Robert Müller
5db9f029e4
Fix client hanging when default language cannot be determined
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The loop was not terminating correctly, so the client hangs when the language index file is missing.
2023-05-08 14:04:22 +02:00
Robert Müller
a91b51c8a2
Select language on first start based on user locale
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On first client start (when `cl_show_welcome` is `1`), determine the user locale with `os_locale_str` and initially select the most fitting language for this locale.
For this the language index must also be loaded immediately on client launch, before the initial language is loaded.
2023-03-21 21:17:40 +01:00
Robert Müller
cddbc78592
Add RFC 3066 language tags to language index
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Add RFC 3066 language tags to language index in order to identify the language to select when first starting the game based on the user's locale.
Multiple language tags can be specified per entry separated with a semicolon, as some languages have different tags that do not share a unique prefix (e.g., Simplified and Traditional Chinese).
2023-03-21 21:17:40 +01:00
Robert Müller
481698c7d0
Move CLanguage
and LoadLanguageIndexfile
to localization
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The `CLanguage` class and `LoadLanguageIndexfile` function are more appropriately located in the file for the other localization functions.
2023-03-21 21:17:40 +01:00
Chairn
01edaec628
Format vector variables names ( fixes #5209 )
2022-06-11 21:38:49 +02:00
Robert Müller
d0b5d096f5
Use emplace_back for CString
2022-05-27 00:03:13 +02:00
Robert Müller
de23bf912d
Use std::vector<CString> instead of sorted_array, improve string search
2022-05-27 00:03:13 +02:00
Robert Müller
3e1cfcd306
Store localized strings in a CHeap instead of using tl/string.h
2022-05-07 00:02:43 +02:00
Robert Müller
e2a049f0ca
Mark methods as const
2022-05-06 23:24:58 +02:00
heinrich5991
cdbf8ff2d2
Skip the UTF-8 BOM on all read text files
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Fixes #4462 .
2021-12-17 22:07:01 +01:00
def
3be8a592e5
Run clang-format
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Purely automatic change. In case of conflict with this change, apply the
other change and rerun the formatting to restore it:
$ python scripts/fix_style.py
2020-09-26 21:50:15 +02:00
def
7af517009c
Implement context for translations (largely taken from Teeworlds)
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Missing: scripts/languages doesn't work yet, but the context can be
added manually, see german.txt for an example.
2020-09-15 10:30:49 +02:00
def
0a8a1b078b
Localization: Print line number where failure occured
2020-06-26 18:42:56 +02:00
oy
06115dd49d
added "Whitespace and line Endings cleanup" by GreYFoX
2011-04-13 20:37:12 +02:00
oy
0c119ba99b
fixed possible problem with localisations if the linereader flushes its memory between reading the origin and the replacement string
2011-02-10 12:07:00 +01:00
oy
9a9c10b1a3
added a missing close handle
2011-01-19 22:14:40 +01:00
oy
e447de38ba
use original string as localisation if there's no replacement
2010-11-21 00:27:38 +01:00
Sworddragon
fc9211c777
Updated copyrights
2010-11-20 21:26:06 +01:00
oy
e89cb59891
fixed problem with CLocConstString when changing to English and back to the previous language again
2010-11-03 02:15:39 +01:00
oy
3a98f7a048
added mod system. Closes #34
2010-10-06 23:07:35 +02:00
oy
cabecb7fa9
added output level for console print function, categorised the debug messages and merged them into the new functionality. Closes #8
2010-08-18 00:06:00 +02:00
Magnus Auvinen
72c06a2589
copied refactor to trunk
2010-05-29 07:25:38 +00:00
Magnus Auvinen
878ede3080
major update with stuff
2009-10-27 14:38:53 +00:00
Magnus Auvinen
8bd49fe30b
some clean up. fixed double server side record messages
2009-06-15 13:01:04 +00:00
Magnus Auvinen
307cf4aa64
done language selector
2009-06-15 08:15:53 +00:00
Magnus Auvinen
ab171f8f30
updated localization
2009-06-15 07:34:25 +00:00
Magnus Auvinen
6309d7ad56
continued with localization
2009-06-15 06:45:44 +00:00
Magnus Auvinen
bc20e9c433
localization update
2009-06-13 17:18:06 +00:00
Magnus Auvinen
6d9ccee95d
base for the localization system
2009-06-13 16:54:04 +00:00