def
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801d6033a5
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Revert "More unsigned ints because of undefined integer overflow behaviour"
This reverts commit 623223354a .
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2014-12-02 15:54:59 +01:00 |
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def
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0963b68dea
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Fix memory leak in client
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2014-12-02 13:36:27 +01:00 |
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def
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623223354a
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More unsigned ints because of undefined integer overflow behaviour
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2014-12-02 12:10:21 +01:00 |
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Dennis Felsing
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b525de33b5
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Merge pull request #112 from trml/prediction_weapons
Prediction weapons
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2014-12-02 11:24:52 +01:00 |
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nuborn
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9752334e75
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convert projectiles back to default format before recording demos
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2014-12-01 01:32:51 +01:00 |
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nuborn
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03bc769c09
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prediction of hammer (hits) and grenade (explosions)
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2014-12-01 01:31:58 +01:00 |
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BeaR
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186de4e08e
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Add option to enable/disable panning per voice
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2014-11-30 12:23:05 +01:00 |
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BeaR
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98d42adf9d
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Implement sound logic for shaped sounds, fix rectangle height property in editor and submit voice shape information to audio interface
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2014-11-29 14:29:40 +01:00 |
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BeaR
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9996751161
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Remove deprecated falloff distance
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2014-11-28 19:21:59 +01:00 |
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BeaR
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80c06aef91
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Fix sound cutoff for looped sounds and make sound offset threshold dependent on the size of the audio buffer
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2014-11-27 13:56:01 +01:00 |
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def
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f3ba2e86ca
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Send timeout code later (fixes timeout code entering issues, fixes timeout protection not working realiably with dummy)
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2014-11-27 01:59:55 +01:00 |
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def
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c9b4687cce
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More time for double click recognition (0.33 instead of 0.25 seconds) (fixes #17)
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2014-11-25 21:30:16 +01:00 |
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def
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91bc16c037
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Add an option to assume demos to be race demos
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2014-11-25 20:46:21 +01:00 |
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def
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2acdf5ea17
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Code cleanup
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2014-11-25 20:29:31 +01:00 |
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def
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140173311e
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Uncached time_get by default
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2014-11-18 18:21:30 +01:00 |
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def
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36a9c00aed
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Make sound more exact
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2014-11-15 00:13:20 +01:00 |
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def
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808f889c00
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Improve server wakeup timing
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2014-11-11 13:00:02 +01:00 |
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def
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4e9b6ea336
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Ugly fix for client (TODO: improve)
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2014-11-10 00:17:31 +01:00 |
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def
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c9ceef7523
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Add workaround for FlashWindowEx on mingw with old winapi32
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2014-11-05 01:46:40 +01:00 |
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def
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d3797289c1
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Revert "improve antiping for weapons (particularly in vanilla) by taking into account more of the info already available to the client"
This reverts commit 56036dcd7b .
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2014-11-02 10:58:21 +01:00 |
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def
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11583ed434
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Allow 256 voices
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2014-10-30 00:14:16 +01:00 |
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BeaR
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f5fa00cfb7
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Prevent integer overflow (fixes segfault in the soundengine)
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2014-10-29 22:45:48 +01:00 |
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Dennis Felsing
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346d7a04f3
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Merge pull request #90 from trml/improve_antipingweapons
Small improvements to antiping for weapons
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2014-10-29 00:34:45 +01:00 |
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def
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ec55a87972
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Fix opus map sound crash
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2014-10-28 22:42:31 +01:00 |
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def
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2a44f0cc0f
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Merge branch 'Sound' into DDRace64
Conflicts:
bam.lua
other/opus/include/ogg/ogg.h
other/opus/include/opus/opus.h
other/opus/include/opus/opus_custom.h
other/opus/include/opus/opus_defines.h
other/opus/include/opus/opus_multistream.h
other/opus/include/opus/opus_types.h
other/opus/include/opusfile.h
src/engine/client/sound.cpp
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2014-10-28 22:08:59 +01:00 |
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nuborn
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56036dcd7b
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improve antiping for weapons (particularly in vanilla) by taking into account more of the info already available to the client
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2014-10-28 21:13:55 +01:00 |
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BeaR
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5562fac602
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Add opus as external library (windows only)
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2014-10-28 14:38:50 +01:00 |
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BeaR
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49373ee412
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Fix opus sound loading
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2014-10-28 14:01:21 +01:00 |
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def
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e283e10685
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A bit better, but still buggy
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2014-10-28 12:22:49 +01:00 |
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def
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9b3ca0d8a1
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Something that sounds a bit more like music (NumFrames wrong or op_read wrong?)
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2014-10-28 10:27:00 +01:00 |
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def
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f1cca50695
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Fix Mac OSX compilation
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2014-10-28 02:25:45 +01:00 |
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def
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3730e19b5c
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Fix Android compilation
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2014-10-28 02:01:51 +01:00 |
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def
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0b1de66bdf
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Revert "Some work on Opus map sounds (not working yet)"
This reverts commit 26260181bd .
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2014-10-28 01:33:58 +01:00 |
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def
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f4231100a7
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Make triangle quad rendering optional, as it seems to cause performance problems
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2014-10-28 01:12:11 +01:00 |
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def
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26260181bd
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Some work on Opus map sounds (not working yet)
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2014-10-27 16:23:53 +01:00 |
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def
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5fd50e0b46
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Fix warning at client start
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2014-10-27 09:05:22 +01:00 |
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def
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9453b80e66
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Forgotten
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2014-10-26 02:57:03 +02:00 |
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def
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59fccf18f0
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Add window highlight on Linux (fixes #65)
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2014-10-26 02:25:36 +02:00 |
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def
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34c39b43f0
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Cleanup
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2014-10-25 02:53:26 +02:00 |
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def
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8d230306d8
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Fix sound enabling and disabling (fixes #82)
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2014-10-25 02:52:08 +02:00 |
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def
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699fb60532
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Fix: Mapping sounds in editor works even when the sound system is disabled
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2014-10-25 01:23:39 +02:00 |
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def
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12102a14a6
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Fix sound and image loading
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2014-10-24 23:03:16 +02:00 |
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BeaR
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78aa7c51be
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Prevent modulo 0
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2014-10-23 12:04:46 +02:00 |
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BeaR
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2b1272ed69
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Work on nicer audio timing
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2014-10-18 18:41:59 +02:00 |
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BeaR
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e211c7a2b2
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Ingame sound pos envelope support
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2014-10-18 18:41:55 +02:00 |
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BeaR
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8addf25b24
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Add support to modulate voice volume and falloff distance
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2014-10-18 18:41:54 +02:00 |
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BeaR
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774be5561e
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Fix crash when loading sound files threaded (double io_close)
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2014-10-18 18:41:54 +02:00 |
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BeaR
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b5d0034674
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Add embedded sound support
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2014-10-18 18:41:53 +02:00 |
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BeaR
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96a6d6d85b
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Take sample duration into account when enqueuing sound sources
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2014-10-18 18:41:53 +02:00 |
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BeaR
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16084d93cf
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Working on correctly replay sounds
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2014-10-18 18:41:52 +02:00 |
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