def
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d3797289c1
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Revert "improve antiping for weapons (particularly in vanilla) by taking into account more of the info already available to the client"
This reverts commit 56036dcd7b .
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2014-11-02 10:58:21 +01:00 |
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def
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11583ed434
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Allow 256 voices
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2014-10-30 00:14:16 +01:00 |
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BeaR
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f5fa00cfb7
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Prevent integer overflow (fixes segfault in the soundengine)
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2014-10-29 22:45:48 +01:00 |
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def
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0da475ea65
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Fixes #91
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2014-10-29 19:53:51 +01:00 |
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def
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e97fa68627
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Antiping for Weapons should work with 6.0 as well
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2014-10-29 10:50:04 +01:00 |
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Dennis Felsing
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346d7a04f3
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Merge pull request #90 from trml/improve_antipingweapons
Small improvements to antiping for weapons
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2014-10-29 00:34:45 +01:00 |
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def
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ec55a87972
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Fix opus map sound crash
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2014-10-28 22:42:31 +01:00 |
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def
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2a44f0cc0f
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Merge branch 'Sound' into DDRace64
Conflicts:
bam.lua
other/opus/include/ogg/ogg.h
other/opus/include/opus/opus.h
other/opus/include/opus/opus_custom.h
other/opus/include/opus/opus_defines.h
other/opus/include/opus/opus_multistream.h
other/opus/include/opus/opus_types.h
other/opus/include/opusfile.h
src/engine/client/sound.cpp
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2014-10-28 22:08:59 +01:00 |
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nuborn
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56036dcd7b
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improve antiping for weapons (particularly in vanilla) by taking into account more of the info already available to the client
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2014-10-28 21:13:55 +01:00 |
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def
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e651124d59
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Fix version for antiping projectile
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2014-10-28 20:07:51 +01:00 |
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nuborn
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80dbdc3d5b
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update the version number required for extra antiping features
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2014-10-28 18:30:15 +01:00 |
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nuborn
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8f7e24b4db
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Revert "Revert "Add antiping for weapons (by nuborn)""
This reverts commit 755e9f4d1c .
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2014-10-28 15:50:28 +01:00 |
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BeaR
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5562fac602
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Add opus as external library (windows only)
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2014-10-28 14:38:50 +01:00 |
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BeaR
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49373ee412
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Fix opus sound loading
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2014-10-28 14:01:21 +01:00 |
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def
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e283e10685
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A bit better, but still buggy
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2014-10-28 12:22:49 +01:00 |
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def
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9b3ca0d8a1
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Something that sounds a bit more like music (NumFrames wrong or op_read wrong?)
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2014-10-28 10:27:00 +01:00 |
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def
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7d7b78938e
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Fix opus compilation
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2014-10-28 09:51:15 +01:00 |
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def
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f1cca50695
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Fix Mac OSX compilation
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2014-10-28 02:25:45 +01:00 |
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def
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3730e19b5c
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Fix Android compilation
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2014-10-28 02:01:51 +01:00 |
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def
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24881449b3
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Revert "Add OGG"
This reverts commit 28d276cd7e .
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2014-10-28 01:34:15 +01:00 |
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def
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3b1d23f42c
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Revert "Add Opus"
This reverts commit a7dafa40c7 .
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2014-10-28 01:34:09 +01:00 |
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def
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ca52f841b0
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Revert "Add opusfile"
This reverts commit 827699263c .
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2014-10-28 01:34:03 +01:00 |
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def
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0b1de66bdf
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Revert "Some work on Opus map sounds (not working yet)"
This reverts commit 26260181bd .
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2014-10-28 01:33:58 +01:00 |
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def
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f4231100a7
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Make triangle quad rendering optional, as it seems to cause performance problems
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2014-10-28 01:12:11 +01:00 |
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def
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eaaa29f5f6
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Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
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2014-10-27 20:03:50 +01:00 |
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def
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755e9f4d1c
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Revert "Add antiping for weapons (by nuborn)"
This reverts commit 48e66a2ab3 .
Conflicts:
src/game/client/gameclient.cpp
src/game/version.h
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2014-10-27 20:03:22 +01:00 |
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def
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26260181bd
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Some work on Opus map sounds (not working yet)
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2014-10-27 16:23:53 +01:00 |
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def
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827699263c
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Add opusfile
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2014-10-27 09:25:24 +01:00 |
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def
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a7dafa40c7
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Add Opus
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2014-10-27 09:22:52 +01:00 |
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def
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28d276cd7e
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Add OGG
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2014-10-27 09:05:49 +01:00 |
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def
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5fd50e0b46
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Fix warning at client start
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2014-10-27 09:05:22 +01:00 |
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def
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9453b80e66
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Forgotten
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2014-10-26 02:57:03 +02:00 |
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def
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0f257bf553
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Add delay (of 1 minute by default) to loading savegames
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2014-10-26 02:39:12 +02:00 |
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def
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59fccf18f0
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Add window highlight on Linux (fixes #65)
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2014-10-26 02:25:36 +02:00 |
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def
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35f8b7a6dd
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Add option for disabling gun sounds
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2014-10-26 01:00:30 +02:00 |
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def
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34c39b43f0
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Cleanup
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2014-10-25 02:53:26 +02:00 |
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def
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8d230306d8
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Fix sound enabling and disabling (fixes #82)
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2014-10-25 02:52:08 +02:00 |
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def
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699fb60532
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Fix: Mapping sounds in editor works even when the sound system is disabled
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2014-10-25 01:23:39 +02:00 |
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def
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12102a14a6
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Fix sound and image loading
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2014-10-24 23:03:16 +02:00 |
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def
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48e66a2ab3
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Add antiping for weapons (by nuborn)
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2014-10-23 17:31:29 +02:00 |
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def
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f8f8f0613e
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Rename "Ambient" to "Map Sound"
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2014-10-23 15:53:23 +02:00 |
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BeaR
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78aa7c51be
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Prevent modulo 0
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2014-10-23 12:04:46 +02:00 |
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BeaR
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2b1272ed69
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Work on nicer audio timing
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2014-10-18 18:41:59 +02:00 |
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BeaR
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ef3b801999
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Add volume slider for map sounds
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2014-10-18 18:41:57 +02:00 |
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BeaR
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e211c7a2b2
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Ingame sound pos envelope support
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2014-10-18 18:41:55 +02:00 |
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BeaR
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8addf25b24
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Add support to modulate voice volume and falloff distance
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2014-10-18 18:41:54 +02:00 |
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BeaR
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774be5561e
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Fix crash when loading sound files threaded (double io_close)
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2014-10-18 18:41:54 +02:00 |
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BeaR
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b5d0034674
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Add embedded sound support
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2014-10-18 18:41:53 +02:00 |
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BeaR
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96a6d6d85b
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Take sample duration into account when enqueuing sound sources
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2014-10-18 18:41:53 +02:00 |
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BeaR
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16084d93cf
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Working on correctly replay sounds
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2014-10-18 18:41:52 +02:00 |
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