Commit graph

146 commits

Author SHA1 Message Date
def a77cd039a6 Get rid of all Clang warnings 2015-04-18 22:29:28 +02:00
timgame 62aa011734 added /r, /rescue: teleport yourself out of freeze 2015-04-16 17:37:57 +02:00
def 023f926e89 Fix Compilation 2014-12-20 16:35:47 +01:00
def 21472046df Remove magic number: 256 -> NUM_TUNINGZONES 2014-11-25 22:47:25 +01:00
east 630fd4fa07 sending vote options balanced 2014-10-26 19:39:42 +01:00
def e0a16e0644 /mapinfo: Show mapper name 2014-10-11 12:58:27 +02:00
savander 1577201364 Kill protection 2014-08-24 23:24:33 +02:00
def 75538e32cc make sv_vote_max_total only work for kick and spec votes 2014-08-12 13:41:57 +02:00
def 2980bd77e8 Add /specteam 2014-08-09 19:53:38 +02:00
def f859f350ca Kind of working with timeout code 2014-08-09 17:25:29 +02:00
def 145f0434f5 Add /save by the glorious HMH 2014-07-26 14:46:31 +02:00
def eaeaf54250 Add freezehammer/unfreezehammer for blocker 2014-07-16 02:59:39 +02:00
def a7329d0a14 Add random_unfinished_map 2014-06-20 22:40:23 +02:00
def e86b7da312 Add undeep 2014-06-13 23:49:34 +02:00
def b8f93bdcea Add unsolo command 2014-06-11 17:53:59 +02:00
def c3062fb787 Fix: Default tune zone is 0, not -1 2014-03-29 23:34:36 +01:00
def 7494bb7b93 Fix bug in tuning zone messages (My bad) and increase text lengths to 256 2014-03-28 23:31:53 +01:00
def 63f642c478 Fix array sizes and array accesses 2014-03-23 18:56:07 +01:00
HMH 330fc92c8c added a list out of CTuningParams for the different tunezones, added a list for messages to display on switching between zones, put rcon commands for adjusting theses lists, edited SendTuningParams to make it possible to send zonespecific tunings 2014-03-23 17:10:49 +01:00
def 73663f2919 Vote delay for /map 2014-03-04 02:48:58 +01:00
def a5f3de6827 Add /map (for votes) and /mapinfo (instead of /mappoints) 2014-02-19 21:22:36 +01:00
def 51012d479b Add totelecp 2014-02-11 22:36:55 +01:00
def c907071d4c Merge branch 'DDRace64' of github.com:def-/teeworlds into DDRace64 2014-02-03 04:32:29 +01:00
def 1dd666e066 Major SQL Change:
Keep records in a single table records_race
  Keep team records in a single table records_teamrace
  Keep maps with their server and respective points in a table records_maps
2014-02-03 04:31:30 +01:00
def 823a04333a Add /showall 2014-02-02 19:56:10 +01:00
def d8533eea67 Proper Client Version numbers and more visible whispers 2014-01-30 16:49:15 +01:00
def 2af9d9f423 Switchable ninjajetpack 2014-01-11 13:59:20 +01:00
def 3607218f12 Merge ddrace64 from eeeeee 2013-12-31 06:13:57 +01:00
def 70a0774453 Add /dnd 2013-12-22 18:30:13 +01:00
def 7237fe2a31 Add random_map 2013-12-07 00:15:56 +01:00
def ce8d17744a Add /mappoints 2013-11-28 15:11:59 +01:00
def eba45c4f0a Add /lock 2013-11-16 00:44:49 +01:00
def 0b305471d2 Add jetpack 2013-11-13 13:25:26 +01:00
def 34e568f41b Add converse command 2013-10-18 11:42:35 +02:00
def 7f4fe15e1c Add Whispering 2013-08-09 15:04:20 +02:00
def cdf2818575 Add reload_points to reload the point map file 2013-07-28 17:53:07 +02:00
def 43ecc1c7a3 Add rcon: totele i 2013-07-23 23:37:00 +02:00
def 42a8783f00 Add /teamrank and /teamtop5 2013-07-21 08:46:52 +02:00
def c42e9f1399 Add /points and /toppoints using points.cfg file 2013-07-21 04:52:23 +02:00
GreYFoX cd4ba53bae Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace
Conflicts:
	bam.lua
	scripts/build.py
	scripts/make_release.py
	src/engine/server.h
	src/game/client/gameclient.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamecontext.h
	src/game/server/gamecontroller.cpp
	src/game/server/gamecontroller.h
	src/game/server/player.cpp
	src/game/version.h
2012-04-12 02:09:31 +02:00
Learath2 d64e1796aa Simplifys the usage of timer commands. Fixes new year happy spawn. 2012-02-14 20:25:34 +02:00
oy dfe91338f0 added pause command. Closes #15 2012-01-10 00:49:31 +01:00
oy 57a975f38e added a server command to lock teams. Closes #831 2012-01-08 13:55:20 +01:00
GreYFoX ee670118a5 Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
Conflicts:
	src/engine/console.h
	src/engine/server/server.cpp
	src/engine/server/server.h
	src/engine/shared/config.h
	src/engine/shared/console.cpp
	src/engine/shared/console.h
	src/engine/shared/network_server.cpp
@heinrich5991 todo
2012-01-01 00:11:56 +02:00
Ravomavain 88be9657d2 Enhance pausing system (by @heinrich5991):
* enhance /pause (@heinrich5991)
 * add /spec command to pause without leaving the game (@heinrich5991)
 * if sv_pauseable is set to 0, /pause behave as /spec (@heinrich5991)
 * should fix #124 and #127 (@ravomavain)
2011-12-31 01:44:36 +02:00
oy ccaec79567 made it possible to automatically swap teams between rounds 2011-12-30 22:47:26 +01:00
BeaR afb1d5e201 Swap and Shuffle Teams 2011-12-30 21:52:01 +01:00
GreYFoX 799f4de2b3 Added the following settings to Close #123.
sv_time_in_broadcast, 1, 0, 1, CFGFLAG_SERVER, "Whether to display time in broadcast every interval or not by default, later the choice can be changed by players via chat commands"
sv_time_in_broadcast_interval, 1, 0, 60, CFGFLAG_SERVER, "How often to update the broadcast time"
sv_time_in_gametimer, 0, 0, 1, CFGFLAG_SERVER, "Whether to display time in the round/game timer or not by default, later the choice can be changed by players via chat commands"
Added the following Chat commands to give the player the choice over their settings:
"saytime", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSayTime, this, "Privately messages you your current time in this current running race"
"saytimeall", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSayTimeAll, this, "Publicly messages everyone your current time in this current running race"
"time", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConTime, this, "Privately shows you your current time in this current running race in the broadcast message"
"broadcasttime", "?s", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSetBroadcastTime, this, "Personal Setting of showing time in the broadcast, broadcasttime s, where s = on for on, off for off, toggle for toggle and nothing to show current status"
"servergametime", "?s", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSetServerGameTime, this, "Personal Setting of showing time in the round/game timer, servergametime s, where s = on for on off for off, toggle for toggle and nothing to show current status"
Fixed Chat Command "eyeemote" and made it a set + toggle instead of just toggle for better bin techneques
Moved some vars from CCharacter to CPlayer to keep their status evern after death but not after disconnect.
So now players have the choice to see which timer they wanna see if any.

Note: These changes are all untested Stay away from this update on your main server until they are tested, i don't even know if they will compile propperly
2011-12-29 14:17:34 +02:00
GreYFoX d6845f0502 Vote enforcer as command executer
Force pause doesn't need the client id to be positive
Fixed force pause parameter reading

partially helps #124
2011-11-08 13:56:08 +02:00
Ravomavain 24fc16543c Fix chat commands being too verbose if console_output_level is set on config file. Close #116 2011-10-31 19:16:43 +01:00