Commit graph

114 commits

Author SHA1 Message Date
Zwelf 2eb4a50d4d Add check for correct finish time in integration_test.sh
ALso exclude coverage.map from twmap-checker due to using tele
checkpoints without matching tele checkpoints to test physics.

Disable exact checks on valgrind. Only require at least one finish.
2024-04-21 23:24:16 +02:00
furo 28f052eaf2 Remove sv_show_others from Tutorial.map 2024-03-16 22:36:59 +01:00
ChillerDragon f70c288d07 Check red tele and dragger in CI 2023-11-17 21:49:31 +01:00
def 72bc3c9f00 Update Tutorial map by unique_2
> We made a small update of the tutorial map because of the new freeze
> graphics. We also made the teleport tiles the airjump hints
> consistent. Idk how updating the map works on your end, ideally
> everyone keeps their time because the changes don't influence anyone's
> times.

Update LearnToPlay with new time cp version

Also check maps in CI using Patiga's twmap-check-ddnet tool.
2022-10-03 10:17:13 +02:00
Dennis Felsing 46e63979d4 Remove sv_show_others from Tutorial map
> Command 'sv_show_others' cannot be executed from a map.
2022-07-06 17:36:41 +02:00
def 442ae7dc13 Make it easier to run integration tests
Entire worflow is now:

mkdir san
cd san
CC=clang CXX=clang++ CXXFLAGS="-fsanitize=address,undefined -fsanitize-recover=address,undefined -fno-omit-frame-pointer" CFLAGS="-fsanitize=address,undefined -fsanitize-recover=address,undefined -fno-omit-frame-pointer" cmake -DCMAKE_BUILD_TYPE=RelWithDebInfo -GNinja ..
ninja run_integration_tests
2022-06-06 18:53:59 +02:00
def 3d47274f28 Add tutorial joining code and tutorial map 2022-03-19 23:35:27 +01:00
def 5f4ed14c17 Add Sunny Side Up map
Licensed by Ravie via Discord DM
2020-09-22 16:36:44 +02:00
def 1b39526ba3 Add Tsunami map
Licensed by Ravie via Discord DM
2020-09-22 15:21:18 +02:00
def c6ef987521 Add LearnToPlay so we have at least two maps
Licensed by Tridemy and Cøke via Discord DM
2020-09-22 14:22:06 +02:00
Dennis Felsing 5ffcab127f Add back Vanilla maps for compatibility (fixes #2643) 2020-08-25 21:49:33 +02:00
def 4da0592d78 Replace Kobra 4 and Goo! with Gold Mine
and add maps7 version
2020-08-18 10:47:17 +02:00
Dennis Felsing eb1b4a8b74 Add back Vanilla maps for compatibility 2018-08-07 08:39:08 +02:00
def 37812d95c5 Use map config in Kobra 4 2015-08-27 14:07:11 +02:00
def 8d7cd79d14 Update Goo! map 2015-08-15 19:38:36 +02:00
def 30ff1ce9c0 Add Goo! map 2015-08-12 13:44:28 +02:00
def 7cc3fde633 Ooops, restore good Kobra 4 map and cfg 2015-08-12 13:23:58 +02:00
def 94f35d6f6e Don't ignore clan of friends by default anymore 2015-08-10 15:19:11 +02:00
def 348ac53226 Bind chat on enter/return by default as well 2015-08-05 15:34:08 +02:00
def cbd3eddc9e Ship Kobra 4 instead 2015-08-03 20:07:45 +02:00
def 526d324af4 Don't ship old maps we don't need 2015-08-03 20:07:24 +02:00
def 72a8c581a2 Fix shotgun_strength in tune zone 2014-04-14 22:15:48 +02:00
def 29db455131 Multiline tune zone messages 2014-04-13 19:27:08 +02:00
def 3c8a55c743 Readd gravity map 2014-03-30 16:41:06 +02:00
def 3fc879728a Change example map to Kobra 2014-03-29 18:28:49 +01:00
def 8db3ad04f0 Remove gravity map 2014-03-29 18:24:01 +01:00
HMH a26106f132 added gravity.map with gravity.cfg as test and example map 2014-03-23 17:10:49 +01:00
def 5bfda18aea OS X server changes 2014-01-16 20:23:00 +01:00
oy 1d7a91909c ctf2 update 2011-04-09 18:32:01 +02:00
oy 42fdd6540c added new graphics and maps 2011-04-09 16:48:51 +02:00
Alfred Eriksson a270396d10 fixed bug on dm6 2009-01-17 17:17:11 +00:00
Magnus Auvinen 3bcaf6498f fixed background on ctf4 2009-01-13 19:08:16 +00:00
chilly eb800cbab9 Fixed a bug with background in the middle with low detail. 2009-01-13 17:12:48 +00:00
Johan Althoff 4897d4d2d9 less fuggly sky 2009-01-13 01:58:59 +00:00
Magnus Auvinen c74641b989 new updated ctf4 with clipping 2009-01-12 22:10:19 +00:00
chilly cf6359481b ..and added clipping. Total version mess, but it's fine now. 2009-01-12 21:52:01 +00:00
chilly 9cc64ade50 dm7 fixes. 2009-01-12 21:48:51 +00:00
chilly 2693bfdaec dm7: Optimized, made movement to the top easier and added a slight color to the background to make it less boring. 2009-01-12 18:51:38 +00:00
Alfred Eriksson faa4399fa4 ooptimized some more maps 2009-01-12 18:41:12 +00:00
chilly fc1e90be09 Optimized ctf4. Clipping + removed layers. 2009-01-12 17:56:33 +00:00
Alfred Eriksson ab7523c8d9 optimized dm1, dm2, dm6 and dm9 2009-01-12 17:49:03 +00:00
Alfred Eriksson aedd342674 fixed small background error 2009-01-12 13:04:00 +00:00
Alfred Eriksson 42ad1e781e retiled wrongly tiled sections 2009-01-12 12:56:48 +00:00
Johan Althoff 2634a95993 firearrow fixes (can't be assed to translate)
Hörnet i mitten borttaget
      Ett av dubbla ben, low-left
      Liten fläck, gräs och sten borttaget low-right
      Ändrat gräs och buske till mindre gräs och sten, lagt till bakgrund top-mid
      Sten fixad, mid-left
      Några ben borttagna lite här och där.
2009-01-12 00:18:51 +00:00
Johan Althoff dc5ef00c32 Landil update, merged and fixed grass tiles (and other fixes) 2009-01-12 00:10:43 +00:00
Johan Althoff 0907007499 more gradient tweaks 2009-01-11 20:08:41 +00:00
Johan Althoff d1dc3e2dc2 tweaked gradient and sun 2009-01-11 19:41:16 +00:00
Magnus Auvinen 07f638b1ff fixed dm2 again 2009-01-11 19:12:51 +00:00
Johan Althoff 13cec11894 Background desaturation fixes 2009-01-11 18:57:31 +00:00
Magnus Auvinen d5533deb63 fixed clouds on ctf5 and new updated dm7 2009-01-11 18:39:34 +00:00