def
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a98458a9f3
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Fix switches for 64 teams
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2014-01-01 22:34:10 +01:00 |
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GreYFoX
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0584f2b7a2
|
Added Plasma Gun tweaking
made the default 3 plasmas per second more cpu friendly
|
2011-04-20 15:59:40 +02:00 |
|
GreYFoXGTi
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f83132448d
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Merged Oy, Isolated Freeze from Deep Freeze
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2011-02-13 19:32:06 +02:00 |
|
GreYFoXGTi
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832bad08e6
|
Cleanup and Added All Left Masks
|
2011-01-29 16:18:36 +02:00 |
|
GreYFoXGTi
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1f302ea22a
|
Made doors check for Collision or NoLaser
* Renamed a Function
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
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2011-01-21 15:18:50 +02:00 |
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GreYFoXGTi
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7d6c546fcb
|
DDRace entities no longer uses NETOBJTYPE but instead CGameWorld::ENTTYPE
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2011-01-20 22:01:21 +02:00 |
|
GreYFoXGTi
|
6f75b661b0
|
Total Noobness
|
2010-11-14 17:51:04 +02:00 |
|
GreYFoXGTi
|
4486a7abed
|
Added Alive Check
|
2010-11-14 12:08:21 +02:00 |
|
GreYFoXGTi
|
3c1c045722
|
Added Flicker effect to NON-Active Entities
|
2010-11-14 12:01:42 +02:00 |
|
GreYFoXGTi
|
071fb6a5a3
|
new Switch System //TODO Rendering Rotation
|
2010-11-14 02:39:04 +02:00 |
|
GreYFoXGTi
|
e43bcd80db
|
Rotation
FTW
|
2010-11-01 03:51:17 +02:00 |
|
btd
|
2bda9dc0c6
|
Added connection timeout and fix super team in gun. Thanks Mo(2) for report.
|
2010-10-23 22:11:42 +04:00 |
|
btd
|
b07cc717d4
|
Fix plasmas
|
2010-10-04 11:45:10 +04:00 |
|
btd
|
7ed685ee11
|
Merge
|
2010-09-11 13:42:35 +04:00 |
|
GreYFoXGTi
|
72e05efc53
|
Added Evil Teleporter,
Added Speed Setters to speedup layer
Added Unfreeze Plasma
Supposedly Fixed Crazy Shotgun (needs Testing)
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-09-11 02:01:15 +02:00 |
|
btd
|
fec294caee
|
Fix linux compilation. Revert last changes. Add /show_other option (in menu now working)
|
2010-09-08 20:22:11 +04:00 |
|
btd
|
4eadf3029b
|
Finish doors. Door hits all characters, check on activating team and send in snapshot only needed information
|
2010-09-01 12:52:59 +04:00 |
|
btd
|
2214a3cd0a
|
Now lights affects on all hitted characters as doors
|
2010-08-31 21:32:25 +04:00 |
|
btd
|
3264c57306
|
Fix crash with explosion. Gun hit closest character from every team
|
2010-08-31 21:14:33 +04:00 |
|
GreYFoXGTi
|
15542a6c20
|
Fixed doors and lasers not affect more than 1 player, but there is something wrong, i need sleep, this sometimes compiles and runs perfectly and some times it compiles but runs buggy, need to correct CLight::HitCharacter and CDoor::HitCharacter
also did some refactoring
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-08-31 08:25:21 +02:00 |
|
GreYFoXGTi
|
8426442936
|
Separated Freezing Plasma gun from Explosive Plasma gun and added one with both
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-08-28 22:32:16 +02:00 |
|
GreYFoXGTi
|
e7721811dd
|
Added Fluxid's HookThrough
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-08-21 04:20:01 +02:00 |
|
GreYFoXGTi
|
434b4aad86
|
The Porting of DDRace-Beta to trunk by [BlackTee] den Maps with one and two layer works properly. Laser works. Fix second game layer Re-added logs Readded the rcon commands addvote and scoring system and time Fixed Weapons
Signed-off-by: btd <bardadymchik@gmail.com>
|
2010-07-29 08:59:32 +03:00 |
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