def
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3edd1bb53f
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Fix client crash when holding space and adding a group in editor
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2014-08-24 13:38:46 +02:00 |
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def
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b4b1f4d1a8
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fix tileset selection
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2014-08-22 15:40:23 +02:00 |
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def
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a5ec9e3240
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Show current quad when pressing space in editor
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2014-08-21 00:56:35 +02:00 |
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def
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6e7594c22a
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Keys still work in editor with TAB pressed
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2014-08-21 00:21:18 +02:00 |
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def
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9d8357b5ca
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Don't show proof lines in editor when space is pressed
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2014-08-21 00:05:44 +02:00 |
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def
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5e45e50d74
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Add color for used images in editor (for Saavik)
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2014-07-10 05:20:40 +02:00 |
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def
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de3a786917
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Fix: Shifting front layer works
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2014-06-13 00:59:00 +02:00 |
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def
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e3b94ead93
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Editor: Show all images to choose from, no matter how many
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2014-06-12 01:09:02 +02:00 |
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def
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11f6ac6f38
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Fix: Always allow adding more images
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2014-06-12 00:36:26 +02:00 |
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def
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0701f67810
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Fix: Proper menu size in editor
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2014-06-03 23:56:00 +02:00 |
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def
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58de05ffdb
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Fix: Actually remove old tiles after moving
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2014-06-01 13:16:25 +02:00 |
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def
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6adb99608e
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Editor feature: Add possibility to set how far to shift layer
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2014-06-01 01:32:54 +02:00 |
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def
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6fe6db8954
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Implement horizontal and vertical flipping for quad brushes
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2014-05-17 17:47:47 +02:00 |
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def
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0a49301eea
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New editor feature: Show if tele and switch numbers are used already
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2014-05-17 17:19:48 +02:00 |
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def
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da9e9d4069
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Fix: Info with Grid and animations works (Thanks Obst)
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2014-05-13 22:33:37 +02:00 |
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def
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0bceef9903
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Make larger image selection popups show fully on screen (Thanks to Obst)
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2014-05-12 10:41:41 +02:00 |
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def
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15ecbb71d1
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fixed compiling using visual studio 2013 by renaming the round function
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2014-04-22 23:46:55 +02:00 |
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def
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f2dccafd4e
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Preview when loading PNGs in editor
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2014-03-28 22:47:57 +01:00 |
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def
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c98ad5bf22
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Merge branch 'new' into DDRace64
Conflicts:
src/game/editor/layer_tiles.cpp
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2014-03-23 23:18:43 +01:00 |
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def
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ecb3422280
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Fix degrees (°)
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2014-03-23 17:42:00 +01:00 |
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HMH
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d301010a95
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Made texture rendering for layers less resourceintensive
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2014-03-23 17:10:49 +01:00 |
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HMH
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655546c4d3
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added creating button for tunelayer and a popup menu for TuneZone Numbers
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2014-03-23 17:10:48 +01:00 |
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HMH
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c7e52211d7
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merged tunelayer: added Buttons, put an Image for the tunelayer took over most code from other layers and adapted for tunelayer
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2014-03-23 17:10:48 +01:00 |
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HMH
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8f6d76a27e
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added saving/loading code for tunelayer
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2014-03-23 17:10:48 +01:00 |
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HMH
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12ac06f1f2
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added functions for editing Tunelayer (mostly copied from other layers); put Snap(&Rect) into all Fillselection-functions (fix) and made if(Empty) more precise (fix); merged tunelayer into other functions
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2014-03-23 17:10:48 +01:00 |
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HMH
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c84eaea33d
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declared functions needed for new tunelayer in CLayerTune for editor, kinda just copied from the other layers
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2014-03-23 17:10:48 +01:00 |
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def
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66d3595b44
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Minor editor fixes by HMH
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2014-03-19 10:26:38 +01:00 |
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def
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f765cc577b
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Fix: Working Checktele-auto-setting
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2014-02-15 01:19:38 +01:00 |
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def
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5e2381f746
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Remove duplicated Delete button in editor
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2014-02-14 20:54:42 +01:00 |
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def
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24c5dc3c6a
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Make editor undo optional because of too many bug reports
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2014-02-13 22:27:11 +01:00 |
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def
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92ba863ff0
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Automatic conversion of tiles to checkpoint teleports
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2014-02-12 21:44:05 +01:00 |
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def
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9ae59a1923
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Fix: Don't delete all files in editor directory but only files starting with undo_
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2014-02-11 19:51:38 +01:00 |
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def
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42ed2807cb
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Add penalty tile
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2014-02-09 23:31:29 +01:00 |
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def
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391232017a
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Add evil checkpoint teleports
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2014-02-01 22:20:41 +01:00 |
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def
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e074c52d4b
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Crude way of preventing crashes with editor undo
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2014-01-26 21:50:30 +01:00 |
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def
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4f6e2eb11f
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Only reload map afer saving in editor if we're on localhost
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2014-01-24 03:41:30 +01:00 |
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def
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a031ec343a
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Editor Undo: Fix some issues
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2014-01-19 18:06:56 +01:00 |
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def
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d092b8007d
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Add editor undo function (by MAP94)
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2014-01-19 04:02:01 +01:00 |
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def
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8d2828ed6f
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Fix: Always render editor quads
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2014-01-11 22:57:23 +01:00 |
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def
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e8fd827b6d
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Fix crash in editor
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2014-01-11 21:23:19 +01:00 |
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def
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3e21d31961
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Compile errors
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2014-01-11 00:54:52 +01:00 |
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def
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4a3f75884e
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Hopefully fix bug with some malformed maps that can make the client crash
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2014-01-11 00:52:23 +01:00 |
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def
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80b33220bf
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Fix automapper
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2013-12-28 13:59:14 +01:00 |
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def
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104939b407
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More flexible auto mapping
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2013-12-28 01:09:47 +01:00 |
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def
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da60fb4dc1
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Auto mapper: Support 2 flips
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2013-12-27 18:32:58 +01:00 |
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def
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3eaad43b6b
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Merge remote-tracking branch 'upstream-teeworlds/0.6' into DDRace
Conflicts:
bam.lua
data/languages/index.txt
src/engine/server/server.cpp
src/engine/shared/network_server.cpp
src/game/client/components/chat.cpp
src/game/client/components/menus_settings.cpp
src/game/server/entities/character.cpp
src/game/server/gamecontext.cpp
src/game/version.h
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2013-12-26 18:02:22 +01:00 |
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def
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6da8d2146c
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New mapping entity: Specify number of jumps
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2013-08-24 01:03:45 +02:00 |
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def
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bf518df74d
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New teleport entities
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2013-08-13 04:59:25 +02:00 |
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m!nus
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ee9a8ce4b7
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prevent map editor from crashing if loaded map is invalid
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2013-05-26 10:58:03 +02:00 |
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oy
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f0e09f50d9
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improved chat msg spam protection
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2013-04-01 20:30:58 +02:00 |
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