Commit graph

207 commits

Author SHA1 Message Date
Learath Lea b1044647f9 Winapi MoveFile allows moving the client. 2015-03-14 18:49:18 +02:00
def f893ed6ec4 Fix and clean up autoupdater 2015-03-13 15:14:00 +01:00
eeeee 739a83a3ce fix missing size_t definition on mac 2015-03-05 23:47:17 -08:00
heinrich5991 fa0708b99d Make the secure random stuff platform-independent 2015-03-06 01:35:08 +01:00
Learath Lea 8d7251be4a Add shell_execute. 2015-02-23 20:24:48 +02:00
timgame 758c4b1c4d added 'NOINDEX' and 'OR' to automapper 2015-02-19 22:54:47 +01:00
eeeee 56c42c3c31 websockets support in server 2015-02-08 19:11:34 -08:00
def 27ac37a9f0 Oops 2015-01-19 22:14:49 +01:00
def b4f7321dd6 Revert "Add unicode support for console output on windows"
This reverts commit 92cdb15679.

Conflicts:
	src/base/system.c
2015-01-19 22:14:49 +01:00
eeeee 073a552b82 fix mac os build 2015-01-19 22:14:49 +01:00
def 55bfd2cf01 Always call freeaddrinfo 2014-12-28 01:40:15 +01:00
def 8b108a2311 Clean up gametype determination 2014-12-10 03:39:15 +01:00
BeaR 0b00f17627 Fix visual studio build (C89-compatibility) 2014-12-08 18:44:01 +01:00
def 9d488d7a28 No one cares about the TOS value but shouldn't hurt to set it 2014-12-07 14:19:03 +01:00
def 9e1ed24c53 Fuzzable server 2014-12-06 19:19:39 +01:00
def 771eb1a625 Disregard whitespaces in confusable name comparison 2014-11-26 02:05:40 +01:00
heinrich5991 1651c2ea35 Only use WriteConsoleW if the intended output is the console
Conflicts:
	src/base/system.c
2014-11-25 19:49:31 +01:00
heinrich5991 d2d4423655 Fix compilation on windows
const int wasn't detected as compile-time constant.
2014-11-25 19:49:19 +01:00
heinrich5991 92cdb15679 Add unicode support for console output on windows
Hints regarding the unicode support were taken from the libuv project, which
really helped.

Conflicts:
	src/base/system.c
2014-11-25 19:48:53 +01:00
def 434b757733 Exactly wrong way around 2014-11-24 17:15:05 +01:00
def 92e4a5c7f1 Add ASCII confusable detection in names 2014-11-24 17:09:01 +01:00
def a08ed87cc4 Initial work on confusable utf8 name detection 2014-11-24 16:22:00 +01:00
def 140173311e Uncached time_get by default 2014-11-18 18:21:30 +01:00
def 808f889c00 Improve server wakeup timing 2014-11-11 13:00:02 +01:00
BeaR 29b5b92827 Fix C89-compatibility compiler error 2014-11-10 14:09:42 +01:00
def 4e9b6ea336 Ugly fix for client (TODO: improve) 2014-11-10 00:17:31 +01:00
def aede6df2ca Cache get_time calls 2014-11-10 00:08:50 +01:00
def bc9d632103 Clean up whitespace detection a bit and add BRAILLE PATTERN BLANK (U+2800) 2014-11-08 20:14:12 +01:00
def a36358190b Mac OS X compilation 2014-09-11 21:38:23 +02:00
def 1c8ca264c7 Use semaphores instead of locks 2014-09-11 21:12:18 +02:00
def dcfe0a7295 Fix Visual Studio compile 2014-09-11 18:23:59 +02:00
def 49682f4a8d Threaded logger output 2014-09-09 23:02:05 +02:00
def 60f0ae8607 Case insensitive filenames on Windows (fixes #20) 2014-08-26 22:37:59 +02:00
def 3c4bf96b8c Recording with multiple clients working 2014-08-22 14:18:16 +02:00
def 7875c2ec36 Android support (by Pelya) 2014-06-16 13:29:18 +02:00
def 15ecbb71d1 fixed compiling using visual studio 2013 by renaming the round function 2014-04-22 23:46:55 +02:00
def 948197b598 Only wake up server once every second if noone is connected anyway 2014-01-15 16:52:22 +01:00
Patrick Rathje 5114570794 Hotfix for Refresh 2014-01-08 07:46:24 +01:00
def 3eaad43b6b Merge remote-tracking branch 'upstream-teeworlds/0.6' into DDRace
Conflicts:
	bam.lua
	data/languages/index.txt
	src/engine/server/server.cpp
	src/engine/shared/network_server.cpp
	src/game/client/components/chat.cpp
	src/game/client/components/menus_settings.cpp
	src/game/server/entities/character.cpp
	src/game/server/gamecontext.cpp
	src/game/version.h
2013-12-26 18:02:22 +01:00
def 33566a626c Try to fix memory leaks 2013-08-08 01:47:49 +02:00
def c42e9f1399 Add /points and /toppoints using points.cfg file 2013-07-21 04:52:23 +02:00
oy fd5fe8b6ae fixed a warning 2013-04-26 17:10:05 +02:00
BeaR 9b81779ae3 Using MemoryBarrier() for CPUs not supporting SSE2 2013-04-26 16:44:59 +02:00
BeaR 234a76f0b3 Fixing atomics 2013-04-26 16:44:48 +02:00
oy f0e09f50d9 improved chat msg spam protection 2013-04-01 20:30:58 +02:00
Magnus Auvinen 1711be955b fixed all the errors that the clang static analayzer found 2013-02-24 17:58:34 +01:00
Magnus Auvinen 98042012a6 cleaned up warnings that clang spits out. some bugs found with it.
Conflicts:

	src/game/server/gamemodes/ctf.cpp
	src/game/server/gamemodes/ctf.h
2013-02-24 17:54:29 +01:00
oy 0a0c131cdc fixed compiler error. Closes #982 2013-02-24 17:45:02 +01:00
oy 71907fbeb9 fixed semaphore behavior on windows. Closes #926. Closes #934. 2013-02-24 17:43:57 +01:00
oy 6c8e097bb2 fixed try_lock on windows 2013-02-24 17:42:20 +01:00
oy b7e5bb54ad fixed semaphore on macosx 2013-02-24 17:35:51 +01:00
oy 85271f2e7e increased recv buffer size on windows 2013-02-24 17:14:55 +01:00
GreYFoX cd4ba53bae Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace
Conflicts:
	bam.lua
	scripts/build.py
	scripts/make_release.py
	src/engine/server.h
	src/game/client/gameclient.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamecontext.h
	src/game/server/gamecontroller.cpp
	src/game/server/gamecontroller.h
	src/game/server/player.cpp
	src/game/version.h
2012-04-12 02:09:31 +02:00
oy 7d2df3a386 added some vector operators 2012-01-09 00:38:20 +01:00
GreYFoX c46f3e06e7 Merge branch 'master' of git://github.com/oy/teeworlds into DDRace 2012-01-04 20:10:07 +02:00
oy f4f425b230 fixed compiling with gcc on windows 2012-01-04 01:10:56 +01:00
oy 7328098f8d Merge pull request #912 from matricks/threadedflip
Threadedflip
2012-01-03 15:40:30 -08:00
Magnus Auvinen e59b24d8db fixed atomics and semaphore for windows. can't test it correctly however due to that I only have a virtual box machine 2012-01-01 15:56:28 +01:00
GreYFoX ee670118a5 Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
Conflicts:
	src/engine/console.h
	src/engine/server/server.cpp
	src/engine/server/server.h
	src/engine/shared/config.h
	src/engine/shared/console.cpp
	src/engine/shared/console.h
	src/engine/shared/network_server.cpp
@heinrich5991 todo
2012-01-01 00:11:56 +02:00
Magnus Auvinen 8ffe582615 ugly incomplete hack to put the rendering into another thread so we don't have to wait for the flip 2011-12-30 16:02:22 +01:00
oy b44ee3d975 reworked ban system 2011-12-29 23:36:53 +01:00
oy 4f0ee26fcf removed some unused code 2011-12-29 12:37:28 +01:00
GreYFoX 1446d0980b Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
* Version 1.098a
Conflicts:
	bam.lua
	src/game/client/gameclient.h
	src/game/mapitems.h
2011-12-05 11:32:01 +02:00
oy f12095fb51 fixed win64 building 2011-12-04 22:28:58 +01:00
oy 9221f3dda2 added missing close for a file search handle 2011-12-04 17:21:34 +01:00
oy c3a91f19b3 fixed debug message, c&p... 2011-12-04 17:12:44 +01:00
oy c057f96540 fixed error message for socket creation on windows 2011-12-04 17:09:30 +01:00
GreYFoX 116daa67d3 Merge branch 'master' of git://github.com/oy/teeworlds into DDRace 2011-09-13 01:01:25 +02:00
Ian Wilson 5dd2d189ad Fixes for compiling with Solaris kernel.
Fixed typo in CONF_PLATFORM_SOLARIS. Made sure that we don't try to use
the gcc endianness for Solaris. Included sys/filio.h for Solaris so that
FIONBIO is defined. Added linking flags -lsocket and -lnsl for Solaris
in bam.
2011-09-12 00:16:31 +02:00
GreYFoX 7e24be5d83 Version 1.091a 2011-08-31 12:10:15 +02:00
GreYFoX de4a95c5d2 Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611 2011-08-20 06:50:06 +02:00
oy b1e7797b19 fixed compiling with mingw 2011-08-19 00:12:30 +02:00
GreYFoX 5b27758650 Removed level stuff
Removed client ID stuff
Removed console stuff
Resolved merge conflicts
Upgraded Banmaster
Cleaned up
2011-08-13 02:11:06 +02:00
GreYFoX 35d16bd58c Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611
Conflicts:
	src/engine/console.h
	src/engine/server.h
	src/engine/server/server.cpp
	src/engine/shared/config_variables.h
	src/engine/shared/console.cpp
	src/engine/shared/console.h
	src/engine/shared/network_server.cpp
	src/game/client/components/console.cpp
	src/game/client/components/console.h
	src/game/client/components/menus_browser.cpp
	src/game/client/gameclient.cpp
	src/game/editor/editor.cpp
	src/game/editor/editor.h
	src/game/editor/io.cpp
	src/game/editor/layer_tiles.cpp
	src/game/editor/popups.cpp
	src/game/gamecore.cpp
	src/game/mapitems.h
	src/game/server/entities/character.cpp
	src/game/server/entities/laser.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamecontroller.cpp
	src/game/server/gamecontroller.h
	src/game/server/gamemodes/ctf.cpp
	src/game/server/player.cpp
	src/game/variables.h
2011-08-13 02:01:40 +02:00
Shereef Marzouk c6fd4a2cc5 General whitespace and tab cleanup 2011-08-11 10:59:14 +02:00
oy a0a62bcd70 fixed econ feature and tcp 2011-07-30 13:40:01 +02:00
oy 83d8422c4c added "fixed tcp and added ipv6 tcp support" by SushiTee 2011-07-06 18:20:46 +02:00
fisted ca7c82f649 Fixed FreeBSD build 2011-06-29 23:07:30 +02:00
oy 601509fe8a fixed compiler error on older windows sdk's. Closes #627 2011-06-18 17:27:14 +02:00
oy e1ef01f656 made tab completion for names in chat start with the ones that match on the beginning 2011-06-09 23:28:20 +02:00
oy 69cb197f59 fixed compiling on mac os x 2011-06-09 22:50:42 +02:00
Felix Geyer 3d7bdaee8f Use gcc endianness definitions when available.
detect.h has manual litte/big endian definitions for some architectures
but many are missing.
Instead of adding more manual definitions it's better to use the
definitions of gcc when available.
2011-06-09 22:11:37 +02:00
Felix Geyer ee50ab5bea Fix build on GNU/kFreeBSD.
On GNU/kFreeBSD only "__FreeBSD_kernel__" is defined
but not "__FreeBSD__".
2011-06-09 22:11:34 +02:00
Felix Geyer 40330fd7c5 Fix build on GNU Hurd.
Add missing platform definitions.
2011-06-09 22:11:29 +02:00
GreYFoX bee10fda8f Merge branch 'master' of git://github.com/oy/teeworlds
Conflicts:
	src/game/server/gamecontext.cpp
2011-06-02 19:13:40 +02:00
oy 7df537fd68 fixed last commit 2011-06-02 17:38:36 +02:00
Choupom 101d9de3c3 added aspect ratio in display modes list in settings 2011-06-02 17:36:17 +02:00
GreYFoX cc63cf2553 Merge branch 'master' of git://github.com/oy/teeworlds
Conflicts:
	src/engine/external/pnglite/pnglite.c
	src/engine/external/pnglite/pnglite.h
	src/engine/shared/config_variables.h
	src/game/client/components/menus_browser.cpp
	src/game/server/entities/character.cpp
	src/game/server/entities/laser.cpp
	src/game/server/gamecontext.cpp
	src/game/server/player.cpp
	src/game/version.h
2011-05-09 18:36:13 +02:00
oy 5fbf6d0bfd fixed compiler warnings. Closes #679 2011-05-05 01:43:27 +02:00
heinrich5991 0ea5641df4 adding thread_detach to system.h and system.c 2011-05-01 15:48:09 +02:00
heinrich5991 e50e103529 made net_addr_str give a string without port if it is = 0 2011-04-22 19:52:27 +02:00
GreYFoX 0df6d0541f Merge branch 'master' of git://github.com/oy/teeworlds into HEAD
Conflicts:
	bam.lua
	src/engine/console.h
	src/engine/server.h
	src/engine/server/server.cpp
	src/engine/shared/config.h
	src/engine/shared/config_variables.h
	src/engine/shared/console.cpp
	src/engine/shared/console.h
	src/game/client/components/binds.cpp
	src/game/client/components/chat.h
	src/game/client/components/console.cpp
	src/game/client/components/console.h
	src/game/client/components/controls.cpp
	src/game/client/components/emoticon.h
	src/game/client/components/maplayers.cpp
	src/game/client/components/menus.h
	src/game/client/components/scoreboard.h
	src/game/client/components/spectator.h
	src/game/client/components/voting.h
	src/game/client/gameclient.cpp
	src/game/client/gameclient.h
	src/game/client/render.h
	src/game/collision.cpp
	src/game/editor/ed_layer_tiles.cpp
	src/game/gamecore.cpp
	src/game/gamecore.h
	src/game/layers.cpp
	src/game/layers.h
	src/game/mapitems.h
	src/game/server/entities/character.cpp
	src/game/server/entities/laser.cpp
	src/game/server/entities/laser.h
	src/game/server/entities/pickup.cpp
	src/game/server/entities/pickup.h
	src/game/server/entities/projectile.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamecontroller.cpp
	src/game/server/gamecontroller.h
	src/game/server/gameworld.cpp
	src/game/server/gameworld.h
	src/game/server/player.cpp
	src/game/variables.h
2011-04-14 01:27:49 +02:00
oy 06115dd49d added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
oy e6f0318bdf added "fixed some header guards and added a script to fix them all!" by Choupom 2011-04-13 20:22:10 +02:00
GreYFoX f7f6058a92 Merged Oy, Cleaned up, removed some useless features and code parts
Added Icon by landil
alot more...
2011-04-09 22:32:17 +02:00
Sworddragon 0efa2634f7 Fixed some compiler warnings 2011-04-03 22:35:11 +02:00
oy 59d56cd332 finished IPv6 support (master servers aren't compatible with 0.5 and older). Closes #233 2011-03-30 12:08:33 +02:00
oy 9d930e15f8 fixed some compiler warnings 2011-03-28 22:08:52 +02:00
oy 34a9ca20a7 added ipv6 support from the old lua branch 2011-03-28 20:11:28 +02:00
oy 4d5443affa added demo loading speed enhancement by MAP94. Closes #555 2011-03-27 16:42:47 +02:00