Commit graph

16 commits

Author SHA1 Message Date
oy c975390195 made vote ban check if the ip matches an authed player 2011-12-31 12:11:48 +01:00
oy 8e0ce38e29 fixed sv_max_client usage 2011-12-04 16:51:33 +01:00
Johannes Loher e2664c1b00 Added server sided automatic demo recording 2011-07-30 18:23:59 +02:00
Choupom 7f15b3ac57 fixed several stuffs 2011-05-03 19:25:11 +02:00
oy 06115dd49d added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
heinrich5991 b6fa69cedb the server shows the disconnect reason of clients now 2011-04-01 00:05:35 +02:00
oy 34a9ca20a7 added ipv6 support from the old lua branch 2011-03-28 20:11:28 +02:00
oy 96808a1145 made it possible to just show the number of player slots of a server (instead of client ones). Closes #68 2011-03-20 15:33:49 +01:00
oy 30d9c9f4d9 made network support clan name and country code for players 2011-03-15 11:23:49 +01:00
oy 27e5a6af0d made clients sending startinfo a requirement to prevent empty player infos 2011-03-15 09:58:57 +01:00
oy d939b84125 removed no longer needed progression browse info 2011-02-16 12:31:47 +01:00
GreYFoXGTi 1b2703aaba Refactoring & fixed WEAPONSPEC_GUN in content.py 2011-02-12 21:18:41 +01:00
Sworddragon fc9211c777 Updated copyrights 2010-11-20 21:26:06 +01:00
oy cd95f1869e added inactive player kicking. Closes #51 2010-10-09 19:14:42 +02:00
NoxNebula dd19074deb Admin-Kick-Protection
Add IsAuthed(int ClientID); function.
Add kickprotection for admins (Remote Console logged in players)
Add Anti-Self-Kick (minor)
2010-06-03 03:27:34 +08:00
Magnus Auvinen 72c06a2589 copied refactor to trunk 2010-05-29 07:25:38 +00:00