Commit graph

155 commits

Author SHA1 Message Date
eeeee 739a83a3ce fix missing size_t definition on mac 2015-03-05 23:47:17 -08:00
heinrich5991 fa0708b99d Make the secure random stuff platform-independent 2015-03-06 01:35:08 +01:00
Learath Lea 8d7251be4a Add shell_execute. 2015-02-23 20:24:48 +02:00
timgame 758c4b1c4d added 'NOINDEX' and 'OR' to automapper 2015-02-19 22:54:47 +01:00
eeeee 56c42c3c31 websockets support in server 2015-02-08 19:11:34 -08:00
def 27ac37a9f0 Oops 2015-01-19 22:14:49 +01:00
def b4f7321dd6 Revert "Add unicode support for console output on windows"
This reverts commit 92cdb15679.

Conflicts:
	src/base/system.c
2015-01-19 22:14:49 +01:00
eeeee 073a552b82 fix mac os build 2015-01-19 22:14:49 +01:00
def 55bfd2cf01 Always call freeaddrinfo 2014-12-28 01:40:15 +01:00
def 8b108a2311 Clean up gametype determination 2014-12-10 03:39:15 +01:00
BeaR 0b00f17627 Fix visual studio build (C89-compatibility) 2014-12-08 18:44:01 +01:00
def 9d488d7a28 No one cares about the TOS value but shouldn't hurt to set it 2014-12-07 14:19:03 +01:00
def 9e1ed24c53 Fuzzable server 2014-12-06 19:19:39 +01:00
def 771eb1a625 Disregard whitespaces in confusable name comparison 2014-11-26 02:05:40 +01:00
heinrich5991 1651c2ea35 Only use WriteConsoleW if the intended output is the console
Conflicts:
	src/base/system.c
2014-11-25 19:49:31 +01:00
heinrich5991 d2d4423655 Fix compilation on windows
const int wasn't detected as compile-time constant.
2014-11-25 19:49:19 +01:00
heinrich5991 92cdb15679 Add unicode support for console output on windows
Hints regarding the unicode support were taken from the libuv project, which
really helped.

Conflicts:
	src/base/system.c
2014-11-25 19:48:53 +01:00
def 434b757733 Exactly wrong way around 2014-11-24 17:15:05 +01:00
def 92e4a5c7f1 Add ASCII confusable detection in names 2014-11-24 17:09:01 +01:00
def a08ed87cc4 Initial work on confusable utf8 name detection 2014-11-24 16:22:00 +01:00
def 140173311e Uncached time_get by default 2014-11-18 18:21:30 +01:00
def 808f889c00 Improve server wakeup timing 2014-11-11 13:00:02 +01:00
BeaR 29b5b92827 Fix C89-compatibility compiler error 2014-11-10 14:09:42 +01:00
def 4e9b6ea336 Ugly fix for client (TODO: improve) 2014-11-10 00:17:31 +01:00
def aede6df2ca Cache get_time calls 2014-11-10 00:08:50 +01:00
def bc9d632103 Clean up whitespace detection a bit and add BRAILLE PATTERN BLANK (U+2800) 2014-11-08 20:14:12 +01:00
def a36358190b Mac OS X compilation 2014-09-11 21:38:23 +02:00
def 1c8ca264c7 Use semaphores instead of locks 2014-09-11 21:12:18 +02:00
def dcfe0a7295 Fix Visual Studio compile 2014-09-11 18:23:59 +02:00
def 49682f4a8d Threaded logger output 2014-09-09 23:02:05 +02:00
def 60f0ae8607 Case insensitive filenames on Windows (fixes #20) 2014-08-26 22:37:59 +02:00
def 3c4bf96b8c Recording with multiple clients working 2014-08-22 14:18:16 +02:00
def 7875c2ec36 Android support (by Pelya) 2014-06-16 13:29:18 +02:00
def 15ecbb71d1 fixed compiling using visual studio 2013 by renaming the round function 2014-04-22 23:46:55 +02:00
def 948197b598 Only wake up server once every second if noone is connected anyway 2014-01-15 16:52:22 +01:00
Patrick Rathje 5114570794 Hotfix for Refresh 2014-01-08 07:46:24 +01:00
def 3eaad43b6b Merge remote-tracking branch 'upstream-teeworlds/0.6' into DDRace
Conflicts:
	bam.lua
	data/languages/index.txt
	src/engine/server/server.cpp
	src/engine/shared/network_server.cpp
	src/game/client/components/chat.cpp
	src/game/client/components/menus_settings.cpp
	src/game/server/entities/character.cpp
	src/game/server/gamecontext.cpp
	src/game/version.h
2013-12-26 18:02:22 +01:00
def 33566a626c Try to fix memory leaks 2013-08-08 01:47:49 +02:00
def c42e9f1399 Add /points and /toppoints using points.cfg file 2013-07-21 04:52:23 +02:00
oy fd5fe8b6ae fixed a warning 2013-04-26 17:10:05 +02:00
BeaR 9b81779ae3 Using MemoryBarrier() for CPUs not supporting SSE2 2013-04-26 16:44:59 +02:00
BeaR 234a76f0b3 Fixing atomics 2013-04-26 16:44:48 +02:00
oy f0e09f50d9 improved chat msg spam protection 2013-04-01 20:30:58 +02:00
Magnus Auvinen 1711be955b fixed all the errors that the clang static analayzer found 2013-02-24 17:58:34 +01:00
Magnus Auvinen 98042012a6 cleaned up warnings that clang spits out. some bugs found with it.
Conflicts:

	src/game/server/gamemodes/ctf.cpp
	src/game/server/gamemodes/ctf.h
2013-02-24 17:54:29 +01:00
oy 0a0c131cdc fixed compiler error. Closes #982 2013-02-24 17:45:02 +01:00
oy 71907fbeb9 fixed semaphore behavior on windows. Closes #926. Closes #934. 2013-02-24 17:43:57 +01:00
oy 6c8e097bb2 fixed try_lock on windows 2013-02-24 17:42:20 +01:00
oy b7e5bb54ad fixed semaphore on macosx 2013-02-24 17:35:51 +01:00
oy 85271f2e7e increased recv buffer size on windows 2013-02-24 17:14:55 +01:00