Magnus Auvinen
|
a2566b3ebd
|
cleaned up code structure a bit
|
2007-12-15 10:24:49 +00:00 |
|
Magnus Auvinen
|
a0e5181e42
|
added license info
|
2007-11-25 19:42:40 +00:00 |
|
Magnus Auvinen
|
daf89a01ff
|
added skins, tweaked prediction like hell
|
2007-11-04 00:19:41 +00:00 |
|
Magnus Auvinen
|
dab34697e7
|
added nameplates
|
2007-10-28 19:28:09 +00:00 |
|
Magnus Auvinen
|
ebbe51718e
|
loads of changes. better prediction. line drawing. some nice graphs :)
|
2007-09-23 18:27:04 +00:00 |
|
Magnus Auvinen
|
3f4587ede8
|
a lot of changes. client side prediction added
|
2007-09-09 18:21:14 +00:00 |
|
Magnus Auvinen
|
8b3c16e615
|
major engine cleanup. dependency on baselib removed. engine is now C code (not ansi tho). some other cruft removed aswell
|
2007-08-22 07:52:33 +00:00 |
|
Magnus Auvinen
|
640b2bd953
|
made so that you can bind the server to a specific address
|
2007-08-05 14:19:13 +00:00 |
|
Magnus Auvinen
|
8233a44b60
|
an update :D
|
2007-07-29 22:09:15 +00:00 |
|
Magnus Auvinen
|
1d34666164
|
fixed latency stuff, some gfx stuff
|
2007-07-26 19:09:31 +00:00 |
|
Magnus Auvinen
|
5bd2c434f6
|
epic commit. removed tga support, removed BGR support. fixed one config for editor, server and client, optimized tilemap rendering (this needs some cleanup), added tools to fix alpha outline quirk and glitches in the tilemap reindering
|
2007-07-24 22:53:43 +00:00 |
|