Commit graph

13 commits

Author SHA1 Message Date
heinrich5991 94acac91a0 Overhauled job system
The engine now takes `std::shared_ptr<IJob>`, this will ensure the
appropriate lifetime of the given parameters, it also allows for proper
destruction. Remove the now obsolete `IFetcher` interface and `CFetcher`
class.

Also adds some locks to `CUpdater`, previously it didn't have any locks
at all.
2017-11-23 15:47:38 +01:00
def 6e8ada1ac8 Fix whitespaces a bit 2015-07-09 02:12:35 +02:00
def f8f8f0613e Rename "Ambient" to "Map Sound" 2014-10-23 15:53:23 +02:00
BeaR ef3b801999 Add volume slider for map sounds 2014-10-18 18:41:57 +02:00
BeaR e211c7a2b2 Ingame sound pos envelope support 2014-10-18 18:41:55 +02:00
BeaR 39f93716e0 Support replaying mapsounds 2014-10-18 18:41:52 +02:00
oy b592d7a591 cleaned up playing of global sounds 2012-01-06 19:38:40 +01:00
oy fdf6db5fd6 fixed that music resets on password prompt. Closes #695 2011-06-27 23:26:01 +02:00
oy 06115dd49d added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
oy 1a5d70450f added "reimplemented menu music by teetow-the-great-teetow" by Choupom 2011-04-13 20:00:54 +02:00
oy 0bc13c91eb made cl_threadsoundloading work again 2011-02-27 17:56:03 +01:00
Sworddragon fc9211c777 Updated copyrights 2010-11-20 21:26:06 +01:00
Magnus Auvinen 72c06a2589 copied refactor to trunk 2010-05-29 07:25:38 +00:00