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Author SHA1 Message Date
Freddie W b8eee4c25f
Merge 7c45688fd2 into fc058fa432 2024-09-07 12:03:01 +02:00
5 changed files with 12 additions and 59 deletions

View file

@ -1,40 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
android:installLocation="auto">
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<!-- Vulkan 1.1.0 is used if supported -->
<uses-feature
android:name="android.hardware.vulkan.version"
android:required="false"
android:version="0x00401000" />
<!-- android:glEsVersion is not specified as OpenGL ES 1.0 is supported as fallback -->
<!-- Only playable in landscape mode -->
<uses-feature
android:name="android.hardware.screen.landscape"
android:required="true" />
<!-- Touchscreen support -->
<uses-feature
android:name="android.hardware.touchscreen"
android:required="false" />
<!-- Game controller support -->
<uses-feature
android:name="android.hardware.bluetooth"
android:required="false" />
<uses-feature
android:name="android.hardware.gamepad"
android:required="false" />
<uses-feature
android:name="android.hardware.usb.host"
android:required="false" />
<!-- External mouse input events -->
<uses-feature
android:name="android.hardware.type.pc"
android:required="false" />
<!-- Teeworlds does broadcasts over local networks -->
<uses-permission android:name="android.permission.ACCESS_WIFI_STATE"/>
<uses-permission android:name="android.permission.CHANGE_WIFI_MULTICAST_STATE"/>
@ -50,24 +25,17 @@
android:isGame="true"
android:icon="@mipmap/ic_launcher"
android:roundIcon="@mipmap/ic_launcher_round"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:hardwareAccelerated="true">
android:theme="@android:style/Theme.NoTitleBar.Fullscreen">
<activity
android:name="org.ddnet.client.NativeMain"
android:alwaysRetainTaskState="true"
android:exported="true"
android:configChanges="layoutDirection|locale|orientation|uiMode|screenLayout|screenSize|smallestScreenSize|keyboard|keyboardHidden|navigation"
android:preferMinimalPostProcessing="true"
android:configChanges="orientation|screenSize|screenLayout|keyboardHidden"
android:screenOrientation="landscape"
android:launchMode="singleInstance">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
<!-- Let Android know that we can handle some USB devices and should receive this event -->
<intent-filter>
<action android:name="android.hardware.usb.action.USB_DEVICE_ATTACHED" />
</intent-filter>
<meta-data
android:name="android.app.lib_name"
android:value="DDNet" />

View file

@ -283,7 +283,6 @@ void CVideo::Pause(bool Pause)
void CVideo::Stop()
{
dbg_assert(!m_Stopped, "Already stopped");
m_Stopped = true;
m_pGraphics->WaitForIdle();
@ -342,6 +341,8 @@ void CVideo::Stop()
pSound->PauseAudioDevice();
delete ms_pCurrentVideo;
pSound->UnpauseAudioDevice();
m_Stopped = true;
}
void CVideo::NextVideoFrameThread()

View file

@ -93,7 +93,6 @@ MAYBE_UNUSED static const char *FONT_ICON_EARTH_AMERICAS = "\xEF\x95\xBD";
MAYBE_UNUSED static const char *FONT_ICON_NETWORK_WIRED = "\xEF\x9B\xBF";
MAYBE_UNUSED static const char *FONT_ICON_LIST_UL = "\xEF\x83\x8A";
MAYBE_UNUSED static const char *FONT_ICON_INFO = "\xEF\x84\xA9";
MAYBE_UNUSED static const char *FONT_ICON_TERMINAL = "\xEF\x84\xA0";
MAYBE_UNUSED static const char *FONT_ICON_SLASH = "\xEF\x9C\x95";
MAYBE_UNUSED static const char *FONT_ICON_PLAY = "\xEF\x81\x8B";

View file

@ -160,6 +160,8 @@ class CGameConsole : public CComponent
static const ColorRGBA ms_SearchHighlightColor;
static const ColorRGBA ms_SearchSelectedColor;
void Toggle(int Type);
static void PossibleCommandsRenderCallback(int Index, const char *pStr, void *pUser);
static void ConToggleLocalConsole(IConsole::IResult *pResult, void *pUserData);
static void ConToggleRemoteConsole(IConsole::IResult *pResult, void *pUserData);
@ -194,7 +196,6 @@ public:
virtual bool OnInput(const IInput::CEvent &Event) override;
void Prompt(char (&aPrompt)[32]);
void Toggle(int Type);
bool IsClosed() { return m_ConsoleState == CONSOLE_CLOSED; }
};
#endif

View file

@ -17,8 +17,6 @@
#include "menus.h"
using namespace FontIcons;
void CMenus::RenderStartMenu(CUIRect MainView)
{
GameClient()->m_MenuBackground.ChangePosition(CMenuBackground::POS_START);
@ -188,27 +186,13 @@ void CMenus::RenderStartMenu(CUIRect MainView)
}
// render version
CUIRect CurVersion, ConsoleButton;
MainView.HSplitBottom(45.0f, nullptr, &CurVersion);
CurVersion.VSplitRight(40.0f, &CurVersion, nullptr);
CurVersion.HSplitTop(20.0f, &ConsoleButton, &CurVersion);
CurVersion.HSplitTop(5.0f, nullptr, &CurVersion);
ConsoleButton.VSplitRight(40.0f, nullptr, &ConsoleButton);
CUIRect VersionUpdate, CurVersion;
MainView.HSplitBottom(20.0f, nullptr, &VersionUpdate);
VersionUpdate.VSplitRight(50.0f, &CurVersion, nullptr);
VersionUpdate.VMargin(VMargin, &VersionUpdate);
Ui()->DoLabel(&CurVersion, GAME_RELEASE_VERSION, 14.0f, TEXTALIGN_MR);
static CButtonContainer s_ConsoleButton;
TextRender()->SetFontPreset(EFontPreset::ICON_FONT);
TextRender()->SetRenderFlags(ETextRenderFlags::TEXT_RENDER_FLAG_ONLY_ADVANCE_WIDTH | ETextRenderFlags::TEXT_RENDER_FLAG_NO_X_BEARING | ETextRenderFlags::TEXT_RENDER_FLAG_NO_Y_BEARING | ETextRenderFlags::TEXT_RENDER_FLAG_NO_PIXEL_ALIGMENT | ETextRenderFlags::TEXT_RENDER_FLAG_NO_OVERSIZE);
if(DoButton_Menu(&s_ConsoleButton, FONT_ICON_TERMINAL, 0, &ConsoleButton, nullptr, IGraphics::CORNER_ALL, 5.0f, 0.0f, ColorRGBA(0.0f, 0.0f, 0.0f, 0.1f)))
{
GameClient()->m_GameConsole.Toggle(CGameConsole::CONSOLETYPE_LOCAL);
}
TextRender()->SetRenderFlags(0);
TextRender()->SetFontPreset(EFontPreset::DEFAULT_FONT);
CUIRect VersionUpdate;
MainView.HSplitBottom(20.0f, nullptr, &VersionUpdate);
VersionUpdate.VMargin(VMargin, &VersionUpdate);
#if defined(CONF_AUTOUPDATE)
CUIRect UpdateButton;
VersionUpdate.VSplitRight(100.0f, &VersionUpdate, &UpdateButton);