Commit graph

12 commits

Author SHA1 Message Date
heinrich5991 f31e081bd4 Remove all checking for the gametype in the game
OK, maybe not actually remove because it is kept for fallback when the
new method isn't available.

The whole gametype parsing business had the same downsides as user agent
parsing on the web, hence I removed it while keeping behavior the same.

This allows servers to explicitly opt in or out of certain bug
workarounds and other client behavior. This increases the complexity of
different configurations that are available in the client (which is a
bad thing).
2019-06-14 00:28:59 +02:00
Andrew 0fffd7705f Cl_text_entities_size (#1632)
* new command added

* fix code duplication after merge

* merge #1632 suggestions

* align the texture to the center vertically

* refactor

* fix RenderSwitchOverlay

* Update src/engine/client/text.cpp

Co-Authored-By: BannZay <bannzay3@gmail.com>

* Apply suggestions from code review

Co-Authored-By: BannZay <bannzay3@gmail.com>

* Apply suggestions from code review

* Apply suggestions from code review

Co-Authored-By: BannZay <bannzay3@gmail.com>

* Apply suggestions from code review
2019-05-06 14:19:10 +02:00
Jupeyy 9d2a625363 create overlay textures for entity overlays, instead of rendering glyphs 2017-09-12 20:15:37 +02:00
Learath2 09552a6d9f Get rid of trailing whitespaces 2017-02-21 19:11:43 +03:00
Tim Schumacher 4a22e762ff added entities clear for other gametypes 2016-04-29 19:29:19 +02:00
Chairn 70a2cfa4ea Added custom background in entities. 2015-08-27 00:52:31 +02:00
GreYFoX 0df6d0541f Merge branch 'master' of git://github.com/oy/teeworlds into HEAD
Conflicts:
	bam.lua
	src/engine/console.h
	src/engine/server.h
	src/engine/server/server.cpp
	src/engine/shared/config.h
	src/engine/shared/config_variables.h
	src/engine/shared/console.cpp
	src/engine/shared/console.h
	src/game/client/components/binds.cpp
	src/game/client/components/chat.h
	src/game/client/components/console.cpp
	src/game/client/components/console.h
	src/game/client/components/controls.cpp
	src/game/client/components/emoticon.h
	src/game/client/components/maplayers.cpp
	src/game/client/components/menus.h
	src/game/client/components/scoreboard.h
	src/game/client/components/spectator.h
	src/game/client/components/voting.h
	src/game/client/gameclient.cpp
	src/game/client/gameclient.h
	src/game/client/render.h
	src/game/collision.cpp
	src/game/editor/ed_layer_tiles.cpp
	src/game/gamecore.cpp
	src/game/gamecore.h
	src/game/layers.cpp
	src/game/layers.h
	src/game/mapitems.h
	src/game/server/entities/character.cpp
	src/game/server/entities/laser.cpp
	src/game/server/entities/laser.h
	src/game/server/entities/pickup.cpp
	src/game/server/entities/pickup.h
	src/game/server/entities/projectile.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamecontroller.cpp
	src/game/server/gamecontroller.h
	src/game/server/gameworld.cpp
	src/game/server/gameworld.h
	src/game/server/player.cpp
	src/game/variables.h
2011-04-14 01:27:49 +02:00
oy 06115dd49d added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
GreYFoX f7f6058a92 Merged Oy, Cleaned up, removed some useless features and code parts
Added Icon by landil
alot more...
2011-04-09 22:32:17 +02:00
GreYFoX ee178d5a48 Client Cheat showing entities in game 2011-03-16 14:48:16 +02:00
Sworddragon fc9211c777 Updated copyrights 2010-11-20 21:26:06 +01:00
Magnus Auvinen 72c06a2589 copied refactor to trunk 2010-05-29 07:25:38 +00:00