Commit graph

32 commits

Author SHA1 Message Date
heinrich5991 b90dd43118 Fix -Wdeprecated-copy from GCC9 2019-06-26 11:53:39 +02:00
def f9d9fee314 Demo browser: Show markers (fixes #329)
- Fetch Headers button
- Display Markers & Length columns
- Display footer info
- Don't rescan directory when not required
- Clean up code a bit
2019-01-09 08:25:03 +01:00
yangfl a1db76cdef Remove extra semicolons 2018-11-18 14:27:48 +08:00
Dennis Felsing c9f28ce094 Forbid copying classes in threading 2018-08-29 11:32:53 +02:00
Dennis Felsing c29a72eb70 Lock style 2018-08-27 16:36:36 +02:00
yangfl 81a39c229b Fix typo 2018-07-10 17:29:02 +08:00
heinrich5991 925aff21d4 Fix all the header guards and adjust the script a little 2018-07-06 16:11:38 +02:00
def 705349f2e5 Clean up and fix semaphores and threading 2017-08-31 19:18:07 +02:00
Learath2 cd386488e2 Rename semaphore_* to sphore_*
Previous naming conflicted with Mach kernel definitions.
2017-08-31 19:18:07 +02:00
def 46cedf3a8c Compiler warnings 2017-07-09 10:27:58 +02:00
heinrich5991 5ae37e6c72 Add protocol extension with UUIDs
This system can easily be extended by independent authors without
collisions, something the old system with plain increasing integers did
not allow.

Do this by utilizing the previously unused message code `NETMSG_NULL`
which has a value of 0.

This works for engine and game messages, snapshot items and events.
2017-05-25 00:52:43 +02:00
def 6e8ada1ac8 Fix whitespaces a bit 2015-07-09 02:12:35 +02:00
def 3992b1346b Hopefully fix compilation on new OS X systems
Names collided with some new OS X defined names, fixes #189
2015-04-07 19:07:38 +02:00
def 7875c2ec36 Android support (by Pelya) 2014-06-16 13:29:18 +02:00
BeaR 9b81779ae3 Using MemoryBarrier() for CPUs not supporting SSE2 2013-04-26 16:44:59 +02:00
BeaR 234a76f0b3 Fixing atomics 2013-04-26 16:44:48 +02:00
Magnus Auvinen 98042012a6 cleaned up warnings that clang spits out. some bugs found with it.
Conflicts:

	src/game/server/gamemodes/ctf.cpp
	src/game/server/gamemodes/ctf.h
2013-02-24 17:54:29 +01:00
oy 0a0c131cdc fixed compiler error. Closes #982 2013-02-24 17:45:02 +01:00
oy b7e5bb54ad fixed semaphore on macosx 2013-02-24 17:35:51 +01:00
Magnus Auvinen e59b24d8db fixed atomics and semaphore for windows. can't test it correctly however due to that I only have a virtual box machine 2012-01-01 15:56:28 +01:00
Magnus Auvinen 8ffe582615 ugly incomplete hack to put the rendering into another thread so we don't have to wait for the flip 2011-12-30 16:02:22 +01:00
oy 06115dd49d added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
oy e6f0318bdf added "fixed some header guards and added a script to fix them all!" by Choupom 2011-04-13 20:22:10 +02:00
oy 4d5443affa added demo loading speed enhancement by MAP94. Closes #555 2011-03-27 16:42:47 +02:00
Sworddragon fc9211c777 Updated copyrights 2010-11-20 21:26:06 +01:00
Magnus Auvinen 575f72d978 fixed some compiler errors and warnings with clang 2010-07-05 20:57:07 +02:00
Magnus Auvinen 72c06a2589 copied refactor to trunk 2010-05-29 07:25:38 +00:00
Magnus Auvinen e56feb597b added missing headers 2009-10-29 12:14:31 +00:00
Magnus Auvinen 878ede3080 major update with stuff 2009-10-27 14:38:53 +00:00
Magnus Auvinen d023c72256 fixed demo browser so it's ordered and shows all files 2009-06-15 10:12:16 +00:00
Magnus Auvinen f9ef0293ff renamed algorithms.hpp to algotithm.hpp 2009-06-15 06:50:47 +00:00
Magnus Auvinen 6309d7ad56 continued with localization 2009-06-15 06:45:44 +00:00