Commit graph

15625 commits

Author SHA1 Message Date
Robert Müller d58e043180 Fix alignment of dropdown popup menu with some button widths
Pass the popup menu positions and sizes as `float`s instead of truncating them to `int`s.
2024-11-01 18:04:30 +01:00
Robert Müller e965ccdcac Fix upper bound of hook collision line width scrollbar
The maximum value of the config variable is only `20`. Regression from #9138.
2024-11-01 11:00:11 +01:00
Dennis Felsing 19aa7fbb77 Version 18.8 2024-11-01 09:11:04 +01:00
Dennis Felsing 6bcf8ead49 Fix clang-tidy 2024-11-01 08:32:26 +01:00
Robert Müller 96eb49ad3f Improve error handling on invalid fonts and font index
Log more detailed error messages when fonts could not be loaded and when the font index is malformed. Show warning popup on client launch if any font failed to load, although this warning won't be readable if all fonts failed to be loaded.
2024-11-01 00:16:14 +01:00
KebsCS 6dc11bbb89
Fix chat command preview overlap 2024-10-31 21:33:52 +01:00
Dennis Felsing 215c683692
Merge pull request #9182 from Robyt3/Client-clear_chat-Command
Add `clear_chat` command
2024-10-30 22:30:58 +00:00
Robert Müller c978ecec39 Add clear_chat command
Add a command to clear all lines of chat messages, same as the `clear_local_console`/`clear_remote_console` commands for the consoles. This is useful for example when taking screenshots or recording videos with initially empty chat.
2024-10-30 23:06:25 +01:00
Dennis Felsing df3eeffa3d
Merge pull request #9180 from KebsCS/pr-fix-tele-brush
Fix editor tele layer brush number
2024-10-30 08:13:21 +00:00
KebsCS 768384a8da
Fix editor tele layer brush number 2024-10-30 01:12:45 +01:00
Robert Müller 9b4a80d8b7 Improve ghost file validation
Fix out-of-bounds reads in ghost loader when current chunk does not contain enough data for expected number of items.

Improve validation of ghost header information. Ensure strings (owner and map name) are null-terminated and valid UTF-8 to avoid crashes. Avoid duplicate code for validating header.

Remove `static` buffers for compression and decompression of ghost data, which would prevent parallelizing ghost recording and loading. Switch between the main buffer and only one temporary buffer instead of using two temporary buffers.

Automatically delete the ghost file when the recording is stopped with the number of ticks or time being invalid, i.e. when ghost recording will be restarted. This should ensure that invalid ghost files are not left behind if recording is not immediately restarted after being stopped, e.g. due to edge cases like standing inside a start-tile.

Use `int32_t` for `DiffItem` and `UndiffItem` data pointers as these functions are expected to operate on 32-bit integers. Ensure chunk and item data is aligned with `int32_t` to avoid potential unaligned accesses. Use `size_t` for size arguments.

Add assertions to ghost loader and recorder functions to ensure their correct usage. Ensure a file is not already open when opening another one and ensure that a file is open when reading/writing. Ensure that the ghost data type is valid, i.e. between `0` and `0xFF` because it is packed into an `unsigned char`. Ensure data size is valid and aligned with `int32_t`, otherwise data would be packed incorrectly by the `DiffItem` function. Improve error messages, consistent with the error messages of the demo player and recorder. Use the `log_*` functions for logging. Use the same color for all ghost-related log messages.

Avoid `system.h` include in `ghost.h` by moving `CGhostHeader` function definitions to `ghost.cpp`.

Closes #7413.
2024-10-29 21:19:07 +01:00
Robert Müller 2cd8721cde Use std::vector for console execution queue
Simplify the code by replacing the usage of a linked list and heap with an `std::vector`.

The assignment operators are replaced with copy constructors to use `std::vector`.
2024-10-27 11:02:43 +01:00
Robert Müller 3ec2564acc Fix console result client ID sometimes being uninitialized
Add the client ID as a constructor argument to `CResult` to ensure that it is initialized.
2024-10-27 11:02:43 +01:00
ChillerDragon 386d456484 Fix vanilla demo tuning 2024-10-27 10:06:47 +08:00
Dennis Felsing cb508bdbe1
Merge pull request #9171 from heinrich5991/pr_ddnet_mastersrv_ddper
mastersrv: Add DDPer support
2024-10-26 18:22:43 +00:00
heinrich5991 9067dc5a2a
Merge pull request #9164 from Robyt3/Base-Log-Color-Macros
Add `log_*_color` macros, deprecate `IConsole::Print`
2024-10-26 15:43:35 +00:00
heinrich5991 ff87fac384 mastersrv: Add DDPer support
This allows DDPer to continue using our mastersrv while not showing up
in the DDNet client.
2024-10-26 17:19:45 +02:00
Robert Müller 14facd5a4f Ensure file is moved when fs_rename function returns on Windows
Use the flag `MOVEFILE_WRITE_THROUGH` with the `MoveFileExW` function on Windows to ensure that the file is renamed/moved on the disk before the function returns. Otherwise, if the function returns before the file is moved, subsequent loading of the file with this name may fail sporadically.

See https://learn.microsoft.com/en-us/windows/win32/api/winbase/nf-winbase-movefileexw
2024-10-26 10:20:33 +02:00
Robert Müller 565e79fa04 Remove redundant check of key for text input events
Input events with `IInput::FLAG_TEXT` never have a key, so this additional check for modifier keys is redundant.
2024-10-25 22:05:00 +02:00
Robert Müller a93cba1a4f Use CLayer::IsEntitiesLayer function to avoid duplicate code 2024-10-24 22:42:39 +02:00
Robert Müller e2df30a59e Add log_*_color macros, deprecate IConsole::Print
Add `log_error_color`, `log_warn_color`, `log_info_color`, `log_debug_color` and `log_trace_color` macros to wrap `log_log_color` function with specific log levels.

Add comment to mark the `IConsole::Print` function as deprecated in favor of the `log_*` functions, which should be preferred for the following reasons:

- They support `printf`-formatting without a separate buffer.
- They support all five log levels.
- They do not require a pointer to `IConsole` to be used.
- Consistency of logging code.
2024-10-23 17:52:54 +02:00
Emir Marincic 5a716ae463
Merge pull request #9163 from Robyt3/Console-Format-Removal
Remove obsolete `IConsole::Format` function, fix `show_ips` output
2024-10-21 22:21:16 +00:00
Robert Müller 66c5609ae4 Remove obsolete IConsole::Format function, fix show_ips output
The `IConsole::Format` function was previously used to format the log and rcon output, but it has become obsolete when the logging was refactored.

The function was still being used to format the output of the `show_ips` command in the rcon, which was causing this particular rcon line to have the old log format (e.g. `[12:34:56][server]: Value: 0`). Now, `IConsole::Print` is used directly, as this causes the output to be sent with the correct format and only to the rcon command user.

The `IConsole::FPrintCallback` function pointer typedef is also obsolete and unused.
2024-10-21 23:35:30 +02:00
Dennis Felsing 74fa79b489
Merge pull request #9162 from Robyt3/Client-TextureHandle-Cleanup
Avoid redundant overwriting of texture handles after unloading
2024-10-21 21:07:49 +00:00
KebsCS 97af0168eb
Fix top5team sql 2024-10-21 22:14:08 +02:00
Robert Müller 4314608dfb Avoid redundant overwriting of texture handles after unloading
It's not necessary to create a new `CTextureHandle` object after unloading the handle and it's also not necessary to check if the texture handle is valid when unloading it.
2024-10-21 22:07:13 +02:00
Jupeyy efc1d2d4d1
Don't block drivers before 2.0.137.
Reported by meep on discord. He apparently uses a driver from around 2020 that also worked
without problems.
2024-10-20 11:14:28 +02:00
Robert Müller 9e7ba82507 Scroll to selected skin when entering name and switching tabs
Scroll to reveal the selected skin when entering a skin name and when switching between the player and dummy tabs.
2024-10-19 20:50:10 +02:00
Robert Müller b724ccc6a6 Move last race tick and current race time handling to CGameClient
Store and update the last race tick directly in `CGameClient` instead of in `CGhost`, as the value is also used in the gameclient.

Move current race time calculation from `CClient` to `CGameClient`, as this function is not used in the engine and this allows removing unnecessary virtual functions.

Closes #1720.
2024-10-18 22:10:58 +02:00
Robert Müller 9a1bd192c4 Add popup to select envelope curve type, support shift+left click
Show popup to select the envelope curve type from a list when right clicking the curve type button, as selecting the curve type by pressing the button multiple times is inconvenient.

Switch to previous curve type on shift+left clicking the curve type button.
2024-10-16 22:31:02 +02:00
Robert Müller 7ac0a8f6c6 Reduce indent, avoid C style casts in CLayers::InitTilemapSkip 2024-10-15 21:11:31 +02:00
Robert Müller e0461f4c21 Combine CLayers::Init and CLayers::InitBackground functions
The `CLayers::InitBackground` function implemented a subset of the `CLayers::Init` function, only loading the game layers and not the other entities layers, so a Boolean parameter can be used to reduce the duplicate code.
2024-10-15 21:11:31 +02:00
Robert Müller b991a44b40 Rename variables l/g to LayerIndex/GroupIndex 2024-10-15 21:11:24 +02:00
heinrich5991 8290db97b8
Merge pull request #9142 from ChillerDragon/pr_07_fav_urls
Store 0.7 favorites in url format
2024-10-14 15:38:54 +00:00
heinrich5991 c829639d65
Merge pull request #9123 from Robyt3/Client-Skin-Download-Refactoring
Improve skin downloading: load from `downloadedskins` if possible
2024-10-14 15:37:35 +00:00
Dennis Felsing 0f074aa773 Fix top5team sql 2024-10-14 17:33:23 +02:00
Dennis Felsing e21915074c
Merge pull request #9149 from dobrykafe/pr-nameplates-preview
Add nameplates preview
2024-10-13 21:44:37 +00:00
Dennis Felsing c3e627e443 Fix clang-tidy 2024-10-13 23:24:31 +02:00
dobrykafe f3473c7f73 add nameplates preview 2024-10-13 19:33:36 +02:00
Robert Müller e725432a7f Cleanup envelope updating during demo playback
The additional code to evaluate envelopes during demo playback is obsolete, as client ticks are already properly synchronized with the demo playback.

From teeworlds/teeworlds#2750 and teeworlds/teeworlds#2768.
2024-10-13 17:45:38 +02:00
Robert Müller 21e0cdd0bc Ensure lock is held when modifying condition of condition variable
See #9145.
2024-10-13 15:09:51 +02:00
Robert Müller ad8349b7e9 Avoid busy waiting in CHttpRequest::Wait function
Use a condition variable instead of busy waiting until HTTP requests are done.

Also set the state `EHttpState::RUNNING` which was previously unused.

Closes #7811.
2024-10-13 12:48:24 +02:00
KebsCS cd96eea8ce
Fix toggle arg validation 2024-10-12 21:02:17 +02:00
ChillerDragon 0c797893d5 Store 0.7 favorites in url format 2024-10-12 19:19:43 +09:00
ChillerDragon bb53b9eae0 Revert "Fix 0.7 server favorites"
This reverts commit 4c57f2d9f8.
2024-10-12 15:13:14 +09:00
Robert Müller ab60d0bf70 Fix server-side demos with maps in folders
When maps are loaded from folders on the server, the same folders were used for demos but recording would usually fail due to the folders not existing in the demos folder.

Furthermore, the map name being written in the demo header also included the folder names, which causes the client to not find the map unless it also exists at that location.

Closes #9033.
2024-10-11 21:36:32 +02:00
Robert Müller e24b87adbd Make CServer::GetMapName function more efficient by caching
Store the current map filename (without path) separately when loading a new map instead of determining it again each time that the `CServer::GetMapName` function is called.

Use the `fs_filename` function for this.

Avoid the usage of the `sv_map` config variable for this, which may have caused the returned map filename to be out-of-sync with the real map on the server due to the map specified by the config variable not being reloaded immediately.
2024-10-11 21:35:36 +02:00
Dennis Felsing 52d860a823
Merge pull request #9135 from furo321/no-delay-rescue
Don't check `sv_rescue_delay` in practice
2024-10-11 06:31:41 +00:00
Dennis Felsing e47bf55051
Merge pull request #9052 from ChillerDragon/pr_fav7
Fix 0.7 server favorites
2024-10-11 06:31:28 +00:00
Dennis Felsing 8cee3a6275
Merge pull request #8889 from KebsCS/pr-regional-top5team
Add regional rankings to /top5team
2024-10-11 06:26:38 +00:00