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Author SHA1 Message Date
melon 3a60c83091
Merge 39546b3deb into cf107a81a1 2024-09-05 14:18:28 +08:00
13 changed files with 40 additions and 91 deletions

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@ -668,7 +668,10 @@ void CClient::DisconnectWithReason(const char *pReason)
m_CurrentServerCurrentPingTime = -1; m_CurrentServerCurrentPingTime = -1;
m_CurrentServerNextPingTime = -1; m_CurrentServerNextPingTime = -1;
ResetMapDownload(true); ResetMapDownload();
m_aMapdownloadFilename[0] = '\0';
m_aMapdownloadFilenameTemp[0] = '\0';
m_aMapdownloadName[0] = '\0';
// clear the current server info // clear the current server info
mem_zero(&m_CurrentServerInfo, sizeof(m_CurrentServerInfo)); mem_zero(&m_CurrentServerInfo, sizeof(m_CurrentServerInfo));
@ -1525,7 +1528,7 @@ void CClient::ProcessServerPacket(CNetChunk *pPacket, int Conn, bool Dummy)
DummyDisconnect(0); DummyDisconnect(0);
} }
ResetMapDownload(true); ResetMapDownload();
SHA256_DIGEST *pMapSha256 = nullptr; SHA256_DIGEST *pMapSha256 = nullptr;
const char *pMapUrl = nullptr; const char *pMapUrl = nullptr;
@ -2193,7 +2196,7 @@ int CClient::UnpackAndValidateSnapshot(CSnapshot *pFrom, CSnapshot *pTo)
return Builder.Finish(pTo); return Builder.Finish(pTo);
} }
void CClient::ResetMapDownload(bool ResetActive) void CClient::ResetMapDownload()
{ {
if(m_pMapdownloadTask) if(m_pMapdownloadTask)
{ {
@ -2212,24 +2215,19 @@ void CClient::ResetMapDownload(bool ResetActive)
Storage()->RemoveFile(m_aMapdownloadFilenameTemp, IStorage::TYPE_SAVE); Storage()->RemoveFile(m_aMapdownloadFilenameTemp, IStorage::TYPE_SAVE);
} }
if(ResetActive) m_MapdownloadChunk = 0;
{ m_MapdownloadSha256Present = false;
m_MapdownloadChunk = 0; m_MapdownloadSha256 = SHA256_ZEROED;
m_MapdownloadSha256Present = false; m_MapdownloadCrc = 0;
m_MapdownloadSha256 = SHA256_ZEROED; m_MapdownloadTotalsize = -1;
m_MapdownloadCrc = 0; m_MapdownloadAmount = 0;
m_MapdownloadTotalsize = -1;
m_MapdownloadAmount = 0;
m_aMapdownloadFilename[0] = '\0';
m_aMapdownloadFilenameTemp[0] = '\0';
m_aMapdownloadName[0] = '\0';
}
} }
void CClient::FinishMapDownload() void CClient::FinishMapDownload()
{ {
m_pConsole->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "client/network", "download complete, loading map"); m_pConsole->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "client/network", "download complete, loading map");
const int PrevMapdownloadTotalsize = m_MapdownloadTotalsize;
SHA256_DIGEST *pSha256 = m_MapdownloadSha256Present ? &m_MapdownloadSha256 : nullptr; SHA256_DIGEST *pSha256 = m_MapdownloadSha256Present ? &m_MapdownloadSha256 : nullptr;
bool FileSuccess = true; bool FileSuccess = true;
@ -2238,6 +2236,7 @@ void CClient::FinishMapDownload()
FileSuccess &= Storage()->RenameFile(m_aMapdownloadFilenameTemp, m_aMapdownloadFilename, IStorage::TYPE_SAVE); FileSuccess &= Storage()->RenameFile(m_aMapdownloadFilenameTemp, m_aMapdownloadFilename, IStorage::TYPE_SAVE);
if(!FileSuccess) if(!FileSuccess)
{ {
ResetMapDownload();
char aError[128 + IO_MAX_PATH_LENGTH]; char aError[128 + IO_MAX_PATH_LENGTH];
str_format(aError, sizeof(aError), Localize("Could not save downloaded map. Try manually deleting this file: %s"), m_aMapdownloadFilename); str_format(aError, sizeof(aError), Localize("Could not save downloaded map. Try manually deleting this file: %s"), m_aMapdownloadFilename);
DisconnectWithReason(aError); DisconnectWithReason(aError);
@ -2247,17 +2246,19 @@ void CClient::FinishMapDownload()
const char *pError = LoadMap(m_aMapdownloadName, m_aMapdownloadFilename, pSha256, m_MapdownloadCrc); const char *pError = LoadMap(m_aMapdownloadName, m_aMapdownloadFilename, pSha256, m_MapdownloadCrc);
if(!pError) if(!pError)
{ {
ResetMapDownload(true); ResetMapDownload();
m_pConsole->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "client/network", "loading done"); m_pConsole->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "client/network", "loading done");
SendReady(CONN_MAIN); SendReady(CONN_MAIN);
} }
else if(m_pMapdownloadTask) // fallback else if(m_pMapdownloadTask) // fallback
{ {
ResetMapDownload(false); ResetMapDownload();
m_MapdownloadTotalsize = PrevMapdownloadTotalsize;
SendMapRequest(); SendMapRequest();
} }
else else
{ {
ResetMapDownload();
DisconnectWithReason(pError); DisconnectWithReason(pError);
} }
} }
@ -2783,7 +2784,7 @@ void CClient::Update()
else if(m_pMapdownloadTask->State() == EHttpState::ERROR || m_pMapdownloadTask->State() == EHttpState::ABORTED) else if(m_pMapdownloadTask->State() == EHttpState::ERROR || m_pMapdownloadTask->State() == EHttpState::ABORTED)
{ {
dbg_msg("webdl", "http failed, falling back to gameserver"); dbg_msg("webdl", "http failed, falling back to gameserver");
ResetMapDownload(false); ResetMapDownload();
SendMapRequest(); SendMapRequest();
} }
} }

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@ -360,7 +360,7 @@ public:
int UnpackAndValidateSnapshot(CSnapshot *pFrom, CSnapshot *pTo); int UnpackAndValidateSnapshot(CSnapshot *pFrom, CSnapshot *pTo);
void ResetMapDownload(bool ResetActive); void ResetMapDownload();
void FinishMapDownload(); void FinishMapDownload();
void RequestDDNetInfo() override; void RequestDDNetInfo() override;

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@ -27,6 +27,9 @@
#include <engine/http.h> #include <engine/http.h>
#include <engine/storage.h> #include <engine/storage.h>
static constexpr const char *COMMUNITY_COUNTRY_NONE = "none";
static constexpr const char *COMMUNITY_TYPE_NONE = "None";
class CSortWrap class CSortWrap
{ {
typedef bool (CServerBrowser::*SortFunc)(int, int) const; typedef bool (CServerBrowser::*SortFunc)(int, int) const;

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@ -309,9 +309,6 @@ public:
static constexpr const char *COMMUNITY_DDNET = "ddnet"; static constexpr const char *COMMUNITY_DDNET = "ddnet";
static constexpr const char *COMMUNITY_NONE = "none"; static constexpr const char *COMMUNITY_NONE = "none";
static constexpr const char *COMMUNITY_COUNTRY_NONE = "none";
static constexpr const char *COMMUNITY_TYPE_NONE = "None";
/** /**
* Special community value for country/type filters that * Special community value for country/type filters that
* affect all communities. * affect all communities.

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@ -105,7 +105,6 @@ MACRO_CONFIG_INT(EdZoomTarget, ed_zoom_target, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG
MACRO_CONFIG_INT(EdShowkeys, ed_showkeys, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Show pressed keys") MACRO_CONFIG_INT(EdShowkeys, ed_showkeys, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Show pressed keys")
MACRO_CONFIG_INT(EdAlignQuads, ed_align_quads, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Enable/disable quad alignment. When enabled, red lines appear to show how quad/points are aligned and snapped to other quads/points when moving them") MACRO_CONFIG_INT(EdAlignQuads, ed_align_quads, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Enable/disable quad alignment. When enabled, red lines appear to show how quad/points are aligned and snapped to other quads/points when moving them")
MACRO_CONFIG_INT(EdShowQuadsRect, ed_show_quads_rect, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Show the bounds of the selected quad. In case of multiple quads, it shows the bounds of the englobing rect. Can be helpful when aligning a group of quads") MACRO_CONFIG_INT(EdShowQuadsRect, ed_show_quads_rect, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Show the bounds of the selected quad. In case of multiple quads, it shows the bounds of the englobing rect. Can be helpful when aligning a group of quads")
MACRO_CONFIG_INT(EdAutoMapReload, ed_auto_map_reload, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Run 'hot_reload' on the local server while rcon authed on map save")
MACRO_CONFIG_INT(ClShowWelcome, cl_show_welcome, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Show welcome message indicating the first launch of the client") MACRO_CONFIG_INT(ClShowWelcome, cl_show_welcome, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Show welcome message indicating the first launch of the client")
MACRO_CONFIG_INT(ClMotdTime, cl_motd_time, 10, 0, 100, CFGFLAG_CLIENT | CFGFLAG_SAVE, "How long to show the server message of the day") MACRO_CONFIG_INT(ClMotdTime, cl_motd_time, 10, 0, 100, CFGFLAG_CLIENT | CFGFLAG_SAVE, "How long to show the server message of the day")

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@ -136,7 +136,7 @@ int CConsole::ParseStart(CResult *pResult, const char *pString, int Length)
return 0; return 0;
} }
int CConsole::ParseArgs(CResult *pResult, const char *pFormat, bool IsColor) int CConsole::ParseArgs(CResult *pResult, const char *pFormat, FCommandCallback pfnCallback)
{ {
char Command = *pFormat; char Command = *pFormat;
char *pStr; char *pStr;
@ -235,7 +235,7 @@ int CConsole::ParseArgs(CResult *pResult, const char *pFormat, bool IsColor)
if(Command == 'i') if(Command == 'i')
{ {
// don't validate colors here // don't validate colors here
if(!IsColor) if(pfnCallback != &SColorConfigVariable::CommandCallback)
{ {
int Value; int Value;
if(!str_toint(pResult->GetString(pResult->NumArguments() - 1), &Value) || if(!str_toint(pResult->GetString(pResult->NumArguments() - 1), &Value) ||
@ -514,7 +514,7 @@ void CConsole::ExecuteLineStroked(int Stroke, const char *pStr, int ClientId, bo
if(Stroke || IsStrokeCommand) if(Stroke || IsStrokeCommand)
{ {
if(int Error = ParseArgs(&Result, pCommand->m_pParams, pCommand->m_pfnCallback == &SColorConfigVariable::CommandCallback)) if(int Error = ParseArgs(&Result, pCommand->m_pParams, pCommand->m_pfnCallback))
{ {
char aBuf[CMDLINE_LENGTH + 64]; char aBuf[CMDLINE_LENGTH + 64];
if(Error == PARSEARGS_INVALID_INTEGER) if(Error == PARSEARGS_INVALID_INTEGER)

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@ -153,7 +153,7 @@ class CConsole : public IConsole
PARSEARGS_INVALID_FLOAT, PARSEARGS_INVALID_FLOAT,
}; };
int ParseArgs(CResult *pResult, const char *pFormat, bool IsColor = false); int ParseArgs(CResult *pResult, const char *pFormat, FCommandCallback pfnCallback = 0);
/* /*
this function will set pFormat to the next parameter (i,s,r,v,?) it contains and this function will set pFormat to the next parameter (i,s,r,v,?) it contains and

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@ -869,14 +869,11 @@ void CMenus::RenderServerbrowserDDNetFilter(CUIRect View,
{ {
if(Click == 1) if(Click == 1)
{ {
// Left click: when all are active, only activate one and none // Left click: when all are active, only activate one
for(int j = 0; j < MaxItems; ++j) for(int j = 0; j < MaxItems; ++j)
{ {
if(const char *pItemName = GetItemName(j); if(j != ItemIndex)
j != ItemIndex && Filter.Add(GetItemName(j));
!((&Filter == &ServerBrowser()->CountriesFilter() && str_comp(pItemName, IServerBrowser::COMMUNITY_COUNTRY_NONE) == 0) ||
(&Filter == &ServerBrowser()->TypesFilter() && str_comp(pItemName, IServerBrowser::COMMUNITY_TYPE_NONE) == 0)))
Filter.Add(pItemName);
} }
} }
else if(Click == 2) else if(Click == 2)
@ -893,10 +890,7 @@ void CMenus::RenderServerbrowserDDNetFilter(CUIRect View,
bool AllFilteredExceptUs = true; bool AllFilteredExceptUs = true;
for(int j = 0; j < MaxItems; ++j) for(int j = 0; j < MaxItems; ++j)
{ {
if(const char *pItemName = GetItemName(j); if(j != ItemIndex && !Filter.Filtered(GetItemName(j)))
j != ItemIndex && !Filter.Filtered(pItemName) &&
!((&Filter == &ServerBrowser()->CountriesFilter() && str_comp(pItemName, IServerBrowser::COMMUNITY_COUNTRY_NONE) == 0) ||
(&Filter == &ServerBrowser()->TypesFilter() && str_comp(pItemName, IServerBrowser::COMMUNITY_TYPE_NONE) == 0)))
{ {
AllFilteredExceptUs = false; AllFilteredExceptUs = false;
break; break;
@ -904,7 +898,7 @@ void CMenus::RenderServerbrowserDDNetFilter(CUIRect View,
} }
// When last one is removed, re-enable all currently selectable items. // When last one is removed, re-enable all currently selectable items.
// Don't use Clear, to avoid enabling also currently unselectable items. // Don't use Clear, to avoid enabling also currently unselectable items.
if(AllFilteredExceptUs && Active) if(AllFilteredExceptUs)
{ {
for(int j = 0; j < MaxItems; ++j) for(int j = 0; j < MaxItems; ++j)
{ {

View file

@ -7691,7 +7691,7 @@ void CEditor::RenderMenubar(CUIRect MenuBar)
if(DoButton_Ex(&s_SettingsButton, "Settings", 0, &SettingsButton, 0, nullptr, IGraphics::CORNER_T, EditorFontSizes::MENU, TEXTALIGN_ML)) if(DoButton_Ex(&s_SettingsButton, "Settings", 0, &SettingsButton, 0, nullptr, IGraphics::CORNER_T, EditorFontSizes::MENU, TEXTALIGN_ML))
{ {
static SPopupMenuId s_PopupMenuEntitiesId; static SPopupMenuId s_PopupMenuEntitiesId;
Ui()->DoPopupMenu(&s_PopupMenuEntitiesId, SettingsButton.x, SettingsButton.y + SettingsButton.h - 1.0f, 200.0f, 106.0f, this, PopupMenuSettings, PopupProperties); Ui()->DoPopupMenu(&s_PopupMenuEntitiesId, SettingsButton.x, SettingsButton.y + SettingsButton.h - 1.0f, 200.0f, 92.0f, this, PopupMenuSettings, PopupProperties);
} }
CUIRect ChangedIndicator, Info, Help, Close; CUIRect ChangedIndicator, Info, Help, Close;
@ -8592,7 +8592,7 @@ void CEditor::HandleWriterFinishJobs()
Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "editor/save", aBuf); Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "editor/save", aBuf);
// send rcon.. if we can // send rcon.. if we can
if(Client()->RconAuthed() && g_Config.m_EdAutoMapReload) if(Client()->RconAuthed())
{ {
CServerInfo CurrentServerInfo; CServerInfo CurrentServerInfo;
Client()->GetServerInfo(&CurrentServerInfo); Client()->GetServerInfo(&CurrentServerInfo);

View file

@ -371,30 +371,6 @@ CUi::EPopupMenuFunctionResult CEditor::PopupMenuSettings(void *pContext, CUIRect
} }
} }
View.HSplitTop(2.0f, nullptr, &View);
View.HSplitTop(12.0f, &Slot, &View);
{
Slot.VMargin(5.0f, &Slot);
CUIRect Label, Selector;
Slot.VSplitMid(&Label, &Selector);
CUIRect No, Yes;
Selector.VSplitMid(&No, &Yes);
pEditor->Ui()->DoLabel(&Label, "Auto map reload", 10.0f, TEXTALIGN_ML);
static int s_ButtonNo = 0;
static int s_ButtonYes = 0;
if(pEditor->DoButton_Ex(&s_ButtonNo, "No", !g_Config.m_EdAutoMapReload, &No, 0, "Do not run 'hot_reload' on the local server while rcon authed on map save", IGraphics::CORNER_L))
{
g_Config.m_EdAutoMapReload = false;
}
if(pEditor->DoButton_Ex(&s_ButtonYes, "Yes", g_Config.m_EdAutoMapReload, &Yes, 0, "Run 'hot_reload' on the local server while rcon authed on map save", IGraphics::CORNER_R))
{
g_Config.m_EdAutoMapReload = true;
}
}
return CUi::POPUP_KEEP_OPEN; return CUi::POPUP_KEEP_OPEN;
} }

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@ -123,13 +123,6 @@ bool CCharacter::Spawn(CPlayer *pPlayer, vec2 Pos)
delete GameServer()->m_apSavedTees[m_pPlayer->GetCid()]; delete GameServer()->m_apSavedTees[m_pPlayer->GetCid()];
GameServer()->m_apSavedTees[m_pPlayer->GetCid()] = nullptr; GameServer()->m_apSavedTees[m_pPlayer->GetCid()] = nullptr;
} }
if(GameServer()->m_apSavedTeleTees[m_pPlayer->GetCid()])
{
m_pPlayer->m_LastTeleTee = *GameServer()->m_apSavedTeleTees[m_pPlayer->GetCid()];
delete GameServer()->m_apSavedTeleTees[m_pPlayer->GetCid()];
GameServer()->m_apSavedTeleTees[m_pPlayer->GetCid()] = nullptr;
}
} }
return true; return true;

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@ -108,9 +108,6 @@ void CGameContext::Construct(int Resetting)
for(auto &pSavedTee : m_apSavedTees) for(auto &pSavedTee : m_apSavedTees)
pSavedTee = nullptr; pSavedTee = nullptr;
for(auto &pSavedTeleTee : m_apSavedTeleTees)
pSavedTeleTee = nullptr;
for(auto &pSavedTeam : m_apSavedTeams) for(auto &pSavedTeam : m_apSavedTeams)
pSavedTeam = nullptr; pSavedTeam = nullptr;
@ -134,9 +131,6 @@ void CGameContext::Destruct(int Resetting)
for(auto &pSavedTee : m_apSavedTees) for(auto &pSavedTee : m_apSavedTees)
delete pSavedTee; delete pSavedTee;
for(auto &pSavedTeleTee : m_apSavedTeleTees)
delete pSavedTeleTee;
for(auto &pSavedTeam : m_apSavedTeams) for(auto &pSavedTeam : m_apSavedTeams)
delete pSavedTeam; delete pSavedTeam;
@ -779,6 +773,7 @@ void CGameContext::StartVote(const char *pDesc, const char *pCommand, const char
{ {
// reset votes // reset votes
m_VoteEnforce = VOTE_ENFORCE_UNKNOWN; m_VoteEnforce = VOTE_ENFORCE_UNKNOWN;
m_VoteEnforcer = -1;
for(auto &pPlayer : m_apPlayers) for(auto &pPlayer : m_apPlayers)
{ {
if(pPlayer) if(pPlayer)
@ -1209,7 +1204,7 @@ void CGameContext::OnTick()
} }
else if(m_VoteEnforce == VOTE_ENFORCE_YES_ADMIN) else if(m_VoteEnforce == VOTE_ENFORCE_YES_ADMIN)
{ {
Console()->ExecuteLine(m_aVoteCommand, m_VoteCreator); Console()->ExecuteLine(m_aVoteCommand, m_VoteEnforcer);
SendChat(-1, TEAM_ALL, "Vote passed enforced by authorized player", -1, FLAG_SIX); SendChat(-1, TEAM_ALL, "Vote passed enforced by authorized player", -1, FLAG_SIX);
EndVote(); EndVote();
} }
@ -1717,9 +1712,6 @@ void CGameContext::OnClientDrop(int ClientId, const char *pReason)
delete m_apSavedTees[ClientId]; delete m_apSavedTees[ClientId];
m_apSavedTees[ClientId] = nullptr; m_apSavedTees[ClientId] = nullptr;
delete m_apSavedTeleTees[ClientId];
m_apSavedTeleTees[ClientId] = nullptr;
m_aTeamMapping[ClientId] = -1; m_aTeamMapping[ClientId] = -1;
m_VoteUpdate = true; m_VoteUpdate = true;
@ -3216,19 +3208,12 @@ void CGameContext::ConHotReload(IConsole::IResult *pResult, void *pUserData)
if(!pSelf->GetPlayerChar(i)) if(!pSelf->GetPlayerChar(i))
continue; continue;
CCharacter *pChar = pSelf->GetPlayerChar(i);
// Save the tee individually // Save the tee individually
pSelf->m_apSavedTees[i] = new CSaveTee(); pSelf->m_apSavedTees[i] = new CSaveTee();
pSelf->m_apSavedTees[i]->Save(pChar, false); pSelf->m_apSavedTees[i]->Save(pSelf->GetPlayerChar(i), false);
if(pSelf->m_apPlayers[i])
pSelf->m_apSavedTeleTees[i] = new CSaveTee(pSelf->m_apPlayers[i]->m_LastTeleTee);
// Save the team state // Save the team state
pSelf->m_aTeamMapping[i] = pSelf->GetDDRaceTeam(i); pSelf->m_aTeamMapping[i] = pSelf->GetDDRaceTeam(i);
if(pSelf->m_aTeamMapping[i] == TEAM_SUPER)
pSelf->m_aTeamMapping[i] = pChar->m_TeamBeforeSuper;
if(pSelf->m_apSavedTeams[pSelf->m_aTeamMapping[i]]) if(pSelf->m_apSavedTeams[pSelf->m_aTeamMapping[i]])
continue; continue;
@ -3793,7 +3778,7 @@ void CGameContext::RegisterChatCommands()
Console()->Register("rescuemode", "?r['auto'|'manual']", CFGFLAG_CHAT | CFGFLAG_SERVER | CMDFLAG_PRACTICE, ConRescueMode, this, "Sets one of the two rescue modes (auto or manual). Prints current mode if no arguments provided"); Console()->Register("rescuemode", "?r['auto'|'manual']", CFGFLAG_CHAT | CFGFLAG_SERVER | CMDFLAG_PRACTICE, ConRescueMode, this, "Sets one of the two rescue modes (auto or manual). Prints current mode if no arguments provided");
Console()->Register("tp", "?r[player name]", CFGFLAG_CHAT | CFGFLAG_SERVER | CMDFLAG_PRACTICE, ConTeleTo, this, "Depending on the number of supplied arguments, teleport yourself to; (0.) where you are spectating or aiming; (1.) the specified player name"); Console()->Register("tp", "?r[player name]", CFGFLAG_CHAT | CFGFLAG_SERVER | CMDFLAG_PRACTICE, ConTeleTo, this, "Depending on the number of supplied arguments, teleport yourself to; (0.) where you are spectating or aiming; (1.) the specified player name");
Console()->Register("teleport", "?r[player name]", CFGFLAG_CHAT | CFGFLAG_SERVER | CMDFLAG_PRACTICE, ConTeleTo, this, "Depending on the number of supplied arguments, teleport yourself to; (0.) where you are spectating or aiming; (1.) the specified player name"); Console()->Register("teleport", "?r[player name]", CFGFLAG_CHAT | CFGFLAG_SERVER | CMDFLAG_PRACTICE, ConTeleTo, this, "Depending on the number of supplied arguments, teleport yourself to; (0.) where you are spectating or aiming; (1.) the specified player name");
Console()->Register("tpxy", "s[x] s[y]", CFGFLAG_CHAT | CFGFLAG_SERVER | CMDFLAG_PRACTICE, ConTeleXY, this, "Teleport yourself to the specified coordinates. A tilde (~) can be used to denote your current position, e.g. '/tpxy ~1 ~' to teleport one tile to the right"); Console()->Register("tpxy", "f[x] f[y]", CFGFLAG_CHAT | CFGFLAG_SERVER | CMDFLAG_PRACTICE, ConTeleXY, this, "Teleport yourself to the specified coordinates. A tilde (~) can be used to denote your current position, e.g. '/tpxy ~1 ~' to teleport one tile to the right");
Console()->Register("lasttp", "", CFGFLAG_CHAT | CFGFLAG_SERVER | CMDFLAG_PRACTICE, ConLastTele, this, "Teleport yourself to the last location you teleported to"); Console()->Register("lasttp", "", CFGFLAG_CHAT | CFGFLAG_SERVER | CMDFLAG_PRACTICE, ConLastTele, this, "Teleport yourself to the last location you teleported to");
Console()->Register("tc", "?r[player name]", CFGFLAG_CHAT | CFGFLAG_SERVER | CMDFLAG_PRACTICE, ConTeleCursor, this, "Teleport yourself to player or to where you are spectating/or looking if no player name is given"); Console()->Register("tc", "?r[player name]", CFGFLAG_CHAT | CFGFLAG_SERVER | CMDFLAG_PRACTICE, ConTeleCursor, this, "Teleport yourself to player or to where you are spectating/or looking if no player name is given");
Console()->Register("telecursor", "?r[player name]", CFGFLAG_CHAT | CFGFLAG_SERVER | CMDFLAG_PRACTICE, ConTeleCursor, this, "Teleport yourself to player or to where you are spectating/or looking if no player name is given"); Console()->Register("telecursor", "?r[player name]", CFGFLAG_CHAT | CFGFLAG_SERVER | CMDFLAG_PRACTICE, ConTeleCursor, this, "Teleport yourself to player or to where you are spectating/or looking if no player name is given");
@ -4835,6 +4820,7 @@ void CGameContext::ForceVote(int EnforcerId, bool Success)
return; return;
m_VoteEnforce = Success ? CGameContext::VOTE_ENFORCE_YES_ADMIN : CGameContext::VOTE_ENFORCE_NO_ADMIN; m_VoteEnforce = Success ? CGameContext::VOTE_ENFORCE_YES_ADMIN : CGameContext::VOTE_ENFORCE_NO_ADMIN;
m_VoteEnforcer = EnforcerId;
char aBuf[256]; char aBuf[256];
const char *pOption = Success ? "yes" : "no"; const char *pOption = Success ? "yes" : "no";

View file

@ -183,7 +183,6 @@ public:
bool m_aPlayerHasInput[MAX_CLIENTS]; bool m_aPlayerHasInput[MAX_CLIENTS];
CSaveTeam *m_apSavedTeams[MAX_CLIENTS]; CSaveTeam *m_apSavedTeams[MAX_CLIENTS];
CSaveTee *m_apSavedTees[MAX_CLIENTS]; CSaveTee *m_apSavedTees[MAX_CLIENTS];
CSaveTee *m_apSavedTeleTees[MAX_CLIENTS];
int m_aTeamMapping[MAX_CLIENTS]; int m_aTeamMapping[MAX_CLIENTS];
// returns last input if available otherwise nulled PlayerInput object // returns last input if available otherwise nulled PlayerInput object
@ -576,6 +575,7 @@ public:
VOTE_TYPE_SPECTATE, VOTE_TYPE_SPECTATE,
}; };
int m_VoteVictim; int m_VoteVictim;
int m_VoteEnforcer;
inline bool IsOptionVote() const { return m_VoteType == VOTE_TYPE_OPTION; } inline bool IsOptionVote() const { return m_VoteType == VOTE_TYPE_OPTION; }
inline bool IsKickVote() const { return m_VoteType == VOTE_TYPE_KICK; } inline bool IsKickVote() const { return m_VoteType == VOTE_TYPE_KICK; }