4566: Don't crash when no ids are left (fixes#4565) r=heinrich5991 a=def-
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Co-authored-by: def <dennis@felsin9.de>
4529: Extend DDNet-Server-Launcher, support DDNet-Server from client in dmg (fixes#4441) r=heinrich5991 a=def-
![Screenshot 2021-12-25 at 19 32 08](https://user-images.githubusercontent.com/2335377/147391455-210d90bc-df40-467c-a1dd-4bf49d050c05.png)
The old version would just open the file opener immediately which was quite confusing for new users.
Also removed sqlite3 for mac and mysql entirely since they are not needed.
## Checklist
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4530: Create custom look for DMG using dmgbuild (fixes#4442) r=heinrich5991 a=def-
This removes cross-building DMG support since dmgbuild requires hdiutil, which is macOS only. Thoughts?
Nice background image by Ravie:
<img width="752" alt="Screenshot 2021-12-27 at 00 29 43" src="https://user-images.githubusercontent.com/2335377/147422479-fb278e53-5017-4176-81e8-7cb2e6c83da4.png">
Co-authored-by: def <dennis@felsin9.de>
4551: Revert "Support 32bit color depth, default to it (fixes#4549)" r=heinrich5991 a=def-
This reverts commit ee35097385.
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4557: Editor: Don't react to server settings shortcuts when dialog is open r=heinrich5991 a=def-
as reported by Sorah
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Co-authored-by: def <dennis@felsin9.de>
4542: Downgrade SDL 2.0.18 -> 2.0.16 on Windows (fixes#4537) r=heinrich5991 a=def-
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Co-authored-by: def <dennis@felsin9.de>
4560: Support 128 players in serverbrowser r=def- a=fokkonaut
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Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
4556: Add CheckAtomic.cmake r=heinrich5991 a=yangfl
Sometimes linking against libatomic is required for atomic ops, if
the platform doesn't support lock-free atomics.
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Co-authored-by: yangfl <yangfl@users.noreply.github.com>
4555: Fix undefined behavior in byte packing functions, add tests r=def- a=Robyt3
- Fix undefined/implementation-specific behavior due to right shift of negative number in `int_to_bytes_be` and `bytes_be_to_int`, by instead copying the bytes without using any bit arithmetic.
- Add tests for all four byte packing functions.
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- [X] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)
Co-authored-by: Robert Müller <robert.mueller@uni-siegen.de>
4547: Fix french typo r=def- a=35niavlys
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Co-authored-by: Sylvain <35niavlys@gmail.com>
4550: Support 32bit color depth, default to it (fixes#4549) r=heinrich5991 a=def-
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- [ ] Tested in combination with possibly related configuration options
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Co-authored-by: def <dennis@felsin9.de>
4544: Remove compatible version filter r=def- a=heinrich5991
It doesn't do anything right now, all servers advertise a compatible
version.
It might become a compatibility hazard in the future, e.g. DDNet servers
try to advertise a different version string to 0.6 than to 0.7 clients,
because the compatible version filter on 0.6 insists that it starts with
"0.6" and on 0.7 that it starts with "0.7", clearly incompatible.
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Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
It doesn't do anything right now, all servers advertise a compatible
version.
It might become a compatibility hazard in the future, e.g. DDNet servers
try to advertise a different version string to 0.6 than to 0.7 clients,
because the compatible version filter on 0.6 insists that it starts with
"0.6" and on 0.7 that it starts with "0.7", clearly incompatible.
4528: Try to fix SDL2 assertion failure (fixes#4434) r=heinrich5991 a=def-
I can't really reproduce it:
Assertion failure at SDL_GetWindowFlags_REAL (/home/deen/isos/ddnet/debian6/root/mac64/SDL2-2.0.16/src/video/SDL_video.c:1905), triggered 1 time:
'window && window->magic == &_this->window_magic'
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- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)
4535: Explicitly disable notch area for fullscreen on macOS (fixes#4533) r=heinrich5991 a=def-
See https://developer.apple.com/documentation/bundleresources/information_property_list/nsprefersdisplaysafeareacompatibilitymode?language=objc
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4538: Add new icons by Ravie r=heinrich5991 a=def-
<img width="752" alt="Screenshot 2021-12-27 at 23 25 59" src="https://user-images.githubusercontent.com/2335377/147511038-9c073c25-8684-4104-96a5-dc1d7ff3e904.png">
## Checklist
- [x] Tested the change ingame
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- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
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Co-authored-by: def <dennis@felsin9.de>
4429: Pr sql fail fast r=heinrich5991 a=Zwelf
Remaining changes for #4424. Improving sql write times during shutdown and slow mysql responses/timeouts. I still want to test this change, especially for the last commit. Might have time for testing this evening. Thoughts and feedback on this patchset welcome.
## Checklist
- [ ] Tested the change ingame
- [x] in mysql mod
- [ ] in sqlite3 mode
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- [x] Changed no physics that affect existing maps
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4517: Rename EXPLODING BULLET to BULLET r=heinrich5991 a=def-
As suggested by Yuzu
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Co-authored-by: Zwelf <zwelf@strct.cc>
Co-authored-by: def <dennis@felsin9.de>
4539: Fix argument order in test, use constant r=def- a=Robyt3
- Use `CVariableInt::MAX_BYTES_PACKED` in two more places.
- Fix order of arguments in a test case.
## Checklist
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- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [X] Considered possible null pointers and out of bounds array indexing
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- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)
Co-authored-by: Robert Müller <robert.mueller@uni-siegen.de>
4536: Fix invalid left shift in CVariableInt::Unpack, add tests for CVariableInt r=def- a=Robyt3
The last iteration in `CVariableInt::Unpack` is changed from
```cpp
*pInOut |= (*pSrc & (0x1F)) << (6 + 7 + 7 + 7);
```
to
```cpp
*pInOut |= (*pSrc & 0x0F) << (6 + 7 + 7 + 7);
```
which means the last iteration will unpack at most 4 more bits instead of 5, hence invalid left shifts by 27 places that could otherwise occur on this line are prevented (closes#3686). Now at most 31 bits are unpacked, in addition to the sign bit.
Tests are added to ensure correct functionality of all `CVariableInt` functions.
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- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)
Co-authored-by: Robert Müller <robert.mueller@uni-siegen.de>
4514: Implement sv_min_team_size (fixes#3720) r=edg-l a=def-
to prevent too small teams counting as team finishes. You can still
finish with a team smaller than sv_min_team_size, but only get regular
ranks, not team ranks.
This will require going through all our maps and setting
sv_min_team_size in map config for maps intended for more than 2
players. We will also need to remove all teamranks with smaller teams
from official database.
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4534: Implement "reset" command r=edg-l a=def-
to reset specific config to default value
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Co-authored-by: def <dennis@felsin9.de>
4521: Support enter and escape in editor when confirming save r=edg-l a=def-
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Co-authored-by: def <dennis@felsin9.de>