def
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df12171040
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Merge branch 'master' of github.com:ddnet/ddnet
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2016-04-30 18:00:08 +02:00 |
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def
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644fec7e55
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Resize window without restarting client
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2016-04-30 17:59:58 +02:00 |
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Dennis Felsing
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f60f4409d6
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Merge pull request #437 from timakro/pr_prevent_unused_tiles2
prevent placing unused entity tiles in game layer
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2016-04-30 11:15:07 +02:00 |
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Tim Schumacher
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0a972185dc
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prevent placing unused entity tiles in game layer
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2016-04-30 11:02:00 +02:00 |
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def
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74f4ad77d6
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fixed utf8 text input from tw master
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2016-04-30 04:02:32 +02:00 |
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def
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502c5aa3cb
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Ignore keys after window regained focus
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2016-04-30 03:32:23 +02:00 |
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def
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26c9c39004
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Disable HighDPI displays
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2016-04-30 03:32:01 +02:00 |
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def
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9b20d3a0ad
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Fix relative mouse
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2016-04-30 02:06:41 +02:00 |
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def
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03f662dd6f
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Add new SDL2 2.0.4 libs
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2016-04-30 00:52:54 +02:00 |
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def
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2a7aa33830
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Normal mouse speed again
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2016-04-30 00:52:43 +02:00 |
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def
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7a5b79e48a
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More SDL2 graphics goodness, partially from TW master
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2016-04-30 00:43:11 +02:00 |
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def
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11e3fd55db
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seperated ingame input handling from rendering (from TW master)
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2016-04-29 23:05:20 +02:00 |
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def
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abbf2f7e69
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Merge branch 'master' of github.com:ddnet/ddnet
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2016-04-29 22:56:20 +02:00 |
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def
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1727dd5a72
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Some early SDL2 Android fixes
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2016-04-29 22:56:13 +02:00 |
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Dennis Felsing
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09284c3ba9
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Merge pull request #434 from timakro/pr_prevent_unused_tiles
Prevent placing unused tiles in the editor
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2016-04-29 22:36:35 +02:00 |
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def
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2e0ca0f4b4
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Fix SDL2 compilation
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2016-04-29 21:58:24 +02:00 |
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def
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e8965bee68
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Some keyboard input changes from teeworlds master
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2016-04-29 21:56:38 +02:00 |
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def
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354696afb7
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switch between fullscreen and windowed mode without restarting the client (by oy)
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2016-04-29 21:56:38 +02:00 |
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def
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6c4e6c5c44
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setlocale for XOpenIM with compose key
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2016-04-29 21:56:38 +02:00 |
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def
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8e3550f9c6
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Fix keyboard segfault
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2016-04-29 21:56:38 +02:00 |
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def
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10d6f69d32
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Fix Mouse buttons 4 and 5
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2016-04-29 21:56:38 +02:00 |
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def
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0155c75cf4
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Keyname for mouse9
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2016-04-29 21:56:38 +02:00 |
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def
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cc1f80471b
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Use same key limit as SDL2 does
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2016-04-29 21:56:38 +02:00 |
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def
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a089d3d36d
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Fix issue with keys not being recognized on non-English keyboards
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2016-04-29 21:56:38 +02:00 |
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def
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a1403ef457
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Make sure GetClipboardText's null returns are handled properly
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2016-04-29 21:56:38 +02:00 |
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def
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bd2b61f0e5
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Initialize m_pClipboardText
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2016-04-29 21:56:38 +02:00 |
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def
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c5db3ef5f4
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Use SDL_free instead of free
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2016-04-29 21:56:38 +02:00 |
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def
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0e609cd92c
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Windows SDL2 linking fix
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2016-04-29 21:56:38 +02:00 |
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def
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ea45173612
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Fix NotifiyWindow on Windows
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2016-04-29 21:56:38 +02:00 |
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def
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3e9b8a62ce
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Add includes for windows' getenv/putenv/free
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2016-04-29 21:56:38 +02:00 |
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def
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5a42d90ee6
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More SDL.dll -> SDL2.dll
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2016-04-29 21:56:38 +02:00 |
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def
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41f0365de1
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Fix SDL_platform.h for Windows (from SDL2 HG, will be fixed in next version)
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2016-04-29 21:56:38 +02:00 |
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def
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632db36fe4
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Add clipboard copy&paste support (by swick)
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2016-04-29 21:56:38 +02:00 |
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def
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9918ada2d8
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Add comment about mouse sensitivity on X11
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2016-04-29 21:56:38 +02:00 |
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def
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4111acd309
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Add WIP
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2016-04-29 21:56:38 +02:00 |
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def
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8bfc0008b7
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Hide window until OpenGL context is created
Fixes aspect ratio distortion when using multiple screens with different
aspect ratio and switching between them while starting the client
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2016-04-29 21:56:38 +02:00 |
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def
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6efd028393
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Make NotifyWindow work with SDL2
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2016-04-29 21:56:38 +02:00 |
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def
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38cfe32385
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Fix stuck mouse
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2016-04-29 21:56:38 +02:00 |
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def
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5cdb36ecb0
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Debugging with text input handling
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2016-04-29 21:56:38 +02:00 |
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def
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ff2a7272fa
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Improved window grabbing: only when relative mouse mode is active
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2016-04-29 21:56:38 +02:00 |
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def
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63a4c804de
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Grab window, fixes mouse moving out of window and losing control
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2016-04-29 21:56:38 +02:00 |
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def
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ebb5953632
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Fix SDL2 in lua
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2016-04-29 21:56:38 +02:00 |
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def
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2d70c3e292
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Try to get SDL2 on Windows working
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2016-04-29 21:55:48 +02:00 |
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def
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0554b590e8
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Update circle.yml
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2016-04-29 21:55:48 +02:00 |
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def
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db8a126315
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Merge swick's SDL2 branch
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2016-04-29 21:55:48 +02:00 |
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def
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97743b8e70
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Also ctrl-r to refresh and in demo browser as well
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2016-04-29 20:39:25 +02:00 |
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Tim Schumacher
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4a22e762ff
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added entities clear for other gametypes
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2016-04-29 19:29:19 +02:00 |
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Tim Schumacher
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d69133c877
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prevent placing unused tiles in the editor
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2016-04-29 19:23:34 +02:00 |
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def
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e0e7f20196
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added sv_deepfly (default 1) to disable deepfly (by timakro)
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2016-04-29 18:08:53 +02:00 |
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Dennis Felsing
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94e9ebbce1
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Merge pull request #433 from Henningstone/pr-ddnet-show-ghost-only-on-race-servers
Show ingame Ghost tab only on race servers
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2016-04-28 22:42:50 +02:00 |
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