Commit graph

160 commits

Author SHA1 Message Date
heinrich5991 a7857d58c4 Remove now-useless function in CGameClient
(incorporate @fokkonaut's feedback)
2019-06-14 00:28:59 +02:00
heinrich5991 f31e081bd4 Remove all checking for the gametype in the game
OK, maybe not actually remove because it is kept for fallback when the
new method isn't available.

The whole gametype parsing business had the same downsides as user agent
parsing on the web, hence I removed it while keeping behavior the same.

This allows servers to explicitly opt in or out of certain bug
workarounds and other client behavior. This increases the complexity of
different configurations that are available in the client (which is a
bad thing).
2019-06-14 00:28:59 +02:00
Dennis Felsing 0d9952b32a
Merge pull request #1748 from archimede67/pr_replays
Replay system (demo after-the-fact)
2019-06-11 18:13:26 +02:00
archimede67 0e62b4b9b9 fix code style 2019-06-05 19:49:00 +02:00
Corantin H ac4d7085c5 Switched to a proper new recorder instead of using the auto one 2019-05-21 12:49:19 +02:00
Learath2 c98978c9d6 Implement timescore using a netobj 2019-05-21 10:26:33 +02:00
Learath 0d25bb86c4 Style 2019-05-21 10:25:15 +02:00
Learath 23255a04b3 Remove time-score 2019-05-21 10:24:07 +02:00
bors[bot] a2f44299e0 Merge #1678
1678: Handle colors in console r=def- a=Learath2

DEPENDS: #1654 

A better way to fix #1581 possibly deprecates #1597 

Co-authored-by: Learath <learath2@gmail.com>
2019-04-30 19:39:56 +00:00
bors[bot] d8964ceedb Merge #1654 #1685
1654: Try working on colors a bit r=def- a=Learath2

There were color functions everywhere, I tried cleaning it up a little. I still couldn't get the roundtrip from Hsl to Rgb to be exactly the same, but I think this is the best possible.

1685: Work on compound binds r=def- a=Learath2

Closes #1417 

Co-authored-by: Learath <learath2@gmail.com>
2019-04-29 15:56:16 +00:00
12pm 8fa6dada95 Highlight same clan as dummy too
Fixes #1686
2019-04-29 00:48:40 +02:00
Learath 979d58f830 Use colors in CTextRender 2019-04-27 01:34:20 +03:00
Learath 6c371a9a57 Even more refactoring 2019-04-27 01:11:15 +03:00
Learath 15058330fa Don't inherit from vector, more cleanup 2019-04-27 00:47:34 +03:00
Learath 65a17599e1 Add ColorHSVA, phase out more vec3's 2019-04-26 15:06:32 +03:00
Learath cc36af73be Cleanup colors 2019-04-24 23:53:26 +03:00
Dennis Felsing cde07b420b Implement changes suggested by -Wuseless-cast
But don't enable it yet because I'm not sure what the best way is.
2019-04-11 19:54:43 +02:00
Ryozuki f0a4da58cb
Merge branch 'master' into add_clan_color 2019-04-05 16:46:14 +02:00
Ryozuki 4e3b2191a2
fix wrong variable 2019-04-05 13:47:38 +02:00
Ryozuki 735aab9609
fix braces 2019-04-05 13:25:17 +02:00
Ryozuki bb3cde4369
add color to ping in scoreboard 2019-04-05 13:12:08 +02:00
Ryozuki ef6d4b5de6
add clan color to people with same clan as you 2019-04-05 12:41:01 +02:00
def 82f9474eb4 Leave space for \0 byte (fixes #1526) 2019-03-20 18:27:08 +01:00
def 58d9bd4105 Make cl_authed_player_color modifiable
Old color was rgb = (0.78, 1.0, 0.8)
In hsl = (125°, 100%, 89%)
Converted to hex hsl:
H = 125° / 360° * 255 = 89 = 0x59
S = 100% = 0xFF
since the TW HSL color system fobids too dark colors it uses l = 0.5 + 0.5*L/255
so L = (0.89 - 0.5) * 2*255 = 199 = 0xC7
So in total we get 0x59FFC7 = 5898183
2019-03-19 15:37:17 +01:00
def 0f9b89fc74 Color authed players in spec (fixes #1497) 2019-03-19 08:16:46 +01:00
def 6701000931 Rename Score board to Scoreboard for consistency 2019-03-12 19:00:47 +01:00
fokkonaut 5c1dfe6b65 Scoreboard headline for score can now be Time when on DDRace 2019-03-11 23:10:21 +01:00
Learath 6fa5d3fcce One color for all auth levels 2019-03-05 11:48:06 +03:00
Learath 548e9969b2 Add colors for authed players. Deprecates #1299 2019-03-02 13:50:33 +03:00
fokkonaut fe4426b008 fixed ddrace score (time score) 2019-01-14 08:01:20 +01:00
fokkonaut 0e842359ad Add DDRace Score NETMSG 2019-01-14 08:01:20 +01:00
fokkonaut 1082ba77b0 increase max score that can be displayed in scoreboard 2018-10-11 22:19:26 +02:00
Jupeyy 8cc0de8d31 Some text positioning 2018-04-11 12:19:30 +02:00
Jupeyy c7114e734c more ui text positioning fixes 2018-04-04 02:40:30 +02:00
Jupeyy 1a74d8c039 ui fixes: text positining 2018-04-03 17:41:11 +02:00
Jupeyy 71a4a20812 team name position fix 2018-03-15 03:59:57 +01:00
Learath 7d1aaa735a A little more space for clan name. Fixes #724 2018-02-22 21:17:10 +01:00
yangfl 1620fc9b0f Fix typo 2018-02-07 16:10:40 +08:00
def 862e26dd08 Clean up time handling a bit 2017-09-03 08:48:21 +02:00
necropotame b8e4e5beea Fix style in several places 2017-03-22 19:45:14 +01:00
def 097b6cabf3 Fix cut off names in scoreboard (still overlap with clan though) 2016-06-03 11:30:20 +02:00
def 740868c938 Add cl_show_local_time_always (fixes #319) 2016-04-27 19:22:55 +02:00
def ac61c8fed5 Format cl_showid a bit nicer 2016-01-10 22:35:14 +01:00
Adam Jaworski ab6f522aa5 Whether to show scoreboard after death or not 2015-08-12 11:30:26 +02:00
def 6a2cc86d50 Sort spectators by name 2015-07-28 23:30:23 +02:00
def a9690bb484 Show all recorders in scoreboard (fixes #227) 2015-07-09 02:00:40 +02:00
def 1c7750151d Show full time in scoreboard even when minutes are > 100 2015-06-25 15:39:22 +02:00
Nikita Zyuzin 12652985c3 Hide scoreboard if statboard is present 2015-05-21 13:55:51 +04:00
def 6d54de89b6 Get rid of clang static analyzer warnings 2015-04-19 00:31:45 +02:00
def 8b108a2311 Clean up gametype determination 2014-12-10 03:39:15 +01:00