Tim Schumacher
5457e8fc3b
Render sparkling trail for invincible players
2024-10-04 19:41:30 +02:00
meloƞ
9bbe238159
added team0mode indicator
2024-05-02 14:23:30 +02:00
dobrykafe
01d87707ef
add team-lock indicator to hud
2024-02-05 02:26:48 +01:00
furo
2cb948a57b
Add finish info messages.
2023-11-26 17:29:40 +01:00
Alexander Akulich
c265969259
datasrc: Add m_Flag to CDataImage for compat with 'seven' struct
2023-10-06 17:39:21 +03:00
Rafael Fontenelle
cd14660307
Fix misspellings
2022-10-25 13:51:56 -03:00
VoxelDoesCode
fc09212d43
Tweak the running visuals
2022-10-08 16:07:15 -04:00
VoxelDoesCode
fb15a7c2a4
Running and AFK anim. states
2022-09-16 12:30:05 +02:00
VoxelDoesCode
fa98ad1e36
Remove the need for file_icons.png
2022-08-19 01:05:02 -04:00
VoxelDoesCode
a1617dcf56
Replace all images with unicode chars
2022-08-17 03:58:13 -04:00
c0d3d3v
e3fc71d051
Rename "NoSomething" to "SomethingDisabled"
2022-07-11 13:40:01 +02:00
c0d3d3v
4281df2429
Add new textures by ravie; Also add no gun hit for teleport gun
2022-06-25 16:05:38 +02:00
c0d3d3v
2475e844e0
Add extras texture + asset tab
2022-06-15 22:03:52 +02:00
c0d3d3v
796b2add95
Fix Weapon Shields rendering and Clean up Sprite Offsets in items.cpp
2022-05-16 15:31:46 +02:00
c0d3d3v
fa2ac1bb64
Merge branch 'master' into New_HUD
...
* master: (87 commits)
Remove base/tl/string.h
Replace remaining usage of base/tl/string with std::string
Remove unused includes of base/tl/string.h
Store localized strings in a CHeap instead of using tl/string.h
Mark methods as const
Add CHeap::StoreString method
Rules are chat responses too
Add margins to demo slice popup, decrease error font size, UI scaling
Remove redundant parameters which are overridden later
Use Margin instead of both VMargin and HMargin
Move variable declaration
Only output messages intended for chat to the user of a chat command
Remove unused chat response variables
Don't print the first "Waiting for score threads to complete"
fix usage of undefined behavior for default eyes
remove duplicate HOOK_RETRACTED assignment
do not send swap request notification to complete team 0
make swap messages more personal
Move ninja shield to other position (fixes #5047 )
do not release the hooks if you swap
...
2022-05-10 19:03:09 +02:00
def
6dc6d44844
Move ninja shield to other position ( fixes #5047 )
...
Quick fix for now, until c0d3d3v's new HUD is done, then could be moved
to a new graphics file entirely.
2022-04-30 11:42:26 +02:00
Dennis Felsing
298287fb4e
Implement shields that remove specific weapon ( fixes #4572 )
...
Thanks to Cellegen for graphics.
Functionality works, still a bit buggy sprite display, maybe someone can
quickly spot what I'm doing wrong
2022-04-28 16:49:32 +02:00
c0d3d3v
940047fb8e
Add Practice Mode Symbol next to the timer
...
- Add new hud.png
- expand DDNetCharacterDisplayInfo with m_IsInPracticeMode
2022-04-14 13:40:45 +02:00
c0d3d3v
670da66ec1
add vertical ninja bar
2022-04-14 13:40:44 +02:00
c0d3d3v
78a0a3d31e
add deep and live frozen display
2022-04-14 13:38:56 +02:00
c0d3d3v
7abeaf0cd7
Preparations for the new HUD
...
- add pickup sprites to 0.6 data source
- New Enum for the 4 pickup categories
- Remove the unnecessary access to client_data7 for the pickup sprites
- Use the correct sprite set for the HUD sprites
- Read existing weapons into m_Predicted so that this information matches the last snap if the CCharacter is not predicted
- Move m_aWeapons from CCharacter to CCharacterCore for a more consistent data model since it was previously defined twice in the server and client (further so that it can be accessed with m_Predicted)
- Read CNetObj_Character into m_Predicted so that this information matches the last snap if the CCharacter is not predicted.
2022-04-14 13:38:55 +02:00
c0d3d3v
755c260401
Add HUD Sprites, LoadHudSkin() and HUD Assets Tab
2022-04-14 13:38:42 +02:00
Jupeyy
343a5291e5
Replace browse icons with icon font
2022-03-19 18:35:43 +01:00
BloodWod
5aafa27b0f
change name file
2021-08-14 18:40:58 +05:00
BloodWod
75289d1272
add strong/weak icon
2021-08-14 03:48:49 +05:00
def
13a8dfa307
Add pylint
...
and fix occurences
2020-12-09 10:40:28 +01:00
Jupeyy
95824b24a3
Fix weapon muzzle texture cutoff
2020-10-25 15:40:22 +01:00
def
6635ce210a
Switch order in gui_icons.png, add icon by barsik
2020-06-27 19:44:57 +02:00
def
7608eb67d6
Ignore emoticon of spammy players ( fixes #2387 )
...
Add ignore emoticon button in player menu.
Someone needs to draw the graphic for that.
2020-06-27 01:15:09 +02:00
bors[bot]
33d88f647c
Merge #1974
...
1974: more typesafty in the graphics. introduced the IGraphics::CTextureHandle r=def- a=ChillerDragon
Edited by @ChillerDragon to fit in ddnet
(cherry picked from commit cb95e8dfe8
)
Co-authored-by: Magnus Auvinen <magnus.auvinen@gmail.com>
2019-11-27 17:55:45 +00:00
Magnus Auvinen
6a6a5f00c9
more typesafty in the graphics. introduced the IGraphics::CTextureHandle
...
Edited by @ChillerDragon to fit in ddnet
(cherry picked from commit cb95e8dfe8
)
2019-11-22 18:08:37 +01:00
ChillerDragon
96c9b1ab73
Rename rifle to laser
...
This makes it easier to copy code from/to 0.7
23df3c609e
2019-11-22 15:37:18 +01:00
12pm
36df86fcd2
Add toggle keyboard shortcuts button to demo player
...
Demo shortcuts can be annoying if you have other binds on them.
Icons made by eNJi
2019-10-05 18:06:58 +02:00
def
0535f31bea
Remove unused norank icon from browse_icons.png
2019-03-19 21:54:47 +01:00
def
4f515bf67e
Add symbol for official servers in server browser ( fixes #1501 )
...
- Also fix favorites checkbox when removing favorite
- Might need a nicer looking symbol
2019-03-19 07:46:50 +01:00
def
151da9af97
Remove Emojis
2018-01-25 20:03:18 +01:00
Michał
085203abe2
Add emoji spritesheet and python list
2017-10-28 09:08:17 +02:00
def
16f3ddc5a7
Show if user has rank on map in browser (+filter)
...
UI implementation by timakro
2017-08-30 21:34:04 +02:00
BeaR
09f8630b68
Add editor icon for audio source
2014-10-21 12:07:09 +02:00
east
65b2426349
CDemoEditor: added new buttons to demo player
2014-08-13 16:35:15 +02:00
def
378d613de9
Add tee directions
2014-04-26 21:00:14 +02:00
GreYFoX
cd4ba53bae
Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace
...
Conflicts:
bam.lua
scripts/build.py
scripts/make_release.py
src/engine/server.h
src/game/client/gameclient.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontext.h
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/player.cpp
src/game/version.h
2012-04-12 02:09:31 +02:00
oy
0b0f8e2f1c
moved the player gun a bit down so it matches the projectile animation. Closes #854
2012-01-09 22:55:08 +01:00
GreYFoX
bee10fda8f
Merge branch 'master' of git://github.com/oy/teeworlds
...
Conflicts:
src/game/server/gamecontext.cpp
2011-06-02 19:13:40 +02:00
Choupom
603071ee92
fixed data struct names
2011-06-02 17:42:30 +02:00
GreYFoX
0df6d0541f
Merge branch 'master' of git://github.com/oy/teeworlds into HEAD
...
Conflicts:
bam.lua
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config.h
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/game/client/components/binds.cpp
src/game/client/components/chat.h
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/controls.cpp
src/game/client/components/emoticon.h
src/game/client/components/maplayers.cpp
src/game/client/components/menus.h
src/game/client/components/scoreboard.h
src/game/client/components/spectator.h
src/game/client/components/voting.h
src/game/client/gameclient.cpp
src/game/client/gameclient.h
src/game/client/render.h
src/game/collision.cpp
src/game/editor/ed_layer_tiles.cpp
src/game/gamecore.cpp
src/game/gamecore.h
src/game/layers.cpp
src/game/layers.h
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/entities/laser.h
src/game/server/entities/pickup.cpp
src/game/server/entities/pickup.h
src/game/server/entities/projectile.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gameworld.cpp
src/game/server/gameworld.h
src/game/server/player.cpp
src/game/variables.h
2011-04-14 01:27:49 +02:00
oy
06115dd49d
added "Whitespace and line Endings cleanup" by GreYFoX
2011-04-13 20:37:12 +02:00
oy
1a5d70450f
added "reimplemented menu music by teetow-the-great-teetow" by Choupom
2011-04-13 20:00:54 +02:00
GreYFoX
aaac8a3f77
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/game/version.h
2011-04-09 22:33:06 +02:00
GreYFoX
f7f6058a92
Merged Oy, Cleaned up, removed some useless features and code parts
...
Added Icon by landil
alot more...
2011-04-09 22:32:17 +02:00