def
74391e63b9
Hopefully fix moving config file on save on Windows by allowing overwrite
2015-07-28 02:12:05 +02:00
def
77c1442499
IPV6 fix by east
2015-07-12 03:08:58 +02:00
def
6d68e22cd1
Hopefully fix string fuzzying for unicode
2015-07-11 19:26:57 +02:00
def
6e8ada1ac8
Fix whitespaces a bit
2015-07-09 02:12:35 +02:00
def
a9690bb484
Show all recorders in scoreboard ( fixes #227 )
2015-07-09 02:00:40 +02:00
heinrich5991
8ccfd0188d
Error out on overlong UTF-8 sequences
...
This not only makes `str_utf8_decode` a compliant parser, but also fixes an
issue where overlong encodings led to undetected line breaks.
Implemented as per https://encoding.spec.whatwg.org/#utf-8-decoder .
Audited the following files, checking whether the new semantics work with the
existing code:
- src/base/system.c
- src/engine/client/text.cpp
- src/game/client/components/chat.cpp
- src/game/server/gamecontext.cpp
They all check whether the string is at its end separately.
2015-06-30 21:15:10 +02:00
heinrich5991
71548fc0d6
If no rcon password is set, generate one
...
After the generation (using the OS random number generator), the password is
displayed to the user on stdout.
2015-06-21 19:56:35 +02:00
def
85795b3331
Fix typo
2015-06-16 21:39:22 +02:00
east
d9cc5a7458
allow reuse of tcp addr on restart
2015-06-13 11:49:35 +02:00
def
0ffa79671b
Get rid of all GCC warnings
2015-04-18 21:33:51 +02:00
def
aead2631b6
Fix os_compare_version a bit
2015-04-18 16:23:43 +02:00
Learath Lea
df57a981de
Add os_compare_version. Check for WinXP.
2015-04-18 15:53:11 +03:00
def
3992b1346b
Hopefully fix compilation on new OS X systems
...
Names collided with some new OS X defined names, fixes #189
2015-04-07 19:07:38 +02:00
def
9b27da8e4a
Try to fix secure RNG on Windows
2015-03-15 12:11:44 +01:00
Learath Lea
b1044647f9
Winapi MoveFile allows moving the client.
2015-03-14 18:49:18 +02:00
def
f893ed6ec4
Fix and clean up autoupdater
2015-03-13 15:14:00 +01:00
heinrich5991
fa0708b99d
Make the secure random stuff platform-independent
2015-03-06 01:35:08 +01:00
Learath Lea
8d7251be4a
Add shell_execute.
2015-02-23 20:24:48 +02:00
timgame
758c4b1c4d
added 'NOINDEX' and 'OR' to automapper
2015-02-19 22:54:47 +01:00
eeeee
56c42c3c31
websockets support in server
2015-02-08 19:11:34 -08:00
def
27ac37a9f0
Oops
2015-01-19 22:14:49 +01:00
def
b4f7321dd6
Revert "Add unicode support for console output on windows"
...
This reverts commit 92cdb15679
.
Conflicts:
src/base/system.c
2015-01-19 22:14:49 +01:00
eeeee
073a552b82
fix mac os build
2015-01-19 22:14:49 +01:00
def
55bfd2cf01
Always call freeaddrinfo
2014-12-28 01:40:15 +01:00
def
8b108a2311
Clean up gametype determination
2014-12-10 03:39:15 +01:00
BeaR
0b00f17627
Fix visual studio build (C89-compatibility)
2014-12-08 18:44:01 +01:00
def
9d488d7a28
No one cares about the TOS value but shouldn't hurt to set it
2014-12-07 14:19:03 +01:00
def
9e1ed24c53
Fuzzable server
2014-12-06 19:19:39 +01:00
def
771eb1a625
Disregard whitespaces in confusable name comparison
2014-11-26 02:05:40 +01:00
heinrich5991
1651c2ea35
Only use WriteConsoleW if the intended output is the console
...
Conflicts:
src/base/system.c
2014-11-25 19:49:31 +01:00
heinrich5991
d2d4423655
Fix compilation on windows
...
const int wasn't detected as compile-time constant.
2014-11-25 19:49:19 +01:00
heinrich5991
92cdb15679
Add unicode support for console output on windows
...
Hints regarding the unicode support were taken from the libuv project, which
really helped.
Conflicts:
src/base/system.c
2014-11-25 19:48:53 +01:00
def
92e4a5c7f1
Add ASCII confusable detection in names
2014-11-24 17:09:01 +01:00
def
a08ed87cc4
Initial work on confusable utf8 name detection
2014-11-24 16:22:00 +01:00
def
140173311e
Uncached time_get by default
2014-11-18 18:21:30 +01:00
def
808f889c00
Improve server wakeup timing
2014-11-11 13:00:02 +01:00
BeaR
29b5b92827
Fix C89-compatibility compiler error
2014-11-10 14:09:42 +01:00
def
4e9b6ea336
Ugly fix for client (TODO: improve)
2014-11-10 00:17:31 +01:00
def
aede6df2ca
Cache get_time calls
2014-11-10 00:08:50 +01:00
def
bc9d632103
Clean up whitespace detection a bit and add BRAILLE PATTERN BLANK (U+2800)
2014-11-08 20:14:12 +01:00
def
a36358190b
Mac OS X compilation
2014-09-11 21:38:23 +02:00
def
1c8ca264c7
Use semaphores instead of locks
2014-09-11 21:12:18 +02:00
def
dcfe0a7295
Fix Visual Studio compile
2014-09-11 18:23:59 +02:00
def
49682f4a8d
Threaded logger output
2014-09-09 23:02:05 +02:00
def
60f0ae8607
Case insensitive filenames on Windows ( fixes #20 )
2014-08-26 22:37:59 +02:00
def
3c4bf96b8c
Recording with multiple clients working
2014-08-22 14:18:16 +02:00
def
7875c2ec36
Android support (by Pelya)
2014-06-16 13:29:18 +02:00
def
948197b598
Only wake up server once every second if noone is connected anyway
2014-01-15 16:52:22 +01:00
Patrick Rathje
5114570794
Hotfix for Refresh
2014-01-08 07:46:24 +01:00
def
3eaad43b6b
Merge remote-tracking branch 'upstream-teeworlds/0.6' into DDRace
...
Conflicts:
bam.lua
data/languages/index.txt
src/engine/server/server.cpp
src/engine/shared/network_server.cpp
src/game/client/components/chat.cpp
src/game/client/components/menus_settings.cpp
src/game/server/entities/character.cpp
src/game/server/gamecontext.cpp
src/game/version.h
2013-12-26 18:02:22 +01:00