3448: Same default map as in autoexec_server.cfg r=Jupeyy a=def-
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3449: Fix x of y servers r=Jupeyy a=def-
as reported by louis
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Co-authored-by: def <dennis@felsin9.de>
3458: Respect possible particle size increase, of worst case rotation r=def- a=Jupeyy
Particle's achsis aligned bounding box can increase in size if the particle is rotating.
Even if the particle images are all "pretty" round and so it wouldn't matter for default particles,
its not correct and with a custom image it could break.
following #3441
Basically this:
![image](https://user-images.githubusercontent.com/6654924/103292756-be60ef80-49ee-11eb-8518-dd120d19ca17.png)
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Co-authored-by: Jupeyy <jupjopjap@gmail.com>
3457: Don't render fully transparent quads r=def- a=Jupeyy
@def- i mean u could test the fps diff, its quite huge
and if u really only have 50fps, others will only have 30fps xd
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Co-authored-by: Jupeyy <jupjopjap@gmail.com>
3451: Add New Year season theme by mind and use for 2 days r=Learath2 a=def-
Map reduces my FPS from 60 to 53, mind can't optimize it further.
I'd release this as 15.2.5 in 1-2 days ideally with no other new changes in.
![screenshot_2020-12-28_14-51-48](https://user-images.githubusercontent.com/2335377/103228624-83e54d00-4931-11eb-96fd-c408a353cda0.png)
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## Checklist
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Co-authored-by: def <dennis@felsin9.de>
3455: Readd round start tick to the calculation r=def- a=Jupeyy
fixes#3454
@bretonium would you be so kind and test this quickly, if everything looks fine again? :D
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Co-authored-by: Jupeyy <jupjopjap@gmail.com>
3456: Fix quad shader r=def- a=Jupeyy
OGL 3.3 only
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Co-authored-by: Jupeyy <jupjopjap@gmail.com>
3384: Add w as default bind for dummy hammer r=heinrich5991 a=def-
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3437: Update .clang-tidy file to 11 r=heinrich5991 a=def-
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Co-authored-by: def <dennis@felsin9.de>
3434: Add F-DDrace entities r=heinrich5991 a=fokkonaut
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Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
3389: Alternative alternative fix for malloc of size 0 r=def- a=heinrich5991
Has a short diff to the original code before a4f13ed4a8.
Supersedes #3353. Thanks for the idea, @timakro.
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Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
3405: Keep veto right after joining dummy with lower ID (fixes#3404) r=heinrich5991 a=def-
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Co-authored-by: def <dennis@felsin9.de>
3417: Notify about vote when authed r=heinrich5991 a=def-
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3419: Only assign aOldName when we need it r=heinrich5991 a=def-
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3432: Fix localization of version/game type/ping in server details r=heinrich5991 a=def-
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Co-authored-by: def <dennis@felsin9.de>
3427: Remove hardcoded zoom level r=def- a=Jupeyy
E.g. on current tournament map its really annoying to not see the whole map at once to get a feeling for the map size
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Co-authored-by: Jupeyy <jupjopjap@gmail.com>
3430: Filter invalid kill messages r=def- a=Jupeyy
Fixes#3429
Also made it a bit safer by checking what the server sends
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Co-authored-by: Jupeyy <jupjopjap@gmail.com>
3425: Remove redundant check for pPlayer->m_IsReady r=Jupeyy a=def-
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Co-authored-by: def <dennis@felsin9.de>
3424: Fix dragger being shown (fixes#3414) r=Jupeyy a=def-
Still doesn't seem to work with different team and /showothers 1, but
maybe that has always been the case
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Co-authored-by: def <dennis@felsin9.de>
3410: Color picker r=def- a=Banana090
Kinda lost track of all the updates this PR contains, so... It's just huge.
For in-game changes it changes HUD settings tab and adds Color Picker UI feature with preview, editboxes on RMB and so on...
https://cdn.discordapp.com/attachments/295908390956433410/787843848810135582/unknown.png
(Github does not want to upload my image here...)
## Checklist
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Co-authored-by: Дядя Женя <spy090@yandex.ru>
Co-authored-by: def <dennis@felsin9.de>