Commit graph

11 commits

Author SHA1 Message Date
12pm ff48221797 Validate game layer hookthrough shortcut
Fixes #1556
2019-04-02 22:55:12 +02:00
12pm 0abbba4c5d Add non-destructive brush drawing
New brush draw mode that doesn't override existing tiles. Empty brush still acts as an eraser. Button and ctrl+d shortcut to toggle it.
2019-03-26 19:19:25 +01:00
12pm dff702bd2c Don't rotate static game tiles and fix switch rotation
Should be handy for mapping.
Can be disabled by activating unused tiles (don't think it's worth a separate toggle and if you want to do it, you're doing something unusal)
2019-03-23 01:11:32 +01:00
Ryozuki 62dbda204e fix entities clear and remove tele-activator from gametile as it doesn't make sense. 2018-11-04 15:50:56 +01:00
Ryozuki 674d3f00e0 add support for blue teleport gun 2018-11-03 10:26:20 +01:00
Ryozuki ddf2e6af36 add tele-activator to the switch layer 2018-11-03 10:26:19 +01:00
Ryozuki c831b5e0c1 change tele-blocker to tele-activator 2018-11-03 10:26:18 +01:00
Ryozuki 50c84a60f7 add teleport gun/grenade/laser 2018-07-15 10:21:59 +02:00
def 2bd6316ce7 Add code for fixing old maps by removing unused tiles 2017-06-11 19:53:55 +02:00
Tim Schumacher 0a972185dc prevent placing unused entity tiles in game layer 2016-04-30 11:02:00 +02:00
Tim Schumacher d69133c877 prevent placing unused tiles in the editor 2016-04-29 19:23:34 +02:00