Commit graph

271 commits

Author SHA1 Message Date
Jupeyy 55f77b3426 update workspace with better rust defaults 2022-11-13 16:52:11 +01:00
Jupeyy 9047d4d9f3 Add vscode workspace 2022-11-05 23:36:52 +01:00
Edgar b67dcdc1e2 add vim syntax files for config files 2022-11-04 16:54:05 +01:00
Rafael Fontenelle cd14660307 Fix misspellings 2022-10-25 13:51:56 -03:00
BannZay fb3a575d33 Handle case with no config directory present in AppData 2022-10-12 10:52:33 +01:00
BannZay cfe7880d70 add quotes around pathes so white spaces in the path wont break the script 2022-10-12 10:51:34 +01:00
def c479230d71 Use new ddnet.org domain 2022-08-30 10:09:06 +02:00
Dennis Felsing 06a971bcd1 Fix rest of pylint manually 2022-07-27 09:37:25 +02:00
def 7379a64004 [WIP] Require Python 3.6 (f-strings) and fix pylints
So far only done scripts directory, will do the rest if this is
considered good
2022-07-27 09:37:24 +02:00
Dennis Felsing 50e9e4c8c4 Use XDG_DATA_HOME 2022-04-25 09:50:46 +02:00
def 790c1cc0aa Switch new players to DDNet config dir, support Teeworlds as fallback
This way new players will get DDNet directory, old ones can switch
directory if they want, or keep using the old one.

If we ever enforce a switch in a future version, this will make it
easier since older DDNet versions will also support the DDNet directory
already.
2022-04-25 09:50:45 +02:00
Jupeyy bb1ed45c3d Emscripten support 2022-03-25 12:42:18 +01:00
Dennis Felsing c79320ed71 Improve macos performance
by declaring all threads as QoS class interactive
2022-01-23 18:23:09 +01:00
bors[bot] a5783e4493
Merge #4529 #4530
4529: Extend DDNet-Server-Launcher, support DDNet-Server from client in dmg (fixes #4441) r=heinrich5991 a=def-

![Screenshot 2021-12-25 at 19 32 08](https://user-images.githubusercontent.com/2335377/147391455-210d90bc-df40-467c-a1dd-4bf49d050c05.png)
The old version would just open the file opener immediately which was quite confusing for new users.

Also removed sqlite3 for mac and mysql entirely since they are not needed.
## Checklist

- [x] Tested the change ingame
- [x] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


4530: Create custom look for DMG using dmgbuild (fixes #4442) r=heinrich5991 a=def-

This removes cross-building DMG support since dmgbuild requires hdiutil, which is macOS only. Thoughts?

Nice background image by Ravie:
<img width="752" alt="Screenshot 2021-12-27 at 00 29 43" src="https://user-images.githubusercontent.com/2335377/147422479-fb278e53-5017-4176-81e8-7cb2e6c83da4.png">


Co-authored-by: def <dennis@felsin9.de>
2022-01-05 21:26:05 +00:00
bors[bot] b195c75d33
Merge #4528 #4535 #4538
4528: Try to fix SDL2 assertion failure (fixes #4434) r=heinrich5991 a=def-

I can't really reproduce it:

Assertion failure at SDL_GetWindowFlags_REAL (/home/deen/isos/ddnet/debian6/root/mac64/SDL2-2.0.16/src/video/SDL_video.c:1905), triggered 1 time:
'window && window->magic == &_this->window_magic'

<!-- What is the motivation for the changes of this pull request -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


4535: Explicitly disable notch area for fullscreen on macOS (fixes #4533) r=heinrich5991 a=def-

See https://developer.apple.com/documentation/bundleresources/information_property_list/nsprefersdisplaysafeareacompatibilitymode?language=objc

<!-- What is the motivation for the changes of this pull request -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


4538: Add new icons by Ravie r=heinrich5991 a=def-

<img width="752" alt="Screenshot 2021-12-27 at 23 25 59" src="https://user-images.githubusercontent.com/2335377/147511038-9c073c25-8684-4104-96a5-dc1d7ff3e904.png">

## Checklist

- [x] Tested the change ingame
- [x] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: def <dennis@felsin9.de>
2021-12-27 23:22:48 +00:00
def f9d9c0293e Add new icons by Ravie 2021-12-27 23:42:18 +01:00
def 30025ae992 Explicitly disable notch area for fullscreen on macOS (fixes #4533)
See https://developer.apple.com/documentation/bundleresources/information_property_list/nsprefersdisplaysafeareacompatibilitymode?language=objc
2021-12-27 13:01:53 +01:00
def ccaca2c0f7 Add dmg background image by Ravie 2021-12-27 01:01:20 +01:00
def fec20679f1 Create custom look for DMG using dmgbuild
(nice background image still missing)
2021-12-26 00:24:55 +01:00
def 8c9e7c1231 Version 15.4 2021-03-25 07:58:27 +01:00
def 85aff4362a Version 15.3.2 2021-02-20 23:15:26 +01:00
def 2efbd53cbc Version 15.3.1 2021-02-20 22:39:53 +01:00
def 2a87814d84 Version 15.3 2021-02-11 10:45:20 +01:00
def 78870a5fcd Version 15.2.5 2020-12-29 14:30:00 +01:00
def b05674c48d Update ddnet.appdata.xml 2020-12-16 13:28:20 +01:00
def 0278200da8 Version 15.2.3 2020-11-19 16:17:01 +01:00
def f8b07f705e Version 15.2.2 2020-11-17 18:34:42 +01:00
def ed9a902bab Tag 15.2 version in ddnet.appdata.xml 2020-11-17 13:27:23 +01:00
def 28250897d3 Version 15.1.3 2020-10-15 18:59:17 +02:00
def fedb031250 Version 15.1.2 2020-10-12 15:13:22 +02:00
def 284c287c99 Version 15.1.1 2020-10-11 10:14:21 +02:00
def ef9c85c343 Update 15.1 release date 2020-10-11 00:00:40 +02:00
def 507f7f6085 Version 15.1 2020-10-11 00:00:33 +02:00
def 91d2f89b54 Version 15.0.5 2020-09-23 08:14:28 +02:00
def f92a4753c3 Version 15.0.4 2020-09-20 01:51:55 +02:00
def 848c8c992c Version 15.0.3 2020-09-18 07:57:54 +02:00
def 3983bfeeef Version 15.0.2 2020-09-17 23:12:33 +02:00
def 2221881f79 Version 15.0.1 2020-09-17 21:06:55 +02:00
def 7dd611a2d0 Version 15.0 2020-09-17 16:11:44 +02:00
def 7abe20175a Version 14.7.1, fix Mac build 2020-09-08 07:48:25 +02:00
def 9ef407fa13 Version 14.7 2020-09-07 18:04:46 +02:00
def 4c74efd93f Version 14.6.2 2020-09-05 19:25:15 +02:00
def 2e29005549 Version 14.6.1 2020-09-04 18:23:43 +02:00
def 38e583f2f0 Version 14.5.1 2020-08-26 20:04:25 +02:00
def 1a20f9a6ae Fix release date 2020-08-26 11:49:47 +02:00
def 18103935d5 Version 14.5 2020-08-25 18:21:22 +02:00
def 6718d06de3 Version 14.4.1 2020-08-23 08:02:24 +02:00
def c186f3c459 Fix release date 2020-08-20 21:50:45 +02:00
def 03ae471060 Version 14.4 2020-08-19 13:28:23 +02:00
def 4611c8f101 Fix date in ddnet.appdata.xml 2020-08-18 11:01:40 +02:00