sirius
b0ee5671ff
rebased to ef32fc4
2019-10-02 09:51:33 +08:00
sirius
e4fdeefdd4
remove first two frames to forbid from interface before playback being rendered to video
2019-09-30 20:55:23 +08:00
sirius
605da124d4
add button to adjust render speed
2019-09-30 20:54:42 +08:00
sirius
1c150106f8
demoplayer disconnect when render finished
2019-09-30 20:54:42 +08:00
sirius
d9d1e8b309
add if defined to newly added lines
2019-09-30 20:54:19 +08:00
sirius
562dffe800
segment fault repaired (don't nest others' function thoughtless)
2019-09-30 20:52:25 +08:00
sirius
a71339366b
add function to appoint video name, but will segment fault
2019-09-30 20:52:25 +08:00
sirius
1375fbb95d
add a button to render whole demo
2019-09-30 20:52:24 +08:00
H-M-H
78e851c52c
hopefully made msvc happy now
2019-09-30 20:48:50 +08:00
H-M-H
4b86630b42
fps for videos configurable and videos are stored at a proper location
2019-09-30 20:48:47 +08:00
H-M-H
98568eba43
no audio for now
2019-09-30 20:48:47 +08:00
H-M-H
ab9e716444
fixed compiling on linux
2019-09-30 20:48:47 +08:00
H-M-H
7ae4b39574
made recording demos work
...
- videorecorder only works for recording demos now
- demoplayer was modified to allow controll over the time that passed
in order to get perfect fps, IVideo controlls how much time passed,
basically every rendercall sets the time to record the next frame
2019-09-30 20:48:47 +08:00
H-M-H
94860c935f
raw H.264 --> mp4 \o/
2019-09-30 20:46:45 +08:00
H-M-H
c5c171a3cb
initial work on a video recorder
2019-09-30 20:46:45 +08:00
bors[bot]
0c34b6eb55
Merge #1878 #1903
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1878: Add paused and spec to explayerflags r=Learath2 a=Ryozuki
I think client should know about this, maybe we can do something with it in the future.
It also may help with https://github.com/ddnet/ddnet/issues/259 but i didn't figure out yet a way to fix it.
1903: Consistent spacing for getters and setters r=Learath2 a=ChillerDragon
Co-authored-by: Ryozuki <ryo@ryozuki.xyz>
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-09-15 13:41:19 +00:00
ChillerDragon
f5f07860c4
Consistent spacing for getters and setters
2019-09-08 19:22:12 +02:00
Corantin H
043859b66d
Fix keeping tmp replay demo file on map change
2019-08-21 22:49:21 +02:00
def
0018ed27df
Don't attempt to move DLLs on Linux ( fixes #1867 )
2019-07-31 18:00:48 +02:00
heinrich5991
ca03ab6337
Address Learath2's comments
2019-06-14 00:28:59 +02:00
heinrich5991
a7857d58c4
Remove now-useless function in CGameClient
...
(incorporate @fokkonaut's feedback)
2019-06-14 00:28:59 +02:00
heinrich5991
f31e081bd4
Remove all checking for the gametype in the game
...
OK, maybe not actually remove because it is kept for fallback when the
new method isn't available.
The whole gametype parsing business had the same downsides as user agent
parsing on the web, hence I removed it while keeping behavior the same.
This allows servers to explicitly opt in or out of certain bug
workarounds and other client behavior. This increases the complexity of
different configurations that are available in the client (which is a
bad thing).
2019-06-14 00:28:59 +02:00
Dennis Felsing
0d9952b32a
Merge pull request #1748 from archimede67/pr_replays
...
Replay system (demo after-the-fact)
2019-06-11 18:13:26 +02:00
archimede67
0e62b4b9b9
fix code style
2019-06-05 19:49:00 +02:00
archimede67
65353c2030
fix
2019-06-05 19:36:45 +02:00
archimede67
929bf57bf6
infinite length and a lot of changes including notifications are now chat messages
2019-06-05 19:17:55 +02:00
Corantin H
2e27a22927
typo + added an optional argument to save_replay + changed max replay length and fixed cl_notification_time values
2019-06-02 15:34:01 +02:00
Corantin H
761e73a131
should be thread safe now + moved demoedit to a new file
2019-05-31 20:42:28 +02:00
bors[bot]
647bbcc259
Merge #1732
...
1732: Implement ISDDNET and Time Score cleanly r=def- a=Learath2
This is an attempt at implementing the two things in a cleaner way.
Deprecated #1320
Willfix #1622 soon(tm)
Co-authored-by: Learath <learath2@gmail.com>
Co-authored-by: Learath2 <learath2@gmail.com>
2019-05-31 10:12:10 +00:00
Corantin H
04464a325e
fix
2019-05-28 15:39:11 +02:00
Corantin H
709a6c2924
Moved notification outside of the demoedit job, so now we keep track of all the editjbos and show the notification when they are done in the client loop
2019-05-28 13:24:55 +02:00
Corantin H
7c79b48da5
The demoeditors are now initialised in the constructor of the job
2019-05-26 21:06:43 +02:00
Corantin H
cbcb8d4830
The slicing is now done with a new demoeditor each time we save a replay
2019-05-25 15:16:03 +02:00
Corantin H
e35951dedc
demo slicing is now done in a separate task to prevent ingame freeze
2019-05-25 00:24:13 +02:00
Corantin H
bf435e8b72
coding style + added cl_notification_time
2019-05-23 23:17:12 +02:00
Corantin H
858a85e7b5
fixed some typo errors, fixed code style and added a slider setting to set the replay length
2019-05-21 23:59:57 +02:00
Corantin H
e6ce2c0c46
Renamed class CNotification to CHudNotification
2019-05-21 18:50:41 +02:00
Corantin H
857656e8db
Implemented a small notification system, fixed some problems with removing tmp files and update the recorder status when checking/unchecking the setting "Enable replays".
2019-05-21 17:21:53 +02:00
Corantin H
ac4d7085c5
Switched to a proper new recorder instead of using the auto one
2019-05-21 12:49:19 +02:00
Learath
23255a04b3
Remove time-score
2019-05-21 10:24:07 +02:00
Learath2
c7d8ca129a
Rerevert #1187
2019-05-21 10:51:43 +02:00
Corantin H
817bdaf9cd
initial work on a replay system
2019-05-20 23:55:40 +02:00
Learath
66b1b44e07
Style
2019-05-20 00:18:19 +02:00
Kpro998
0856fec38e
fix particles, emote wheel, zoom and score for blockworlds
2019-05-19 22:11:16 +01:00
Andrii Vynychenko
0353eb94ef
fix zero fonsize
2019-05-11 18:59:47 +03:00
12pm
219d6dcd92
Explicitly filter finished maps
...
Otherwise this filters all maps in all other tabs
2019-05-11 13:45:41 +02:00
12pm
ea324592c6
Change col to color in variable names
2019-05-10 23:34:21 +02:00
Andrew
0fffd7705f
Cl_text_entities_size ( #1632 )
...
* new command added
* fix code duplication after merge
* merge #1632 suggestions
* align the texture to the center vertically
* refactor
* fix RenderSwitchOverlay
* Update src/engine/client/text.cpp
Co-Authored-By: BannZay <bannzay3@gmail.com>
* Apply suggestions from code review
Co-Authored-By: BannZay <bannzay3@gmail.com>
* Apply suggestions from code review
* Apply suggestions from code review
Co-Authored-By: BannZay <bannzay3@gmail.com>
* Apply suggestions from code review
2019-05-06 14:19:10 +02:00
Learath
588acdda0d
Consolidate color configs, extend debugging
2019-04-27 02:02:31 +03:00
Learath
979d58f830
Use colors in CTextRender
2019-04-27 01:34:20 +03:00
Learath
6c371a9a57
Even more refactoring
2019-04-27 01:11:15 +03:00
Learath
93d14a1eca
Inconvenience for windows
2019-04-26 22:36:49 +03:00
Learath
65a17599e1
Add ColorHSVA, phase out more vec3's
2019-04-26 15:06:32 +03:00
Learath
cc36af73be
Cleanup colors
2019-04-24 23:53:26 +03:00
trml
681f30950c
Remove the dummy prediction
2019-04-23 02:01:17 +02:00
trml
c5c837e0e3
Revert dummy input fix (which wasn't a sufficient fix)
2019-04-21 16:12:21 +02:00
trml
0b3f3b03b5
Rewrite of prediction code, with additional prediction
2019-04-21 16:12:20 +02:00
Dennis Felsing
cde07b420b
Implement changes suggested by -Wuseless-cast
...
But don't enable it yet because I'm not sure what the best way is.
2019-04-11 19:54:43 +02:00
bors[bot]
279eeed9fc
Merge #1614
...
1614: Remove unmaintained Android code (fixes #1575 ) r=heinrich5991 a=def-
Thoughts?
Co-authored-by: def <dennis@felsin9.de>
2019-04-11 00:02:17 +00:00
def
ab9912c9c1
Rcon console: Don't show duplicates
...
when connecting to next server after old server shutdown
2019-04-10 23:31:06 +02:00
def
94f3d97ddf
Remove unmaintained Android code ( fixes #1575 )
2019-04-10 19:40:50 +02:00
Dennis Felsing
7c0f4c9856
Address reviewer comments
2019-04-10 09:00:06 +02:00
def
cca80da554
Enable dragging demo file into client to play it directly
2019-04-08 21:43:59 +02:00
bors[bot]
52c00dcc02
Merge #1573
...
1573: Handle FS failures while updating (fixes #1560 ) r=heinrich5991 a=def-
Not sure if I caught all locations
Co-authored-by: def <dennis@felsin9.de>
2019-04-07 18:50:08 +00:00
bors[bot]
5d9d0d7d35
Merge #1587
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1587: Small fixxings r=heinrich5991 a=ChillerDragon
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-04-06 21:08:40 +00:00
def
e539bbacb1
Handle FS failures while updating ( fixes #1560 )
...
Not sure if I caught all locations
2019-04-06 19:24:40 +02:00
bors[bot]
b25c5275d5
Merge #1585
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1585: Use OpenSSL md5 if it is available r=def- a=heinrich5991
Fixes #1582 .
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2019-04-06 15:43:24 +00:00
ChillerDragon
abba71e6d6
Fix tw code style
2019-04-06 17:06:12 +02:00
12pm
98bfeb3e72
Notify about chat mentions in editor
2019-04-06 11:32:50 +02:00
heinrich5991
e3657ab2d5
Use SHA256 instead of MD5 in some places
...
This only works in places where the actual choice of hashing function
doesn't matter.
2019-04-06 02:56:29 +02:00
heinrich5991
e44b1ca986
Use OpenSSL md5 if it is available
...
Fixes #1582 .
2019-04-06 02:56:29 +02:00
def
ad70456687
Some more dummy fixes (might fix #1415 )
2019-04-02 22:02:55 +02:00
Dennis Felsing
5124372e9d
Merge pull request #1546 from def-/pr-glyph-missing
...
Fix text render when a glyph is missing (fixes #1543 )
2019-03-28 23:38:31 +01:00
Dennis Felsing
138a9c6ff7
Merge pull request #1545 from def-/pr-load-font
...
Move out common font loading into method
2019-03-28 23:38:24 +01:00
Dennis Felsing
95cc357dd6
Merge pull request #1540 from def-/pr-disconnect-time
...
Add cl_confirm_disconnect_quit_time (fixes #1530 )
2019-03-28 23:38:16 +01:00
def
4171db48a9
Fix text render when a glyph is missing ( fixes #1543 )
...
Instead show □ (white square, 0x25a1) as replacement character
The old behaviour was to continue when a glyph was missing, not load
the glyph and then instead fill the bitmap with random garbage that was
still in the buffer. Introduced by https://github.com/ddnet/ddnet/pull/1081
2019-03-28 22:46:08 +01:00
def
9e25f4c113
Move out common font loading into method
2019-03-28 21:51:42 +01:00
def
8908102536
Add cl_confirm_disconnect_quit_time ( fixes #1530 )
...
Number of minutes of active racing time before being asked to confirm
disconnecting, disconnecting dummy or quitting through GUI. Defaults to
20 minutes, -1 to disable, 0 to always enable.
Also removed confirmation to quit when in main menu, except when having
an unsaved map in editor.
Spectate and kill should already be safe thanks to server-side kill
protection.
2019-03-25 20:10:38 +01:00
def
bf576723a3
Add KoG tab in server browser
...
- As requested by qshar and KoG players
- Similar to DDNet tab
- Info fetched from servers-kog entry from https://info.ddnet.tw/info
- Also supports countries and types
- Doesn't inform whether map has been finished
- Generalized the code a bit but it's still ugly
- Depends on #1533 , also shows KoG servers as official/verified
2019-03-24 23:15:40 +01:00
def
1e4890c499
More error checking in system.c ( fixes #1317 )
2019-03-19 23:16:29 +01:00
def
ed5b08e7dc
Also recheck official server status when json gets loaded
2019-03-19 07:57:09 +01:00
def
4f515bf67e
Add symbol for official servers in server browser ( fixes #1501 )
...
- Also fix favorites checkbox when removing favorite
- Might need a nicer looking symbol
2019-03-19 07:46:50 +01:00
def
6f9cfd5af1
Increase MAX_PATH_LENGTH to support our own downloadedmaps names
2019-03-12 18:43:03 +01:00
def
a7548511bf
Don't allow sound format changes, use preferred driver, print more debug info
2019-03-11 22:32:14 +01:00
bors[bot]
d8e8a21a30
Merge #1469
...
1469: Don't use strtok. Close #1468 r=heinrich5991 a=Learath2
^
Co-authored-by: Learath <learath2@gmail.com>
2019-03-11 11:56:26 +00:00
Learath
f6c15f1de0
Style
2019-03-11 14:54:31 +03:00
Learath
9713f6c2cd
Improve interface to function
2019-03-11 14:39:54 +03:00
def
bc91659aa8
Get GAME_RELEASE_VERSION back, fix compatibility filter in server browser
2019-03-06 21:02:06 +01:00
Learath
c4af290df5
Don't use strtok. Close #1468
2019-03-05 12:46:29 +03:00
def
deb2494692
Don't suggest to downgrade, clean up versioning ( fixes #1440 )
2019-03-03 20:31:23 +01:00
jupeyy
28ba295792
Don't use compression for text rendering
2019-01-20 14:28:59 +01:00
heinrich5991
c24c6274b6
Decode extended packets for the dummy as well
2019-01-14 15:42:37 +01:00
fokkonaut
b2b6d25a92
add missing semicolon
2019-01-14 08:01:20 +01:00
fokkonaut
d156ac47b7
forgot one
2019-01-14 08:01:20 +01:00
fokkonaut
fe4426b008
fixed ddrace score (time score)
2019-01-14 08:01:20 +01:00
fokkonaut
0e842359ad
Add DDRace Score NETMSG
2019-01-14 08:01:20 +01:00
def
caa9e4ba29
Fix auto save statboard limit ( fixes #528 )
2019-01-11 12:07:12 +01:00
def
f05c56d6ce
Fix cl_dyncam_mousesens
...
should only have an effect ingame, not in menus or editor
2019-01-11 09:40:04 +01:00
def
1ece46aa4e
Revert "setlocale for XOpenIM with compose key"
...
Has been fixed: https://bugzilla.libsdl.org/show_bug.cgi?id=3102
This reverts commit 6c4e6c5c44
.
2019-01-07 21:27:09 +01:00
Dennis Felsing
afbb741910
Merge pull request #1420 from Jupeyy/master
...
Fix text kerning and add flags for better positioning
2019-01-06 10:57:16 +01:00