Dennis Felsing
d60b0db632
Revert "Add mapbug "stoppers-passthrough@ddnet.tw""
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This reverts commit 25e86851d3
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2018-08-22 08:33:21 +02:00
heinrich5991
15bca525b5
Ignore CMake install files for any install package
2018-08-21 22:04:10 +02:00
heinrich5991
f7afd76292
(Re-?)add proper install target
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This puts binaries in `bin` and the data dir into `share/ddnet`.
2018-08-21 21:53:08 +02:00
bors[bot]
46bdc7af3e
Merge #1252
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1252: fix #1226 r=heinrich5991 a=fokkonaut
Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2018-08-21 17:29:31 +00:00
fokkonaut
7a4fa97ef0
fuck this no-space-convention
2018-08-21 18:29:25 +02:00
fokkonaut
533d4fe574
allow for non-vanilla aswell and fixed some stuff
2018-08-21 18:27:34 +02:00
Dennis Felsing
c3efb38d1d
HTTP options should be saved
2018-08-21 14:50:36 +02:00
Dennis Felsing
63c7105c86
Version 11.4
2018-08-21 09:10:56 +02:00
Dennis Felsing
6f75cff582
Merge pull request #1259 from heinrich5991/pr_ddnet_mapbugs_sha256
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Also use sha256 for the mapbugs stuff
2018-08-21 09:07:57 +02:00
Dennis Felsing
f8e1056ea4
Merge pull request #1258 from heinrich5991/pr_ddnet_stopper_fix
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Fix stoppers while retaining backward-compatibility
2018-08-21 09:06:22 +02:00
Dennis Felsing
e2eb4a66dc
Add Filter for connecting players ( fixes #1263 )
2018-08-21 09:03:48 +02:00
bors[bot]
36a243e395
Merge #1251
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1251: Selecting multiple quads r=def- a=Aerll
- shift+drag to select quads. Selection is additive
- left click on any empty space deselects all quads
- moving, resizing, rotating etc. works for every selected quad
- fixed resizing quads on grid and in properties. Vertices don't land on the same spot
Co-authored-by: Aerll <31746984+aerll@users.noreply.github.com>
2018-08-21 06:31:06 +00:00
bors[bot]
c4b9f8740f
Merge #1261
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1261: Fix crash with FillSelection r=def- a=Learath2
`CLayerTiles::BrushGrab` needs to know which kind of layer a tile/brush was picked from, in case of the Tilesets this information was missing because it used to be provided by the selected layer.
Reported by Silex and Im 'corneum on Discord.
Co-authored-by: Learath <learath2@gmail.com>
2018-08-21 06:14:16 +00:00
Learath
af267ffea2
Forgot to remove ASan
2018-08-19 20:09:10 +03:00
Learath
c5d69f9f63
Fix crash with FillSelection
2018-08-19 20:05:42 +03:00
heinrich5991
67d36b695d
Also use sha256 for the mapbugs stuff
2018-08-19 12:12:11 +02:00
def
311e89c79d
Fix votes
2018-08-16 21:42:10 +02:00
heinrich5991
25e86851d3
Add mapbug "stoppers-passthrough@ddnet.tw"
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This can be set for maps that rely on actually passing through stoppers.
2018-08-16 17:54:55 +02:00
heinrich5991
e2d3e353cf
Fix stoppers while retaining backward-compatibility
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Stopper behavior is only changed when the player would otherwise go
entirely through the stopper. Players can still enter a stopper as far
as the stopper can still affect them. One-way blockers have a bigger
range, and thus allow tees to enter furtherly.
A possible (manual) test map for this is test_stoppers.map, sha256sum
ed8be386e54a03d7bd7ed69fdd962c86f51f654427972d58d492c8905c8fbdb7, crc
48812a51.
2018-08-16 17:54:55 +02:00
bors[bot]
00d86444b5
Merge #1255
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1255: Remove the unused import of the deprecated imp module r=Learath2 a=heinrich5991
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2018-08-15 17:34:57 +00:00
bors[bot]
3f6031cab0
Merge #1256
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1256: Update bors.toml for CircleCI2 r=Learath2 a=heinrich5991
Status report names have changed.
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2018-08-15 17:17:24 +00:00
heinrich5991
4ee5c5a781
Rewrite stopper code a bit
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Remove the whole copy-and-paste mess.
A seemingly ineffective and apparently code block has been removed.
2018-08-15 17:47:07 +02:00
heinrich5991
55648a3157
Update bors.toml for CircleCI2
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Status report names have changed.
2018-08-15 17:41:09 +02:00
Learath
9ce45ddc6e
Ignore bors temp branches
2018-08-15 16:17:47 +03:00
Learath
3e493bf18e
Merge branch 'dd_pr_circle2'. Migrate to CircleCI 2.0
2018-08-15 15:55:52 +03:00
Learath
607b71860b
Install deps on the fly
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This reverts commit 36704d5dad
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2018-08-15 15:47:55 +03:00
heinrich5991
6fd9bc3d3e
Remove the unused import of the deprecated imp module
2018-08-15 14:43:56 +02:00
bors[bot]
db4aa52eac
Merge #1253
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1253: Fix a typo r=def- a=heinrich5991
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2018-08-13 19:39:58 +00:00
heinrich5991
2ad4c86632
Fix a typo
2018-08-13 21:35:49 +02:00
fokkonaut
53e4bd44b7
fix #1226
2018-08-13 20:54:01 +02:00
Aerll
520aa7dd0d
naming & eol
2018-08-13 16:46:53 +02:00
Aerll
f79bf5d03b
selecting multiple quads
2018-08-13 11:11:56 +02:00
bors[bot]
6e0e127ff6
Merge #1247
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1247: Optimize automapper a bit r=def- a=Aerll
Pretty simple yet super effective:
If index rule has any `Pos 0 0` for non-empty tile, then it is flagged to skip all the empty tiles. And vice versa.
In many cases it will significantly speed up the process, especially when using big automappers on huge maps.
Co-authored-by: Aerll <31746984+aerll@users.noreply.github.com>
2018-08-11 09:26:27 +00:00
Aerll
9951b2a187
optimize automapper a bit
2018-08-11 03:01:25 +02:00
Learath
36704d5dad
Try a prebuilt container
2018-08-10 19:10:15 +03:00
Learath
d19b73db77
Try migrate to CircleCI2. Fix #1229
2018-08-10 18:59:56 +03:00
bors[bot]
22ff46e204
Merge #1245
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1245: Fix automapper bug r=def- a=Aerll
There is some weird bug caused by my last changes, looks like automapper is working only fine for tiles without rotation.
![unknown](https://user-images.githubusercontent.com/31746984/43928232-73d9e8f4-9c30-11e8-802f-e4d239fdf8d4.png )
![unknown2](https://user-images.githubusercontent.com/31746984/43928244-793a25d4-9c30-11e8-9c37-e1fc5c3fd39b.png )
I'm not really sure why it doesn't work with -1, so I did some workaround.
Co-authored-by: Aerll <31746984+aerll@users.noreply.github.com>
2018-08-10 08:17:37 +00:00
Aerll
abc55396d0
fix flag test bug
2018-08-09 23:45:04 +02:00
Dennis Felsing
0b539df741
bw
2018-08-09 13:05:36 +02:00
Dennis Felsing
dda2b06672
Merge pull request #1235 from fokkonaut/master
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block worlds zoom + eye wheel
2018-08-09 13:04:07 +02:00
Dennis Felsing
285b6f1ca7
Merge pull request #1222 from heinrich5991/pr_ddnet_langscripts
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Move language scripts and make them callable from everywhere
2018-08-09 13:03:54 +02:00
Dennis Felsing
ba64e02811
Merge pull request #1244 from bojidar-bg/x-make-brush-colored-fixup
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Don't copy alpha when coloring the brush
2018-08-09 13:02:10 +02:00
Bojidar Marinov
80c829681e
Don't copy alpha when coloring the brush
2018-08-09 13:07:49 +03:00
Dennis Felsing
461a83871b
Version 11.3.1
2018-08-07 09:43:52 +02:00
Dennis Felsing
eb1b4a8b74
Add back Vanilla maps for compatibility
2018-08-07 08:39:08 +02:00
def
0518769500
fix cl_show_nameplates_own with antiping off ingame
2018-08-03 23:40:03 +02:00
bors[bot]
006aac81bc
Merge #1243
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1243: Fix crash when deleting layer r=def- a=Aerll
Co-authored-by: Aerll <31746984+aerll@users.noreply.github.com>
2018-08-03 12:47:58 +00:00
Aerll
a7a8db4dcb
fix crash when deleting layer
2018-08-03 14:14:25 +02:00
bors[bot]
459002c5e5
Merge #1242
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1242: Properly reset context attributes, if OpenGL3 context failed to create r=def- a=Jupeyy
Automatically creates the older context, if OGL3 isn't supported
Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2018-08-02 19:16:08 +00:00
Jupeyy
29ecaa2c2a
brace
2018-08-02 20:58:43 +02:00