def
81bb7e661c
Improve list box behaviour, make it more consistent
...
Make keys work after searching in vote menu
Unify some duplicated code
2020-11-13 08:03:34 +01:00
bors[bot]
54b970b68b
Merge #3180
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3180: Warn new players about name with points (fixes #3178 ) r=heinrich5991 a=def-
![screenshot-20201023@233252](https://user-images.githubusercontent.com/2335377/97056097-73f36a80-1588-11eb-8a43-dd42e4ef6e7d.png )
## Checklist
- [x] Tested the change ingame
- [x] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [x] Considered possible null pointers and out of bounds array indexing
- [x] Changed no physics that affect existing maps
- [x] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck ) (optional)
Co-authored-by: def <dennis@felsin9.de>
2020-11-02 20:34:49 +00:00
def
b83b4c8e33
Warn new players about name with points ( fixes #3178 )
2020-10-23 23:37:49 +02:00
Jupeyy
74515d4b95
UI Elements
2020-10-19 23:52:29 +02:00
bors[bot]
cf6ace1744
Merge #3022
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3022: Text alignment r=def- a=Jupeyy
i think the round borders create a bit of optical illusion, e.g. the "V" in edtior is only 1 pixel of, but looks like its completly left xd
i checked at few resolutions with gimp and only saw around 1 pixel margin of error, but go ahead and test yourself :D
Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-10-09 14:31:25 +00:00
Jupeyy
52911e4302
Use std::sort instead of bubble_sort
2020-10-08 08:00:01 +02:00
Jupeyy
5ebabe2ece
Text alignment
2020-10-07 04:44:35 +02:00
def
10355851ca
Need to send info when updating skin in text field
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As reported by abcqwerty on Discord
2020-09-29 22:58:09 +02:00
Jupeyy
0e71a47708
Add customization
2020-09-28 23:21:32 +02:00
def
3be8a592e5
Run clang-format
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Purely automatic change. In case of conflict with this change, apply the
other change and rerun the formatting to restore it:
$ python scripts/fix_style.py
2020-09-26 21:50:15 +02:00
Jupeyy
8235df7752
Add menu background map
2020-09-23 23:38:28 +02:00
def
46b21020be
Kill server on quit
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As suggested by Ryozuki
2020-09-18 00:30:31 +02:00
Jupeyy
1fe09f496c
Add some decent hover effects and colors
2020-09-17 15:47:13 +02:00
def
f7b37eaf6a
clang-format fixes
2020-09-10 20:16:09 +02:00
def
90f3199d98
Implement opening server on Windows (reading autoexec_server.log not working yet)
2020-09-10 20:13:01 +02:00
def
2cdc7d0faf
Adapt 0.7 start menu
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- Working Local Server button (needs fixing for Windows)
- Highlight buttons if server is running, new news is out and editor has
unsaved changes
2020-09-10 20:13:01 +02:00
Jupeyy
b1e98b598b
Show warnings with non divisible by 16 textures(3D/2D array textures)
2020-08-29 17:04:30 +02:00
def
d147c1c7f5
Cleanup color scrollbars in menus
2020-06-27 15:08:35 +02:00
ChillerDragon
9e0f6d2ce0
Move global configuration out of client interface
2020-02-19 11:24:58 +01:00
sirius
7710b88670
Merge branch 'master' of https://github.com/ddnet/ddnet into demo_render2
2020-01-01 18:36:49 +08:00
Dennis Felsing
4171e8751f
Merge pull request #1939 from Learath2/dd_pr_demoload
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Always try extracting map before fail. Fix #1886
2019-12-17 21:20:10 +01:00
Magnus Auvinen
6a6a5f00c9
more typesafty in the graphics. introduced the IGraphics::CTextureHandle
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Edited by @ChillerDragon to fit in ddnet
(cherry picked from commit cb95e8dfe8
)
2019-11-22 18:08:37 +01:00
ChillerDragon
0f76c89d8a
Save selected UI settings page
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Inspired by @SushiTee's teeworlds commit:
65cc8f7fd9
2019-11-17 18:11:33 +01:00
Learath
7cdd050fee
Add SHA to demos. Bump Demo Version
2019-10-14 02:27:08 +02:00
sirius
605da124d4
add button to adjust render speed
2019-09-30 20:54:42 +08:00
sirius
14ed79972b
check if video exist when render
2019-09-30 20:52:25 +08:00
sirius
1375fbb95d
add a button to render whole demo
2019-09-30 20:52:24 +08:00
fokkonaut
07089be2e0
Restart required message when changing Show console
2019-07-19 01:53:27 +02:00
bors[bot]
a2f44299e0
Merge #1678
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1678: Handle colors in console r=def- a=Learath2
DEPENDS: #1654
A better way to fix #1581 possibly deprecates #1597
Co-authored-by: Learath <learath2@gmail.com>
2019-04-30 19:39:56 +00:00
Learath
66c89eafb2
Allow binding with modifiers in settings
2019-04-28 20:22:19 +03:00
Learath
15058330fa
Don't inherit from vector, more cleanup
2019-04-27 00:47:34 +03:00
def
c0d3f5fa57
Actually disconnect dummy after confirmation ( fixes #1555 )
2019-03-30 16:59:25 +01:00
def
bf576723a3
Add KoG tab in server browser
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- As requested by qshar and KoG players
- Similar to DDNet tab
- Info fetched from servers-kog entry from https://info.ddnet.tw/info
- Also supports countries and types
- Doesn't inform whether map has been finished
- Generalized the code a bit but it's still ugly
- Depends on #1533 , also shows KoG servers as official/verified
2019-03-24 23:15:40 +01:00
def
22f278fdb8
Demo browser: Make Fetch Info a checkbot instead
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And persist the result. Helps with the workflow described by Shyzo on
Discord:
> I mean after i press ctrl-f or fetch info. then i want to sort by marker (from ... to 0) and just delete every demo without a marker. either in a whole (not possible i think) or just one by one. but I think after deleting one demo the order of demos change again
> so i have to fetch info again, delete one. fetch info again. delete one
> and so on
2019-03-19 18:28:10 +01:00
def
f9d9fee314
Demo browser: Show markers ( fixes #329 )
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- Fetch Headers button
- Display Markers & Length columns
- Display footer info
- Don't rescan directory when not required
- Clean up code a bit
2019-01-09 08:25:03 +01:00
heinrich5991
9ff8b6e2df
Factor out clear button from four different places
2018-09-20 07:43:05 +02:00
Learath2
8cfebaa0b2
Fix #1031
2018-02-13 03:45:43 +01:00
Redix
4c8c546c35
Improved ghost start accuracy
2017-09-28 16:01:59 +02:00
Redix
5b3e9e4bbf
Improved ghost file management
2017-09-28 16:01:58 +02:00
Redix
5cc0d16029
Reworked the race recorder
2017-09-28 16:01:57 +02:00
Redix
4f57b33524
Use static array for active ghosts
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Improve ghost file handling
2017-09-28 16:01:56 +02:00
Redix
affa3faeec
Only use integers for ghost and race demo handling
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Ghosts still use floats internally
2017-08-31 03:22:08 +02:00
def
d50b39c530
Fix controls rectangle overlapping topbar and being clickable outside of scope
2017-07-22 17:35:30 +02:00
heinrich5991
e3f2316106
Revert "Revert "Refactor dummy input and demo filtering""
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This reverts commit 187560c8c0
.
2017-02-28 10:08:14 +01:00
Dennis Felsing
187560c8c0
Revert "Refactor dummy input and demo filtering"
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This reverts commit 8375f4888e
.
2017-02-28 08:15:35 +01:00
heinrich5991
8375f4888e
Refactor dummy input and demo filtering
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Remove references to src/game/ from src/engine/
2017-02-23 14:13:14 +01:00
def
d2f5714042
Sort file names case-insensitively
2016-05-15 00:06:32 +02:00
def
c325b08087
Add inp_mouseold for warped mouse input
2016-05-07 15:59:13 +02:00
def
1b668047c8
Clean up auto reconnect and make it independent of rendering
2016-05-04 18:23:00 +02:00
def
bad26a3a8a
Pressing shift makes slider move slower ( fixes #455 )
2016-05-03 15:11:52 +02:00