Magnus Auvinen
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d9e34b6cfc
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improved the snapshot handling to handle packet reorders and fixed a crash.
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2008-10-20 19:59:03 +00:00 |
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Magnus Auvinen
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1675c9f098
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increased the number of dummies you can have
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2008-10-20 19:58:34 +00:00 |
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Magnus Auvinen
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06d48cd3da
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improved some the dummies a bit
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2008-10-20 19:58:11 +00:00 |
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Magnus Auvinen
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3c463bf05d
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reverted false checkin
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2008-10-20 19:46:39 +00:00 |
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Magnus Auvinen
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a457efcd54
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removed q quit button
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2008-10-20 19:45:07 +00:00 |
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Magnus Auvinen
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b4b2404303
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release input when console is showing
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2008-10-20 18:12:15 +00:00 |
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Magnus Auvinen
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8404143afe
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added SDL support
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2008-10-20 17:47:42 +00:00 |
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Joel de Vahl
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2b9688f3c3
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Build for OS 10.4 instead of latest
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2008-10-20 16:18:02 +00:00 |
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Dominik Geyer
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0b4c01ff0a
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fix: only do balancing is teams are uneven; fix: check balance on disconnect; added check for balance after rcon-teamset; used patch from Oy with some modification
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2008-10-19 18:38:23 +00:00 |
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Magnus Auvinen
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164d9c637d
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improved network logging
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2008-10-19 17:21:04 +00:00 |
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Dominik Geyer
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d951d368a6
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added some comments on team-balancing
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2008-10-19 16:51:16 +00:00 |
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Magnus Auvinen
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f4d60ffff8
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some small python changes
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2008-10-19 16:50:57 +00:00 |
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Dominik Geyer
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caa24dfb0f
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new team-balancing algorithm: determine players to switch by player-scores-sum instead of team-score; patch provided and tested by rajh; ticket #509
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2008-10-19 16:14:12 +00:00 |
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Joel de Vahl
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39158f60f4
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updated default.bam to work with new bam (for real)
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2008-10-19 09:47:20 +00:00 |
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Joel de Vahl
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36bc553116
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updated default.bam to work with new bam
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2008-10-19 09:40:08 +00:00 |
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Magnus Auvinen
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119b5af3d3
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fixed a lot of network troubles
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2008-10-19 09:10:55 +00:00 |
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Magnus Auvinen
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1a28f88e72
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fixed formatting for downloaded maps
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2008-10-19 07:27:43 +00:00 |
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Magnus Auvinen
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0a001ce440
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removed unnessesary function
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2008-10-18 21:20:16 +00:00 |
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Magnus Auvinen
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c561c365d7
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fixed potential crash when players leave and there are projectiles left from them
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2008-10-18 21:19:49 +00:00 |
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Magnus Auvinen
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c995aff8e3
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fixed input state mask, missed one bit that could make the server hang itself
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2008-10-18 20:50:42 +00:00 |
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Dominik Geyer
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3cdb90c10c
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reset flag when it hits a death-tile; ticket #513
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2008-10-18 20:37:41 +00:00 |
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Magnus Auvinen
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9d1c56e2fd
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adjusted the sv_killmsg to account for death tiles
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2008-10-18 18:02:51 +00:00 |
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Dominik Geyer
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13513864cf
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fixed compiler warnings
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2008-10-18 15:09:53 +00:00 |
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Magnus Auvinen
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e0358ee798
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fixed the hammer so it looks good again and works like it should
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2008-10-18 11:03:33 +00:00 |
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Magnus Auvinen
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8e0e105123
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fixed problem with the UI always listening directly to the keyboard
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2008-10-18 10:52:26 +00:00 |
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Magnus Auvinen
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305e7fbff7
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reenabled the crc checking of maps on the client
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2008-10-18 10:44:36 +00:00 |
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Alfred Eriksson
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e858ed1310
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gameclient is now reset correctly
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2008-10-18 10:32:36 +00:00 |
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Magnus Auvinen
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09744696bd
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fixed the weapon turning stuff
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2008-10-18 10:30:03 +00:00 |
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Alfred Eriksson
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8c4cfd54b8
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added zoom by scroll
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2008-10-18 10:04:51 +00:00 |
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Alfred Eriksson
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ddcfc69c03
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fixed #507
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2008-10-18 09:21:40 +00:00 |
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Magnus Auvinen
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714e49b8cf
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made sure that the hook is released on players that doesn't exist anymore aka dead.
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2008-10-17 21:42:32 +00:00 |
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Magnus Auvinen
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a91fecae92
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fixed fetching of server info and corrected some spelling errors
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2008-10-17 21:16:23 +00:00 |
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Dominik Geyer
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eb47aa385b
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added delay before respawn when using the kill-command; provided and tested by scosu; ticket #463
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2008-10-17 15:38:36 +00:00 |
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Dominik Geyer
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a4e922cf5a
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decreased width of slidebars in graphics-tab to fit
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2008-10-17 15:26:02 +00:00 |
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Dominik Geyer
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70d7cb773c
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added ip to (dis)connect debug messages
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2008-10-17 14:27:23 +00:00 |
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Magnus Auvinen
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d0b55de9b2
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reverted wrongful commit
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2008-10-17 11:27:00 +00:00 |
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Magnus Auvinen
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35bcd41aa2
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added hammer hit effect. added reset of all systems on state change. solves a lot of possible memory errors
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2008-10-17 11:23:21 +00:00 |
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Magnus Auvinen
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a6be56dbdc
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fixed crash bug when connecting/disconnecting
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2008-10-16 18:17:35 +00:00 |
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Dominik Geyer
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977785b154
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updated to glfw-1.6 and merged previous modifications
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2008-10-16 17:09:34 +00:00 |
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Magnus Auvinen
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07fc7ec8f8
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reworked the ringbuffer. should work like it should now.
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2008-10-16 17:08:58 +00:00 |
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Dominik Geyer
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03f6d24ba1
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fixed server-crash on death race-condition; ticket #494
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2008-10-15 16:43:25 +00:00 |
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Dominik Geyer
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cae288fa72
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debugging: release input-focus when hotkey ESC is pressed (and dbg_focus var is set); avoids the need for ALT-TAB while debugging
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2008-10-15 13:10:41 +00:00 |
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Magnus Auvinen
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051ed0c892
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fixed the map downloader so it uses vital packets
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2008-10-14 14:05:03 +00:00 |
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Magnus Auvinen
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93aeae97c4
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fixed compile error
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2008-10-14 12:12:27 +00:00 |
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Magnus Auvinen
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4484948a6d
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updated the demo recorder
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2008-10-14 12:11:42 +00:00 |
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Magnus Auvinen
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3544db4927
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fixed #490 (insert the player info in the sv_setinfo message into the snapshot instead)
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2008-10-08 20:47:56 +00:00 |
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Magnus Auvinen
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1d094181ed
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fixed #479 (chat overlaps when text is 3 lines long)
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2008-10-08 19:04:10 +00:00 |
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Magnus Auvinen
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3c2cd35056
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removed pickup debugging stuff
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2008-10-08 18:36:50 +00:00 |
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Magnus Auvinen
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b0a88d81aa
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fixed so the ninja works again. made it less specialized aswell
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2008-10-08 18:36:30 +00:00 |
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Magnus Auvinen
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b39e58ce26
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fixed ticket #486: Rcon doesn't work after map change
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2008-10-08 18:24:27 +00:00 |
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