def
7781c8826e
Forbid some more whitespace and whitespace-like characters
...
Made sure everything from
https://en.wikipedia.org/wiki/Whitespace_character#Unicode is included
2020-08-26 16:43:47 +02:00
heinrich5991
3c6f05887f
Add SteamAPI + stub
2020-08-25 13:03:20 +02:00
yeojingkang
de6ea67663
Update math.h
2020-08-20 05:02:33 +08:00
yeojingkang
6e9c370eca
Added constexpr to math functions
2020-08-20 04:47:09 +08:00
def
539c20a200
Add support for PLATFORM_SUFFIX define
...
So that we can set it like this:
CXXFLAGS='-DPLATFORM_SUFFIX="steam"' CPPFLAGS='-DPLATFORM_SUFFIX="steam"' make
2020-08-19 13:41:06 +02:00
def
467778fc56
Satisfy old C standard
...
system.c:2325:2: error: ‘for’ loop initial declarations are only allowed in C99 or C11 mode
for(int cursor = 0, pos = 0; pos <= truncation_len && cursor < dst_size && size != cursor; cursor = str_utf8_forward(src, cursor), pos++)
2020-08-10 18:11:51 +02:00
Zwelf
81e5bb924c
Move sync_barrier to only used place
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to remove `#include <windows.h>` from header file preventing compiling on windows
2020-08-09 18:17:42 +02:00
def
e2fde4d730
Fix utf8 handling in str_truncate ( fixes #2533 )
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and rename to str_utf8_truncate since it's only used for utf8 strings
2020-08-02 18:32:42 +02:00
def
f4344dc420
Use (u)int64 from system.h instead of (u)int64_t from cstdint
...
src/game/client/prediction/gameworld.h:62:90: error: ‘int64_t’ has not been declared
62 | void CreateExplosion(vec2 Pos, int Owner, int Weapon, bool NoDamage, int ActivatedTeam, int64_t Mask);
| ^~~~~~~
2020-07-09 13:55:28 +02:00
3edcxzaq1
f30fe2b4b5
fix indentation
2020-06-29 23:07:57 +02:00
3edcxzaq1
1be3b7ead5
Suppress open_link output
2020-06-29 21:34:07 +02:00
heinrich5991
741c3a705e
Revert "Fix str_format on mingw"
...
This reverts commit a9f6d3716c
.
2020-06-29 13:48:51 +02:00
def
a9f6d3716c
Fix str_format on mingw
...
src/game/server/ddracecommands.cpp:743:39: warning: unknown conversion type character ‘l’ in format [-Wformat=]
743 | str_format(aBuf, sizeof(aBuf), "%s-%lld-%s.save", pSelf->Server()->GetMapName(), time_get(), pSelf->Server()->GetAuthName(pResult->m_ClientID));
See https://sourceforge.net/p/mingw-w64/wiki2/gnu%20printf/
2020-06-22 14:47:40 +02:00
def
70b8bf9497
Open links in background ( fixes #2292 )
...
Only tested on Linux
2020-06-20 14:59:36 +02:00
bors[bot]
4edac3143a
Merge #2281
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2281: Add Learn button which opens the ddnet wiki in the browser. r=heinrich5991 a=edg-l
![image](https://user-images.githubusercontent.com/15859336/85147350-05f00d00-b24f-11ea-8b6c-f79dbf605747.png )
## **I didn't test it on windows or mac.**
Co-authored-by: Edgar <git@edgarluque.com>
2020-06-20 12:00:45 +00:00
Edgar
07f0239e01
Add Learn button which opens the ddnet wiki in the browser.
2020-06-20 13:56:02 +02:00
Learath
75e96aa5d3
Get rid of more magic constants, adapt to 0.7
2020-06-19 21:48:48 +03:00
Learath
d200ef0bb0
Remove ugly hack
2020-06-19 21:42:19 +03:00
Learath
9e2434c65d
Better skin colors. Better game message translation
2020-06-19 20:28:55 +03:00
def
a951845083
Surprise: void x(); accepts any parameter in C!
...
Prevents accidentally passing parameters that would then be ignored.
C++ is more reasonable, so nothing to do there.
2020-04-12 20:06:38 +02:00
def
4c00e4533c
Fix type of os_is_winxp_or_lower function ( fixes #2135 )
2020-04-12 10:23:08 +02:00
Learath
ce8987cd43
Missing include
2020-02-27 16:56:40 +03:00
Learath
f679fbfbc5
Allow editing multiple tile layer props
2020-02-27 16:53:12 +03:00
def
598ec52892
Fix GCC 9.2.0 compilation
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src/game/server/ddracechat.cpp:623:39: error: invalid conversion from ‘const char*’ to ‘char*’ [-fpermissive]
2020-02-05 08:22:04 +01:00
heinrich5991
8c4569991d
Fix indentation and formatting of str_clean_whitespaces
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(cherry picked from commit b9c4086382
)
2020-01-19 22:38:08 +01:00
KillaBilla
75d076b3bc
changed str_clean_whitespace implementation to pkoerner's one
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(cherry picked from commit a9cc1e8de2
)
2020-01-19 22:37:57 +01:00
KillaBilla
ba1abac52f
remove leading and trailing space from server name and forbit the use of multiple spaces
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(cherry picked from commit a9cc1e8de2
)
2020-01-19 22:28:19 +01:00
Dennis Felsing
ba3b436139
Fix Websockets warning
2019-12-30 10:12:16 +01:00
Dennis Felsing
a27358806c
Revert "Support shotgun_speed 0"
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This reverts commit 9d39ca888f
.
2019-12-09 14:59:10 +01:00
bors[bot]
c31f6303cf
Merge #1977
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1977: Support shotgun_speed 0 r=Learath2 a=def-
for mapping stationary bullets
As requested by Im 'corneum.
Co-authored-by: def <dennis@felsin9.de>
2019-12-04 16:48:06 +00:00
Dennis Felsing
37ef24225e
Clean up color handling a bit
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- SetAlpha should be called WithAlpha and only works for RGBA
- Fix type correctness of color_scale and introduce color_invert
- Nicer hook coll color handling in RenderPlayer
- Use CRTP to have type safe WithAlpha, otherwise this would compile:
ColorHSLA = WithAlpha(ColorRGBA(1.0f, 1.0f, 1.0f));
2019-12-03 11:32:55 +01:00
def
9d39ca888f
Support shotgun_speed 0
...
for mapping stationary bullets
2019-11-27 18:29:39 +01:00
Learath
37d9e4fa26
Add a saner way to select angles. Close #1916
2019-09-20 23:57:35 +03:00
heinrich5991
c8198cc853
Annotate str_timestamp_format
with format arguments
2019-07-14 15:42:16 +02:00
Learath2
1993989067
Fix toggle not working with colors
2019-07-02 14:54:06 +02:00
heinrich5991
b90dd43118
Fix -Wdeprecated-copy from GCC9
2019-06-26 11:53:39 +02:00
Learath
db5c17ce71
Avoid implementation-defined behaviour
2019-05-15 18:11:22 +02:00
def
e1c9033300
Render news without STL functions ( fixes #1693 )
2019-05-09 21:54:56 +02:00
Learath
b86c457c91
Remember whether a color is lit or not
2019-05-01 23:35:29 +03:00
Learath
5d0a1c8d0a
Unlighten colors when sending to server
2019-05-01 22:49:52 +03:00
Learath
05b3df0afa
Add the default constructors
2019-04-27 02:07:11 +03:00
Learath
979d58f830
Use colors in CTextRender
2019-04-27 01:34:20 +03:00
Learath
15058330fa
Don't inherit from vector, more cleanup
2019-04-27 00:47:34 +03:00
Learath
be26789872
Remove unused function
2019-04-26 22:57:40 +03:00
Learath
93d14a1eca
Inconvenience for windows
2019-04-26 22:36:49 +03:00
Learath
1b668916f2
Fix the test, fix small bug
2019-04-26 21:01:41 +03:00
Learath
69d78c21b4
Lighten tee colors
2019-04-26 16:38:16 +03:00
Learath
54afd2c5af
No iostream
2019-04-26 15:09:12 +03:00
Learath
65a17599e1
Add ColorHSVA, phase out more vec3's
2019-04-26 15:06:32 +03:00
Learath
987b9f69de
Only lighten if too dark
2019-04-25 23:29:31 +03:00