Commit graph

21 commits

Author SHA1 Message Date
Jupeyy b722dcc7b7 Dilate & optimize non-dilated images 2020-11-24 11:15:24 +01:00
def 3767eebead Update entities by Soreu (fixes #2652) 2020-08-30 09:39:49 +02:00
Ryozuki 007eb71d2a new tele-activator tiles (edited by Ravie, based on Sonix work) 2018-11-03 10:26:20 +01:00
Ryozuki c831b5e0c1 change tele-blocker to tele-activator 2018-11-03 10:26:18 +01:00
def c583e87b90 Update entities (by Soreu) 2016-04-30 20:45:42 +02:00
def 847b6f3b96 Optimize PNGs 2016-04-27 01:27:57 +02:00
def cfc92d83f9 New game tiles by Soreu 2015-05-08 02:23:06 +02:00
def 4ab03e20b7 Add new game tiles by Soreu 2015-04-23 01:37:46 +02:00
def 05970cc2e2 Add BONUS tile, opposite of PENALTY (for Saavik's new map) 2015-03-10 22:57:40 +01:00
def 64835db8ae New (old) deep-unfreeze tile 2014-03-09 21:16:11 +01:00
def 8bde63bd5c New freeze in editor too 2014-02-26 14:19:34 +01:00
def 966b0770ec Tile redesign 2014-02-12 20:24:04 +01:00
def 42ed2807cb Add penalty tile 2014-02-09 23:31:29 +01:00
def 6da8d2146c New mapping entity: Specify number of jumps 2013-08-24 01:03:45 +02:00
GreYFoX 908cb57f25 New entities thanks to @Fisico 2012-01-01 04:54:40 +02:00
GreYFoX 74462d4611 enumerated laser types, made it possible to choose which weapon to disable using switch layer delay variable 2011-07-25 22:16:20 +02:00
GreYFoX 7ea942441b New Entities from @Fisico, Discarded tele.png because it had missing tiles 2011-06-26 02:15:23 +02:00
GreYFoXGTi 5b51295185 Added Deep freeze/unfreeze to switch layer so that it can be controlled with switches
fixed the freeze command

Added Freeze Tile to switch layer to set freeze tile custom delay

Added sv_freeze_delay to control default freeze time delay
2011-01-25 12:05:53 +02:00
GreYFoXGTi a25bbce836 New Entities by Fisico, I split them and reworked into separate files 2010-12-12 01:05:11 +02:00
GreYFoXGTi 4737588827 New Delayed Switches 2010-11-22 23:10:12 +02:00
GreYFoXGTi 209078c85e Different Entities Picture 2010-11-14 03:03:24 +02:00