Magnus Auvinen
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f724ab006c
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minor error in tilemap rendering fixed :D
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2007-10-29 19:19:48 +00:00 |
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Magnus Auvinen
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a338708456
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fixed support for flipped tiles
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2007-10-28 23:14:18 +00:00 |
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Magnus Auvinen
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8b3c16e615
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major engine cleanup. dependency on baselib removed. engine is now C code (not ansi tho). some other cruft removed aswell
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2007-08-22 07:52:33 +00:00 |
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Magnus Auvinen
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8233a44b60
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an update :D
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2007-07-29 22:09:15 +00:00 |
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Magnus Auvinen
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7699e4b400
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removed the batch functions as it did next to nothing. changed some of the default values. cleaned up some of the config variables. added options in the menu to control gfx quality of the game.
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2007-07-29 15:55:04 +00:00 |
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Magnus Auvinen
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f8d037ee48
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added options for crappy gfxcards
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2007-07-29 15:21:25 +00:00 |
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Magnus Auvinen
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e6c4db94d8
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fixed some problems with the snapshot handling. added fps meter. fixed error when connecting to several servers
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2007-07-29 13:21:33 +00:00 |
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Magnus Auvinen
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bdfe8e6255
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added the border on the tilemap again
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2007-07-26 19:21:12 +00:00 |
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Magnus Auvinen
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1d34666164
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fixed latency stuff, some gfx stuff
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2007-07-26 19:09:31 +00:00 |
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Magnus Auvinen
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52c987bfd7
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fixed so that the .dat-files are compiled into the exes
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2007-07-24 23:46:29 +00:00 |
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Magnus Auvinen
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5bd2c434f6
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epic commit. removed tga support, removed BGR support. fixed one config for editor, server and client, optimized tilemap rendering (this needs some cleanup), added tools to fix alpha outline quirk and glitches in the tilemap reindering
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2007-07-24 22:53:43 +00:00 |
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Magnus Auvinen
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2231cd8c39
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various small changes
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2007-07-22 12:01:20 +00:00 |
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Joel de Vahl
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2165a728c2
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Discarded work on mipmaps.
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2007-07-22 11:46:25 +00:00 |
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Magnus Auvinen
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3b1871499c
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laggometer, smaller gfx fixes
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2007-07-22 09:15:34 +00:00 |
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Magnus Auvinen
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125d04e51f
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large rewrite and code cleanup
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2007-07-13 13:40:04 +00:00 |
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Magnus Auvinen
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82023866ab
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large change. moved around all source. splitted server and client into separate files
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2007-05-24 20:54:08 +00:00 |
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