def
5c6ce4585b
Revert "Fix crash for overfull solo servers: One more team"
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This reverts commit 2e8c3cfb66
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2013-12-28 16:09:03 +01:00
def
2e8c3cfb66
Fix crash for overfull solo servers: One more team
2013-12-22 01:52:40 +01:00
def
f87449d86c
Only give team ranks to teams consisting of 2 players or more
2013-12-10 18:45:28 +01:00
def
bc8ad79c29
Consequently use minutes when telling player times
2013-12-09 17:24:02 +01:00
def
eba45c4f0a
Add /lock
2013-11-16 00:44:49 +01:00
def
e69e023f16
Don't kill when joining team 0
2013-10-07 14:09:30 +02:00
def
f3415c2aa5
Fix cheat to finish every map in less than a second
2013-08-14 20:12:53 +02:00
def
1cee48f6c1
Can only set sv_test_cmds at start, then it stays, and determines whether gametype is DDRace (no cheats) or TestDDRace (cheats)
2013-07-23 00:15:50 +02:00
def
42a8783f00
Add /teamrank and /teamtop5
2013-07-21 08:46:52 +02:00
XXLTomate
f91f3e61f9
fixed checkpoints
2013-03-18 12:58:29 +01:00
Shereef Marzouk
b000c9e4e1
Fixed team blocking by disconnect ( Closes #206 )
2013-02-01 13:08:23 +02:00
Ravomavain
88be9657d2
Enhance pausing system (by @heinrich5991):
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* enhance /pause (@heinrich5991)
* add /spec command to pause without leaving the game (@heinrich5991)
* if sv_pauseable is set to 0, /pause behave as /spec (@heinrich5991)
* should fix #124 and #127 (@ravomavain)
2011-12-31 01:44:36 +02:00
GreYFoX
ff6b9609f3
sv_nameless_score default 0 Whether nameless tee has a score or not. Closes #100 .
2011-12-29 11:39:01 +02:00
GreYFoX
cdab951296
Increasing the Readability on primitive editors of DDRace Specific files (All files that does not exist in oy/teeworlds)
2011-12-25 15:51:47 +02:00
GreYFoX
bfed5bad1a
Added License INfo to missing files and updated the old ones
2011-12-25 15:33:05 +02:00
GreYFoX
4da271df56
Deleted a useless state and added onTeamStateChanged Event
2011-12-25 15:19:03 +02:00
GreYFoX
323e63453b
fixed team cheat. Closes #103
2011-11-08 15:21:03 +02:00
GreYFoX
df5a63948a
Fixed warning: src/game/server/teams.cpp:206: suggest parentheses around && within ||
2011-09-03 01:10:08 +02:00
GreYFoX
8c103b8c13
* Added a new tile to facilitate solo parts ( works with teams )
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* Can now put tiles with the same indexes as in tele or switch layer i game layer but it will drawn to the correct image
* Adjusted Masking to account for Solo players
2011-09-02 20:04:18 +02:00
GreYFoX
457fee998d
Refactored a variable
2011-06-07 17:05:19 +02:00
Romain Labolle
c17d3cdeda
Reworking teams to allow pausing in team
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* Adding wrappers functions to modify character or pause data if player are in game or paused.
* Moved OnFinish() function to teams.cpp so it can also be called on paused players.
* Pause is now enabled for team players.
* Adding bool CPlayer::IsPlaying() function that return true if the player is either in game or in pause. (false if spectator/dead).
2011-06-07 16:48:48 +02:00
GreYFoX
f7f6058a92
Merged Oy, Cleaned up, removed some useless features and code parts
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Added Icon by landil
alot more...
2011-04-09 22:32:17 +02:00
GreYFoX
cccfb09e32
Reverted Team to it's old state without leader or Strict until it's reworked
2011-03-16 15:14:25 +02:00
GreYFoX
355dd98bfa
lol i missed this
2011-02-26 15:48:15 +02:00
GreYFoX
9e54b25740
Fixed 2 Teams bugs
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Added comments so that remembering what CGameTeams::SetForceCharacterTeam does won't be hard
Raised the version so that bug tracking is easier
2011-02-23 14:14:56 +02:00
GreYFoX
48b29bebd4
Possibly Fixed a Teams bug
2011-02-23 08:18:38 +02:00
GreYFoX
e6643607f4
Reset Team from Super to normal on death
2011-02-23 07:31:39 +02:00
GreYFoXGTi
335a8f69c2
Morning Cleanup
2011-02-16 10:21:23 +02:00
GreYFoXGTi
604ae5286f
Several Fixes and some more on the way
2011-02-14 23:34:46 +02:00
GreYFoXGTi
d68e853ca7
StickyTeams, TeamStrict Logic and fixed some team bugs
2011-02-14 20:44:02 +02:00
GreYFoXGTi
f83132448d
Merged Oy, Isolated Freeze from Deep Freeze
2011-02-13 19:32:06 +02:00
GreYFoXGTi
beec56aee0
prevented a useless SendchatTarget
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added some missing code
2011-02-10 02:50:18 +02:00
GreYFoXGTi
30f010593c
Teams with leaders
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this maybe buggy but i will fix the bugs when they are reported
2011-02-04 18:49:37 +02:00
GreYFoXGTi
3356455007
Fixed double hook sounds
2011-01-26 22:57:23 +02:00
GreYFoXGTi
21994e017f
fixed warnings
2011-01-06 14:21:44 +02:00
GreYFoXGTi
22aa8940a7
Code Style of some files converted from K&R to BSD/Allman
2011-01-06 07:30:19 +02:00
GreYFoXGTi
b909829b61
Fixed team state sending, it was illogical
2011-01-06 07:22:08 +02:00
GreYFoXGTi
08a2f47ee8
Added Ability to Restart the race in a team after you have finished <br/>
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<b>Testers: Please check if this can be abused</b>
2010-12-19 05:48:16 +02:00
GreYFoXGTi
c6f0bf7500
how did that happen
2010-11-14 17:59:28 +02:00
btd
7fcd245611
Fixes
2010-11-13 00:50:51 +03:00
btd
5f6e35b418
Finish sv_team
2010-11-07 01:54:35 +03:00
btd
ec2387f0e9
Spectator can see all events
2010-11-06 19:54:59 +03:00
GreYFoXGTi
505a5b4172
Refactoring
2010-10-29 23:29:07 +02:00
btd
a62decbc91
Show others for ddrace clients.
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Need to fix entities now.
Signed-off-by: btd <bardadymchik@gmail.com>
2010-10-24 14:47:25 +04:00
btd
d4d519c3ef
Fix teams show_others
2010-10-23 16:15:29 +04:00
GreYFoXGTi
59bd0f1c87
Merge branch 'master' of github.com:GreYFoXGTi/DDRace into Cleanup
2010-10-06 22:48:24 +02:00
btd
ecd5f296ef
This is good to make so. Maybe this is not bad. Now when you join to any team your cannot use hack with finish status.
2010-10-02 15:54:43 +04:00
GreYFoXGTi
896634a061
Total Cleanup
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-30 23:28:06 +03:00
btd
af843600e7
Add reset in Server OnInit. If i am right this solve issues with collision
2010-09-24 17:37:13 +04:00
btd
5db7748af4
Fix ddraggers
2010-09-22 14:43:59 +04:00