Commit graph

20 commits

Author SHA1 Message Date
necropotame b8e4e5beea Fix style in several places 2017-03-22 19:45:14 +01:00
def 6e8ada1ac8 Fix whitespaces a bit 2015-07-09 02:12:35 +02:00
BeaR 186de4e08e Add option to enable/disable panning per voice 2014-11-30 12:23:05 +01:00
BeaR 98d42adf9d Implement sound logic for shaped sounds, fix rectangle height property in editor and submit voice shape information to audio interface 2014-11-29 14:29:40 +01:00
BeaR 9996751161 Remove deprecated falloff distance 2014-11-28 19:21:59 +01:00
BeaR d1327742e7 Start adding support for custom shaped audio fields
Add version check for sound layers
2014-11-27 16:18:15 +01:00
def 0071fbaf8d Make detail flag work for sounds (fixes #103) 2014-11-25 21:01:31 +01:00
def 4b3dd81a74 Disable map sounds with snd_enable 0 as well (fixes #98) 2014-11-25 19:56:31 +01:00
BeaR 475c637996 Play sounds and envelopes also on pause 2014-10-31 16:10:09 +01:00
def 26260181bd Some work on Opus map sounds (not working yet) 2014-10-27 16:23:53 +01:00
def f8f8f0613e Rename "Ambient" to "Map Sound" 2014-10-23 15:53:23 +02:00
BeaR 2b1272ed69 Work on nicer audio timing 2014-10-18 18:41:59 +02:00
BeaR b67fab8fdb Fix parallax scrolling for audio sources and remove global property 2014-10-18 18:41:58 +02:00
BeaR 0931e6ed28 Fix sound envelopes ingame 2014-10-18 18:41:55 +02:00
BeaR e211c7a2b2 Ingame sound pos envelope support 2014-10-18 18:41:55 +02:00
BeaR b5d0034674 Add embedded sound support 2014-10-18 18:41:53 +02:00
BeaR 96a6d6d85b Take sample duration into account when enqueuing sound sources 2014-10-18 18:41:53 +02:00
BeaR 16084d93cf Working on correctly replay sounds 2014-10-18 18:41:52 +02:00
BeaR 2e30e96ba5 Improve sound replay 2014-10-18 18:41:52 +02:00
BeaR 39f93716e0 Support replaying mapsounds 2014-10-18 18:41:52 +02:00