Commit graph

262 commits

Author SHA1 Message Date
def 2cb3c575f5 Merge master into pr_use_cpp 2021-07-04 16:09:20 +02:00
def c24060f244 Compare lower case strings respecting utf8 (fixes #3937) 2021-06-28 22:51:14 +02:00
Sefa Eyeoglu 801ebbd161
fix: switch servers after player confirms
When a player wants to switch servers in-game, but needs to confirm the
action because of cl_confirm_disconnect, the game used to not actually
connect to the new server.

This adds a way to still connect to that server, after the player
confirms.

Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2021-06-26 14:29:06 +02:00
Jupeyy a663799188 uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
def 3716bece80 masterserver -> master server, serverlist -> server list 2021-05-27 09:03:36 +02:00
heinrich5991 9002c9f9a2 Allow pinging favorites directly, leaking your IP address
This is on by default for favorites added in the LAN tab, otherwise off.
2021-05-14 01:01:09 +02:00
heinrich5991 9eca91de74 Special case China as its own continent for ping estimation
It has an exceptionally bad connection to the outside due to the Great
Firewall of China:
https://en.wikipedia.org/w/index.php?title=Great_Firewall&oldid=1019589632
2021-05-14 01:01:08 +02:00
heinrich5991 436e202cbd Add client-side HTTP server info
Summary
=======

The idea of this is that clients will not have to ping each server for
server infos which takes long, leaks the client's IP address even to
servers the user does not join and is a DoS vector of the game servers
for attackers.

For the Internet, DDNet and KoG tab, the server list is entirely fetched
from the master server, filtering out servers that don't belong into the
list.

The favorites tab is also supposed to work that way, except for servers
that are marked as "also ping this server if it's not in the master
server list".

The LAN tab continues to broadcast the server info packet to find
servers in the LAN.

How does it work?
=================

The client ships with a list of master server list URLs. On first start,
the client checks which of these work and selects the fastest one.
Querying the server list is a HTTP GET request on that URL. The
response is a JSON document that contains server infos, server addresses
as URLs and an approximate location.

It can also contain a legacy server list which is a list of bare IP
addresses similar to the functionality the old master servers provided
via UDP. This allows us to backtrack on the larger update if it won't
work out.

Lost functionality
==================

(also known as user-visible changes)

Since the client doesn't ping each server in the list anymore, it has no
way of knowing its latency to the servers.

This is alleviated a bit by providing an approximate location for each
server (continent) so the client only has to know its own location for
approximating pings.
2021-05-14 01:00:39 +02:00
Jupeyy 75cdd8042c Fix out of list clip clickable/hoverable items 2021-04-01 16:48:38 +02:00
def cbf5aa6e36 Reset filter: Refresh browser in DDNet/KoG tabs
so that countries/types is also updated
2021-01-27 19:24:10 +01:00
Дядя Женя b8ba2b226a Sliders 2021-01-08 11:43:26 +01:00
def ff2d2f6fc4 Fix x of y servers
as reported by louis
2020-12-28 08:56:55 +01:00
def 57b1311b4b Fix localization of version/game type/ping in server details 2020-12-21 12:17:07 +01:00
Дядя Женя e234776de2 Merge branch 'master' into pr_animations_hud 2020-12-13 20:34:53 +03:00
def bb43660cd4 Fix scroll bar (fixes #3347) 2020-11-21 18:30:24 +01:00
def 81bb7e661c Improve list box behaviour, make it more consistent
Make keys work after searching in vote menu

Unify some duplicated code
2020-11-13 08:03:34 +01:00
Jupeyy 06c2e0af50 Fix server browser columns 2020-11-09 21:24:06 +01:00
Jupeyy 6fbb161846 Fix wrong alignment 2020-11-08 01:41:12 +01:00
def 254c970a8e Fix behaviour with cl_confirm_disconnect_time 0 2020-11-07 11:00:30 +01:00
def c478600935 Warn when connecting to new server with high gametime
as suggested by HalfNoob on Discord
2020-11-05 20:19:31 +01:00
def 165857a5a8 Fix variable names manually 2020-11-02 22:40:40 +01:00
def b1f0fd8969 Enable modernize-loop-convert clang-tidy check
and run clang-format afterwards

https://clang.llvm.org/extra/clang-tidy/checks/modernize-loop-convert.html
2020-11-02 22:40:24 +01:00
Дядя Женя 119625d1c3
Merge branch 'master' into pr_animations_hud 2020-10-31 01:48:52 +03:00
bors[bot] a03df3a4d1
Merge #3141
3141: More hours (fixes #3140) r=heinrich5991 a=def-

Will also look into #3140 and fix here.

Co-authored-by: def <dennis@felsin9.de>
2020-10-26 12:00:13 +00:00
Дядя Женя e40539c9fd Settings Tabs Animations 2020-10-26 04:10:55 +03:00
Jupeyy 74515d4b95 UI Elements 2020-10-19 23:52:29 +02:00
def 67178b0ea0 Use str_time/str_time_float everywhere 2020-10-18 23:47:09 +02:00
Jupeyy 5ebabe2ece Text alignment 2020-10-07 04:44:35 +02:00
def 6a0a1ce522 Don't make width depend on localized text
or we end up with totally broken input boxes
2020-10-06 17:55:24 +02:00
def 3a55ff86d6 Make types/countries fit ingame (fixes #2989) 2020-10-03 21:02:36 +02:00
def b6e4626053 Add clear button to server address field
as suggested by Cøke
2020-09-29 22:41:41 +02:00
def 3be8a592e5 Run clang-format
Purely automatic change. In case of conflict with this change, apply the
other change and rerun the formatting to restore it:

$ python scripts/fix_style.py
2020-09-26 21:50:15 +02:00
def f74cc43f4c Remove pure server filters, add space for Countries/Types
Not so relevant anymore
2020-09-26 21:33:25 +02:00
def a99b673042 Some browser improvements
- Increase size of Name and Clan in adding friend fields
- Smaller Search and Exclude fields
- No more duplicate Search - Search - Search text
- Smaller Connect and Refresh buttons
2020-09-20 11:47:04 +02:00
def d5648f5cde Fix localizing in browser
Thanks to gerdoe for noticing
2020-09-17 21:54:24 +02:00
Jupeyy 1fe09f496c Add some decent hover effects and colors 2020-09-17 15:47:13 +02:00
def 2cdc7d0faf Adapt 0.7 start menu
- Working Local Server button (needs fixing for Windows)
- Highlight buttons if server is running, new news is out and editor has
  unsaved changes
2020-09-10 20:13:01 +02:00
def cddfd6836b Add some more space for Countries & Types
Since DDNet has too many locations now
2020-09-10 17:59:40 +02:00
Andrii 701bbab0bd refresh on max ping filter changed 2020-09-03 04:08:34 +03:00
Andrii b1d5538a96
fix style
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2020-09-03 00:08:33 +03:00
Andrii a215e375db allow empty max ping filter 2020-09-02 19:26:26 +03:00
Andrii 620f67af15 Refresh browser on Indicate map finish click 2020-08-26 20:23:25 +03:00
trml 4abe8caab8 Sort servers by a combination of players and ping as default 2020-08-24 23:25:45 +02:00
def 99cf35d461 Don't bother Steam users with red update text 2020-08-19 13:41:11 +02:00
def 3ca4dadb92 Allow server list key bindings when nothing was selected 2020-08-17 10:14:33 +02:00
Fireball b1c17c3248 Backported fix for TextWidth() parameter mix-up
Fixes #2511 (Stack-buffer-overflows in some UIs).
The original fix was done by @oy for 0.7.4.
2020-07-15 20:48:29 +01:00
def 2d6e56fec8 Translation fixes
- Code didn't work with newlines, get rid of them
- Some stylistic improvements
2020-06-26 18:34:50 +02:00
Learath 979d58f830 Use colors in CTextRender 2019-04-27 01:34:20 +03:00
Learath 6c371a9a57 Even more refactoring 2019-04-27 01:11:15 +03:00
Learath 15058330fa Don't inherit from vector, more cleanup 2019-04-27 00:47:34 +03:00