Commit graph

16 commits

Author SHA1 Message Date
Magnus Auvinen f6c67c29cd large commit with loads of clean up. more is comming 2008-06-12 10:51:48 +00:00
Magnus Auvinen fd0f68a12c some clean up and added sv_rounds_per_map variable 2008-03-29 21:46:38 +00:00
Magnus Auvinen 68b3c9843a fixed the extra *** in when changing name. fixed so that sv_powerups works 2008-03-29 12:04:14 +00:00
Magnus Auvinen a9b8e383ae fixed spectator slots 2008-03-23 14:59:58 +00:00
Magnus Auvinen 48d4aa0e89 added the rifle to the maps and removed it from the starting inventory 2008-03-21 19:05:35 +00:00
Magnus Auvinen 6f608ed462 fixed so that the map rotation works like it should 2008-03-01 20:21:34 +00:00
Magnus Auvinen 4739966e14 larger restructure to improve security 2008-02-24 16:03:58 +00:00
Magnus Auvinen 79dfdb3cd7 security audit: first batch of fixes. replaced sprintf, strcpy with more secure versions 2008-02-11 21:49:26 +00:00
Magnus Auvinen 5f32f5b36f added laser weapon 2008-02-02 18:05:16 +00:00
Magnus Auvinen dd21ae1bc7 large commit. documented a bit. editor updates. general cleanup of everything 2008-01-19 10:57:25 +00:00
Magnus Auvinen 57c4765993 editor update and other stuff 2008-01-17 23:09:49 +00:00
Magnus Auvinen 4c987519b0 removed some old code 2008-01-13 11:43:43 +00:00
Magnus Auvinen 47a0525ab8 merged editor over to trunk 2008-01-12 12:27:55 +00:00
Magnus Auvinen ffa923bbeb fixed various small bugs. fixed fair spawning system 2007-12-18 23:21:57 +00:00
Magnus Auvinen d83b83a7e5 fixed minor problem that can cause stack trashing 2007-12-16 09:56:26 +00:00
Magnus Auvinen 59c82d6198 renamed gs_common.cpp to gs_game.cpp 2007-12-15 10:56:12 +00:00
Renamed from src/game/server/gs_common.cpp (Browse further)