heinrich5991
2fc018aac3
Add asynchronous file output, port dbg_msg()
s to that system
...
Also add tests.
2017-10-10 04:11:14 +02:00
Learath2
d15dcd3c58
Merge pull request #871 from heinrich5991/ddnet_teehistorian
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Teehistorian
2017-10-09 18:42:27 +02:00
Dennis Felsing
4fe6dc51f7
Fix non-random announcements (thanks noby)
2017-09-26 14:20:37 +02:00
heinrich5991
9761e9606a
Make most user input teehistoric
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Exclude private stuff like chat messages and votes.
2017-09-20 02:23:28 +02:00
heinrich5991
6ef9c8dbcd
First working version of teehistorian
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teehistorian records all inputs from the players as well as the player
positions in each tick. It stores this info in a highly compressible
output format (I've achived 5x compression using xz or bz2).
2017-09-20 02:16:11 +02:00
Redix
43f246f174
Made int packing functions safe
2017-09-17 02:36:50 +02:00
def
89ed22e8d8
Introduce ddnet-info.json
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- Single json file containing all information for the client
- Fetched from https://info.ddnet.tw/info?name=deen
- Replaces versionsrv, news, ddnet-maps.json and ddnet-ranks.json
- Servers are sorted by most popular ones for respective player
- Always stays < 100 ms response time, compared to occasional 50 s for
old ddnet-ranks.json
2017-09-03 17:42:04 +02:00
def
27b7549bba
Make --silent stop stdout logging
2017-09-03 10:37:24 +02:00
heinrich5991
33315452c3
Merge branch 'master' into leak_fix
2017-07-31 20:42:32 +02:00
heinrich5991
1ebb4f89a6
Reopen: Add a flag for rcon login via username ( #800 )
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This uses an extended protocol message to signal that rcon
authentication might require a username, allowing the client to enable
the username prompt.
Add a forgotten logout on key update
2017-07-24 21:43:55 +02:00
HMH
bfc5700314
Yes the Kernel and Interfaces need to be deleted too...
2017-07-21 19:46:31 +02:00
def
f3e3d57a90
Always close files, cleaner demo recording, fix some other stuff
2017-07-08 13:39:20 +02:00
eeeee
0497cdd49d
stop casting auth state to bool
2017-06-08 13:03:44 -07:00
eeeee
9c5ade24da
remove ConDnsblStatus copypasta
2017-06-07 11:04:04 +02:00
eeeee
2797227063
also remove references to CGameContext from CServer
2017-06-05 22:31:56 -07:00
eeeee
9b6699d3b8
remove casts to CServer
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improving encapsulation by going through the interface instead of including engine/server/server.h
2017-06-05 20:51:12 -07:00
heinrich5991
5ae37e6c72
Add protocol extension with UUIDs
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This system can easily be extended by independent authors without
collisions, something the old system with plain increasing integers did
not allow.
Do this by utilizing the previously unused message code `NETMSG_NULL`
which has a value of 0.
This works for engine and game messages, snapshot items and events.
2017-05-25 00:52:43 +02:00
def
f4112e3bcb
Revert "Tees must be teamed up before loading"
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This reverts commit d29f2306ef
.
2017-05-14 22:36:44 +02:00
Dennis Felsing
58207926ac
Merge pull request #726 from Learath2/dd_pr_load
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Tees must be teamed up before loading
2017-05-14 11:54:39 +02:00
Ryozuki
3a4738560b
Don't show ips to non-administrators, Fixes #694 ( #739 )
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People with non-administrator rights won't be able to see ips (mod, helper).
2017-04-17 12:13:58 +02:00
Learath
d29f2306ef
Tees must be teamed up before loading
2017-04-11 21:18:26 +02:00
heinrich5991
1d81d56850
Introduce new, vanilla-compatible server info protocol
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This means that we have a reliable and fast way to query for extended info,
while also not wasting network bandwidth.
The protocol is designed to be extensible, there's four bytes space for
encoding more request types (currently zeroed), and there's one string in each
response packet and one string for each player available (currently the empty
string).
The protocol itself has no problems with more than 64 players, although the
current client implementation will drop the player info after the 64th player,
because it uses a static array for storage.
Also fixes #130 , the player list is just sorted each time new player info
arrives.
2017-03-29 12:56:13 +02:00
necropotame
b8e4e5beea
Fix style in several places
2017-03-22 19:45:14 +01:00
Ryozuki
84726547aa
Fix warning also for server.cpp, and fixed client.cpp
2017-03-12 14:49:18 +01:00
Ryozuki
1614e59e8f
Fix some warnings
2017-03-12 12:12:39 +01:00
heinrich5991
6302e4d7e0
Fix some style issues and a > to >=
2017-03-06 20:11:23 +01:00
heinrich5991
c1e826e853
Fix key slot indices after removing a key
2017-03-06 18:02:19 +01:00
Learath2
8c79f28802
Fix a crash on malformed input
2017-03-06 15:18:52 +01:00
Learath2
71fb030443
Fix a comparison. Hate backwards compatibility...
2017-03-06 13:46:02 +01:00
Learath2
9800360340
Check the return from str_hex_decode. Remove comment
2017-03-06 12:59:47 +01:00
Learath2
c5a12e3eba
Fix the status command for logged out people
2017-03-06 12:35:37 +01:00
Learath2
6f1f348715
Fix c&p fail
2017-03-06 12:35:09 +01:00
Learath2
95bb9894a7
Get rid of pw generation in CServer, Err out in CAuthManager instead
2017-03-04 23:16:02 +03:00
Learath2
3a22a4b62d
Fix some issues
2017-03-04 23:06:22 +03:00
Learath2
cf9f3e3d38
Forgot one block
2017-03-04 10:58:02 +03:00
Learath2
d475eddb88
Add key ident to status command
2017-03-02 19:02:57 +03:00
Learath2
b7cbaedea0
New auth system for rcon
2017-03-02 18:16:29 +03:00
east
0acad1a28b
dnsbl fix: HostLookup check result properly
2017-02-01 12:13:50 +01:00
heinrich5991
b510db9ee9
Add the VITAL flag to fastdownload packets
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This lets 0.6.4 clients connect to DDNet servers again. Instead of doing
our own resend logic, just always send `sv_map_window` packets ahead and
let the Teeworlds network deal with possible resends.
2016-11-18 15:12:48 +01:00
heinrich5991
cd3b0ae855
Implement the confusable algorithm from Unicode more closely
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See UTS#39 "Unicode Security Mechanisms":
http://www.unicode.org/reports/tr39/
This means that characters with accents or other things around them are
now considered the confusable with the base character.
Fixes #557 . Fixes #575 .
2016-10-30 13:45:55 +01:00
heinrich5991
e950351346
Put the password generation into base
2016-10-01 23:04:16 +02:00
east
c6efc85a80
dnsbl_status added
2016-09-05 14:05:07 +02:00
east
678a69bf5b
basic DNSBL implementation
2016-09-05 11:38:11 +02:00
def
0688229f0d
Forbid names starting with /, as they can be abused to make people write chat commands
2016-07-08 16:38:05 +02:00
HMH
c4843868c4
do not log the sql-passwords
2016-05-16 15:41:52 +02:00
H-M-H
cd41220a44
wait for score-threads on shutdown
2016-05-04 15:32:24 +02:00
H-M-H
c9e65c7931
Merge branch 'master' into sqlmasters
2016-05-03 23:07:24 +02:00
def
21ac41bfae
Clean up fifo console
2016-05-02 23:36:21 +02:00
def
c473689be7
Remove VITAL flag in fastdownload map packets (as suggested by heinrich5991)
2016-04-27 19:54:43 +02:00
Dennis Felsing
8e69f9ac90
Merge pull request #338 from east/mapvital
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Added vital flag for mapdata (includes fast download)
2016-04-27 15:57:14 +02:00
def
91df0a2af0
Remove hacky security against rcon spoofing because we have a better one now
2016-02-22 19:54:45 +01:00
H-M-H
2bd6d0c381
do not always try to connect to unreachable sqlservers
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but instead remember the last reachable server
- some cleanup
- added timeout of 10 seconds to sql-connections
2016-02-20 15:33:35 +01:00
H-M-H
f6be7e20fb
updated sql-command usage
2016-02-20 15:33:35 +01:00
H-M-H
e35de5a371
whether to setup a db can be configured for each server now
2016-02-20 15:33:35 +01:00
H-M-H
1e302aeb70
'r' and 'w' instead of 0 and 1 for sql read/write servers
2016-02-20 15:33:35 +01:00
H-M-H
1314085928
restructured sqlconnection
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reading from and writing to several different servers is now possible
TODO:
-handle Exceptions properly (try another sqlserver)
-if everything fails while writing write the insert to a file
2016-02-20 15:33:35 +01:00
H-M-H
7199ae3f22
ConAddSqlMaster will not block the main thread anymore
2016-02-20 15:33:35 +01:00
H-M-H
15f2e07c48
moved sqlserver stuff into CServer-class
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as sqlconnections should not last only
until next mapreload
2016-02-20 15:33:35 +01:00
heinrich5991
a1923b154b
Only ignore messages on invalid UTF-8, don't kick players
2016-01-27 01:48:19 +01:00
heinrich5991
d4eefefa26
Kick people using overlong UTF-8 sequences
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This works around the bug in older clients (including vanilla) that
interpret those sequences incorrectly.
2016-01-27 01:24:02 +01:00
def
b77e95090e
Reset m_ServerInfoFirstRequest on map change
2016-01-22 17:53:46 +01:00
heinrich5991
96f0eddbb8
Add sv_max_server_info_per_second
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This controls how many complete server info responses are sent per
second.
2016-01-22 16:42:54 +01:00
heinrich5991
b29a733c4f
Add DoS protection to server info requests
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Only allow 10 requests per second before falling back to smaller server
info responses.
2016-01-22 16:42:46 +01:00
def
8636e6004a
Print client ID as decimal number, not hexadecimal
2016-01-20 16:33:02 +01:00
H-M-H
8e24ef8020
commanddescription can now be placed directly in
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the commandparamsstring: "s[file]"
2015-12-28 16:19:52 +01:00
H-M-H
927c9d1999
forgot to adjust one usage
2015-12-23 14:51:55 +01:00
H-M-H
11a426c18b
added (console-)command usage
2015-12-23 14:29:31 +01:00
H-M-H
80531130e5
made it beautiful ^^
2015-12-18 13:17:45 +01:00
H-M-H
830726f392
prevent serverlogspam
2015-12-17 16:27:35 +01:00
H-M-H
bd0c496837
FIRST trim the name and THEN compare it to others !
2015-12-16 20:15:43 +01:00
timgame
2874e18ce0
dont restore empty config values at start
2015-11-16 20:31:56 +01:00
Tim Schumacher
d99660f20e
Merge pull request #356 from H-M-H/helper_pw
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Implemented Helper accesslevel
2015-10-27 02:18:00 +01:00
H-M-H
4ffbd60347
fixed two lines I forgot
2015-10-27 02:00:15 +01:00
H-M-H
cd6c297cb0
removed some code duplication and updated autoexec_server.cfg
2015-10-27 00:46:28 +01:00
H-M-H
0e532adb67
Implemented Helper accesslevel
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basically just copied everything from moderator-accesslevel implementation
note however that mod_command changed to access_level
2015-10-23 04:21:07 +02:00
timgame
74d3855bf1
change brace styling
2015-10-22 17:51:02 +02:00
timgame
7fafd2db2f
added sv_reload_when_empty
2015-10-22 17:27:30 +02:00
east
6affc4e1ef
added vital flag for mapdata (includes fast download)
2015-09-17 09:55:09 +02:00
oy
e91d26b8ac
force vital check on essential cl/srv messages and added additional sequence checking
2015-09-01 13:50:45 +02:00
def
f20a6a4934
Print name on name change
2015-08-28 21:44:36 +02:00
heinrich5991
a3246ed099
Save the config into the map when the server loads the map
2015-08-27 12:51:24 +02:00
east
cf9e1373d7
correctly reset client
2015-08-23 17:51:28 +02:00
east
c47697bdef
session rejoin
2015-08-23 17:01:01 +02:00
east
d82b75f760
log/info for security token protocol
2015-08-14 18:39:13 +02:00
east
d1382349f5
vanilla token handshake implemented
2015-08-14 18:30:49 +02:00
def
a58ad6aef7
Always check that player names are not equal
2015-08-14 00:11:25 +02:00
def
8f532aad9f
Use autoexec_client/server.cfg by default, fall back to autoexec.cfg for both
2015-08-12 13:49:16 +02:00
heinrich5991
ec85951736
Finish the renaming of sv_allow_rescue to sv_rescue
2015-08-10 13:34:56 +02:00
def
6e8ada1ac8
Fix whitespaces a bit
2015-07-09 02:12:35 +02:00
def
ce465b584c
Add sv_rescue_delay and rename sv_allow_rescue to sv_rescue
2015-06-30 18:46:36 +02:00
heinrich5991
71548fc0d6
If no rcon password is set, generate one
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After the generation (using the OS random number generator), the password is
displayed to the user on stdout.
2015-06-21 19:56:35 +02:00
def
a77cd039a6
Get rid of all Clang warnings
2015-04-18 22:29:28 +02:00
def
cea6fef24f
Hack to disallow admins to enable /r after server was started
2015-04-17 11:24:28 +02:00
def
62a1a36fa2
Cleanup
2015-02-12 15:04:45 +01:00
def
0df35a990c
Remove spoof protection, interacts badly with HTTP download
2015-01-27 23:13:47 +01:00
def
63a25fc1d4
Make server sleep for the proper time when no player is connected (fixes master server registration on Windows)
2014-12-26 12:12:28 +01:00
def
47842eeac6
Revert "Try only to make performant server on non-Windows"
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This reverts commit d9e207816e
.
2014-12-26 02:25:19 +01:00
def
d9e207816e
Try only to make performant server on non-Windows
2014-12-26 00:53:03 +01:00
def
023f926e89
Fix Compilation
2014-12-20 16:35:47 +01:00
def
6ecd02d410
No threaded debug output with fuzzing
2014-12-06 19:45:52 +01:00