Commit graph

15 commits

Author SHA1 Message Date
Magnus Auvinen a338708456 fixed support for flipped tiles 2007-10-28 23:14:18 +00:00
Magnus Auvinen 8b3c16e615 major engine cleanup. dependency on baselib removed. engine is now C code (not ansi tho). some other cruft removed aswell 2007-08-22 07:52:33 +00:00
Magnus Auvinen 8233a44b60 an update :D 2007-07-29 22:09:15 +00:00
Magnus Auvinen 7699e4b400 removed the batch functions as it did next to nothing. changed some of the default values. cleaned up some of the config variables. added options in the menu to control gfx quality of the game. 2007-07-29 15:55:04 +00:00
Magnus Auvinen f8d037ee48 added options for crappy gfxcards 2007-07-29 15:21:25 +00:00
Magnus Auvinen e6c4db94d8 fixed some problems with the snapshot handling. added fps meter. fixed error when connecting to several servers 2007-07-29 13:21:33 +00:00
Magnus Auvinen bdfe8e6255 added the border on the tilemap again 2007-07-26 19:21:12 +00:00
Magnus Auvinen 1d34666164 fixed latency stuff, some gfx stuff 2007-07-26 19:09:31 +00:00
Magnus Auvinen 52c987bfd7 fixed so that the .dat-files are compiled into the exes 2007-07-24 23:46:29 +00:00
Magnus Auvinen 5bd2c434f6 epic commit. removed tga support, removed BGR support. fixed one config for editor, server and client, optimized tilemap rendering (this needs some cleanup), added tools to fix alpha outline quirk and glitches in the tilemap reindering 2007-07-24 22:53:43 +00:00
Magnus Auvinen 2231cd8c39 various small changes 2007-07-22 12:01:20 +00:00
Joel de Vahl 2165a728c2 Discarded work on mipmaps. 2007-07-22 11:46:25 +00:00
Magnus Auvinen 3b1871499c laggometer, smaller gfx fixes 2007-07-22 09:15:34 +00:00
Magnus Auvinen 125d04e51f large rewrite and code cleanup 2007-07-13 13:40:04 +00:00
Magnus Auvinen 82023866ab large change. moved around all source. splitted server and client into separate files 2007-05-24 20:54:08 +00:00
Renamed from src/game/mapres_tilemap.cpp (Browse further)