def
f6de0ef267
Add hammer_hit_fire_delay tune
...
as requested by J$ON for new map with Genex
the current hammer_fire_delay is only used when no other tee has been
hit. In order not to change any existing behaviour I have added a new
tune for the case of hitting, instead of making the existing one control
both.
2021-05-01 16:36:12 +02:00
def
3be8a592e5
Run clang-format
...
Purely automatic change. In case of conflict with this change, apply the
other change and rerun the formatting to restore it:
$ python scripts/fix_style.py
2020-09-26 21:50:15 +02:00
Learath
eed3e783e0
Mark unused tunes as such
2020-06-17 13:39:54 +03:00
ChillerDragon
96c9b1ab73
Rename rifle to laser
...
This makes it easier to copy code from/to 0.7
23df3c609e
2019-11-22 15:37:18 +01:00
heinrich5991
925aff21d4
Fix all the header guards and adjust the script a little
2018-07-06 16:11:38 +02:00
def
6e8ada1ac8
Fix whitespaces a bit
2015-07-09 02:12:35 +02:00
def
7b5a738392
... and the description
2015-05-01 01:54:56 +02:00
def
92f76ef3c4
Rename rifle_fire_delay tuning to laser_fire_delay
2015-05-01 01:35:42 +02:00
def
3fb7b1520e
Add descriptions for tunings
2015-03-29 03:52:33 +02:00
def
2b32b4a18a
Add fire delay tunings
2015-02-12 15:20:22 +01:00
def
79aeb5ea38
Add hook duration tune
2014-12-27 12:05:02 +01:00
def
0c46547b70
Set default laser_bounce_num to 1000
2014-05-05 19:18:50 +02:00
def
f8b15e1e62
Add hammer_strength tuning
2014-04-13 19:11:21 +02:00
def
83201c9003
More extended tunings
2014-04-13 16:41:02 +02:00
def
7ae973af0d
Make jetpack strength a tuning
2014-04-12 11:12:29 +02:00
def
ec4a83eb1a
Fix: Don't change tune parameters
2013-12-23 20:33:01 +01:00
def
d1a584b4af
Add jetpack tile
2013-11-22 15:10:55 +01:00
def
0b305471d2
Add jetpack
2013-11-13 13:25:26 +01:00
Sworddragon
fc9211c777
Updated copyrights
2010-11-20 21:26:06 +01:00
Magnus Auvinen
72c06a2589
copied refactor to trunk
2010-05-29 07:25:38 +00:00