Jupeyy
e642b14c88
add icon font
2018-03-13 21:43:27 +01:00
Tom
96510284e3
Add font support for chinese, japanese, korean.
...
Added some character to DejaVuSans Font, so Language List can show CJK names.
Modify code to let ddnet choose DejavuWenQuanYiMicroHei when user choose CJK language, this font is merge from Dejavu and WenQuanYiMicroHei.
2016-02-06 00:13:57 +08:00
def
c9e0f7e950
Remove unusued fonts
2015-04-17 20:09:37 +02:00
GreYFoX
1446d0980b
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
...
* Version 1.098a
Conflicts:
bam.lua
src/game/client/gameclient.h
src/game/mapitems.h
2011-12-05 11:32:01 +02:00
oy
318d4e24b0
updated dejavu font to 2.33
2011-12-04 19:50:43 +01:00
GreYFoXGTi
d6b898c84a
Merge branch 'master' of http://github.com/oy/teeworlds
2010-10-30 00:48:17 +02:00
oy
476f951ffc
added font that provides more characters. closes #56
2010-10-29 23:44:08 +02:00
GreYFoXGTi
7f8fb7a5a7
Merging the client manually into the server
...
but i can't get the client to accept the console class of the server -.-" yet..
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-25 17:31:49 +02:00
Magnus Auvinen
cdc5f26900
new font rendering system using freetype2. only compiles under linux for now
2009-06-07 14:36:54 +00:00
Jakob Fries
32338b68f3
Further cleanup
2008-01-19 16:49:57 +00:00
Jakob Fries
4edf650a50
font cleanup
2008-01-19 16:49:24 +00:00
Jakob Fries
38aacd5dbb
Moved fonts to data dir
2008-01-19 16:44:02 +00:00
Magnus Auvinen
f826bc6cac
larger update. reduced the amount of video memory used from ~60 to ~36mb on a typical map
2007-07-30 19:46:31 +00:00
Magnus Auvinen
73aa9b71c1
started the major restructure of svn
2007-05-22 15:03:32 +00:00