Jupeyy
639a8c3c8b
Switch to a fragment shader solution for border tile rendering
2023-11-04 14:51:39 +01:00
Robert Müller
16bc489afb
Move editor automap .rules
files to separate subfolder
...
For better organization of the `data/editor` folder.
2023-09-02 11:41:46 +02:00
Robert Müller
bcc9ab50ad
Add missing attribute shield entities for front and switch layers
...
Copy the attribute shield entities from the DDNet image to the front and switch images for the editor. The attribute shield entities can be used in game, front and switch layers, so the respective image also has to contain the entities.
Closes #5068 .
2023-05-16 20:15:24 +02:00
Dennis Felsing
298287fb4e
Implement shields that remove specific weapon ( fixes #4572 )
...
Thanks to Cellegen for graphics.
Functionality works, still a bit buggy sprite display, maybe someone can
quickly spot what I'm doing wrong
2022-04-28 16:49:32 +02:00
Jupeyy
fbeba9eb5f
Add Vulkan backend
2022-03-21 12:39:51 +01:00
Dennis Felsing
4de7f74dda
Add live freeze graphics in switch layer ( fixes #4735 )
2022-02-19 00:15:09 +01:00
Dennis Felsing
7ed74653de
Add live freeze graphics by Soapy Sandwich
2022-02-12 00:14:18 +01:00
def
887ac398af
Also use Brokecdx-' new blockworlds entities
...
not just for entities_clear
2021-02-12 08:45:52 +01:00
Jupeyy
04900fca36
Revert "Dilate & optimize non-dilated images"
...
Redilate images
2021-02-03 20:40:10 +01:00
def
a06a063987
Update ingame blockworlds entities by Brokecdx ( fixes #3464 )
2021-01-02 16:41:30 +01:00
fokkonaut
d4c4031f20
Add F-DDrace entities
2020-12-22 12:23:21 +01:00
Jupeyy
b722dcc7b7
Dilate & optimize non-dilated images
2020-11-24 11:15:24 +01:00
def
d1d9530a41
Update winter_main.rules by mind
2020-10-04 19:36:05 +02:00
def
cbf5aceb4d
Dilate speed_arrow.png
2020-10-03 12:27:36 +02:00
Jupeyy
dc3580d976
0.7 cursor
2020-09-15 16:18:12 +02:00
def
5548be0f9f
Update front.png by Soreu
2020-09-07 00:03:26 +02:00
def
3767eebead
Update entities by Soreu ( fixes #2652 )
2020-08-30 09:39:49 +02:00
def
2d0340b1cd
Add Entites off sign to front layer ( fixes #2261 )
2020-06-14 16:01:32 +02:00
MikiGamer
95c419d684
BlockWorlds Entities
2020-05-19 16:49:28 +02:00
Ryozuki
62dbda204e
fix entities clear and remove tele-activator from gametile as it doesn't make sense.
2018-11-04 15:50:56 +01:00
Ryozuki
007eb71d2a
new tele-activator tiles (edited by Ravie, based on Sonix work)
2018-11-03 10:26:20 +01:00
Ryozuki
c831b5e0c1
change tele-blocker to tele-activator
2018-11-03 10:26:18 +01:00
Ryozuki
183f335606
Improve teleblocker tile, thanks to Ravie
2018-10-22 18:25:08 +02:00
Tim Schumacher
3d7ee89104
Add game layer entities images
2018-10-02 23:24:22 +02:00
Tim Schumacher
fd52bc7a26
List all game layer entities images in directory
2018-10-02 23:08:17 +02:00
def
d92b7ef6b7
newline
2018-08-25 19:40:18 +02:00
def
23874f8ac2
grass_main automapper fix by Ravie
2018-08-25 19:39:30 +02:00
Ryozuki
50c84a60f7
add teleport gun/grenade/laser
2018-07-15 10:21:59 +02:00
ChillerDragon
ba842a9672
Add new freeze automap rule
2018-06-29 15:48:52 +02:00
nobody1
0bd51db7cd
fng2 entities
2017-09-21 21:19:10 -05:00
def
e7814635fe
Add jungle_midground rules by hi_leute_gll
2017-08-15 17:22:31 +02:00
Tim Schumacher
a5a7451590
Fix clear entities for ddrace gametype
2016-07-18 08:54:30 +02:00
def
c583e87b90
Update entities (by Soreu)
2016-04-30 20:45:42 +02:00
Tim Schumacher
48cfea16cc
better clear entities for all gametypes (by Soreu)
2016-04-30 20:19:55 +02:00
Tim Schumacher
4a22e762ff
added entities clear for other gametypes
2016-04-29 19:29:19 +02:00
def
67bff95a72
Merge remote-tracking branch 'timakro/new_hookthrough'
2016-04-27 18:59:51 +02:00
Dennis Felsing
b3ffc947e1
Merge pull request #426 from gamertyp/master
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Updated rules for latest automapper
2016-04-27 15:53:09 +02:00
def
847b6f3b96
Optimize PNGs
2016-04-27 01:27:57 +02:00
gamertyp
02a8b899c8
Updated rules for latest automapper
2016-03-10 22:26:59 +01:00
def
ce7eb0aac1
Add UNLOCK_TEAM tile (someone draw a tile please)
2016-03-07 18:04:59 +01:00
Tim Schumacher
efdb5ccb5f
update template entities for shortcut
2016-02-09 16:25:44 +01:00
timgame
a6a4187fb1
add new hookthrough and hookblocker
2015-11-12 19:46:27 +01:00
timgame
988a8f591a
remove colflags
2015-11-08 10:20:10 +01:00
def
d673aa0c67
Updated jungle_main.rules (by hi_leute_gll)
2015-08-25 19:49:36 +02:00
timgame
5162bd0f18
added diagonal corners automapper
2015-07-28 16:51:55 +02:00
timgame
af2b43ccb2
added round corners automapper by hi_leute_gll
2015-07-28 16:39:47 +02:00
timgame
2244fc65a5
generic_clear.rules automapper by hi_leute_gll
2015-07-28 14:18:14 +02:00
timgame
ea035175b3
added basic_freeze.rules automapper
2015-07-28 01:57:06 +02:00
timgame
b7b7b14ecf
tiny ddmax_freeze.rules "fix"
2015-07-28 01:56:10 +02:00
def
b1ac1430e9
Also rename automapper rules from - to _
2015-07-13 19:06:48 +02:00