Commit graph

35 commits

Author SHA1 Message Date
Jupeyy f7e3662cd7 Keep DDNet window responsive for loading tasks 2022-04-02 17:03:23 +02:00
heinrich5991 1820a0e168 Add some checksum functions to the client
Let's see if it works out, if not, we can revert it.
2022-01-31 21:31:26 +01:00
heinrich5991 9ef3c8c94a Mark all component functions overrides with override 2022-01-31 00:53:12 +01:00
ChillerDragon 3eb3dcd48b Make use of IO_MAX_PATH_LENGTH
Inspired by
0a7d0fee7c
2021-09-13 12:14:50 +02:00
heinrich5991 c5cd8d354d Add a new failure log level to the HTTP module
Use it for the "determine best masterserver" job, so that we can debug
failures.
2021-06-15 00:12:06 +02:00
def cd00c4c04b Move PNG loading in SkinDL to fetch thread (fixes #3398)
Sorry for the trouble, seems to work.
2020-12-13 00:08:46 +01:00
Jupeyy 532d845aed Fix skin load 2020-11-02 21:21:57 +01:00
Jupeyy 8d6148b20b Modulize skins, particles, emoticons and game 2020-10-09 09:07:19 +02:00
Jupeyy 52911e4302 Use std::sort instead of bubble_sort 2020-10-08 08:00:01 +02:00
Irisk fb0372b97f Add refresh button for skins, closes #2979 2020-10-06 16:04:59 +02:00
def dfa072353d Fix skin lookup
Thanks for Jupeyy for looking into this with me
2020-09-20 02:19:58 +02:00
def 61f89533c5 Clean up skin downloader code a bit
Was trying to find what's causing the issues with skin downloader, but
didn't find anything suspicious.
2020-09-20 02:19:49 +02:00
def 8ef6a0da16 Revert "Revert "Fix clang-format""
This reverts commit 833e3640b4.
2020-09-20 02:19:32 +02:00
def a09be98df9 Revert "Revert "Implement on-demand skin downloader (fixes #1166)""
This reverts commit cc2f05b6df.
2020-09-20 02:19:24 +02:00
def cc2f05b6df Revert "Implement on-demand skin downloader (fixes #1166)"
This reverts commit 3cc1e47ec4.
2020-09-20 01:51:23 +02:00
def 833e3640b4 Revert "Fix clang-format"
This reverts commit f42a5a0431.
2020-09-20 01:49:26 +02:00
def f42a5a0431 Fix clang-format 2020-09-15 22:17:09 +02:00
def 3cc1e47ec4 Implement on-demand skin downloader (fixes #1166)
Seems to work on first try, I'm somewhat surprised :D

Future ideas (not for this change):

- I haven't checked how the performance impact is of a new skin joining,
  might want to move the loading to a separate thread?
- Use the skins from download directory instead of redownloading? Might
  want to compare modified time.
- Make all skins load on demand only to save some memory?
2020-09-15 22:17:08 +02:00
Learath 1f261198a7 Don't search the sorted array linearly 2020-09-09 21:10:40 +03:00
Magnus Auvinen 6a6a5f00c9 more typesafty in the graphics. introduced the IGraphics::CTextureHandle
Edited by @ChillerDragon to fit in ddnet
(cherry picked from commit cb95e8dfe8)
2019-11-22 18:08:37 +01:00
Learath 65a17599e1 Add ColorHSVA, phase out more vec3's 2019-04-26 15:06:32 +03:00
Learath cc36af73be Cleanup colors 2019-04-24 23:53:26 +03:00
def 87fa394daa Add Christmas skin event for client 2018-12-23 22:58:30 +01:00
fokkonaut 32b6bd44f6 heinrich styling 2018-07-25 23:36:52 +02:00
fokkonaut 63f2a091b6 vanilla skins only list now only shows vanilla skins 2018-07-25 14:13:07 +02:00
fokkonaut b8b97eb740 added skin prefix (#1218) 2018-07-24 17:26:39 +02:00
oy 06115dd49d added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
oy 088ec3e2f3 made the client's map search work with sub folders. Closes #254 2011-02-21 11:23:30 +01:00
oy 09cd38d320 cleaned up skin initialisation 2011-02-13 13:58:59 +01:00
oy e6698b1118 apply custom colour to blood colour. Closes #314 2010-11-24 01:11:56 +01:00
Sworddragon fc9211c777 Updated copyrights 2010-11-20 21:26:06 +01:00
oy 7e0b37e06c fixed that it checks the current dir for demos too 2010-09-24 13:38:03 +02:00
oy 27425facff fixed last commit 2010-09-24 13:21:03 +02:00
Choupom aa46c22e10 now put skins in an array to save memory 2010-09-24 13:13:46 +02:00
Magnus Auvinen 72c06a2589 copied refactor to trunk 2010-05-29 07:25:38 +00:00