Commit graph

121 commits

Author SHA1 Message Date
def cacf17bd96 Save weapons as well with /rescue (fixes #2225) 2020-05-28 12:59:40 +02:00
Learath 5e02bb5a23 Extend antibot interface
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2020-05-13 23:39:40 +03:00
heinrich5991 a3163c5b9c Add support for dynamically loading an antibot module
Support for this feature is turned off by default. This feature allows
to integrate with noby's anticheat feature.
2020-03-11 01:58:50 +01:00
ChillerDragon 96c9b1ab73 Rename rifle to laser
This makes it easier to copy code from/to 0.7
23df3c609e
2019-11-22 15:37:18 +01:00
heinrich5991 f19220f1bb Allow to hammer directly on unfreeze
Previously, this was only doable with frame-perfect input if you were
going to get frozen again the next tick. Now, you only have to hold your
hammer to immediately hammer once you get unfrozen.

This fixes that "deepfly" (flying with deep-frozen dummy, binding both
main and dummy tee hammers onto the same key) does not only work for
good connection.
2019-09-28 21:07:33 +02:00
heinrich5991 66ccd808aa Rewrite stopper code a bit, second try
Remove the whole copy-and-paste mess.

A seemingly ineffective and apparently code block has been removed.

The broken front layer from the first try has been fixed.
2019-09-18 02:04:46 +02:00
bors[bot] 0c34b6eb55
Merge #1878 #1903
1878: Add paused and spec to explayerflags r=Learath2 a=Ryozuki

I think client should know about this, maybe we can do something with it in the future.

It also may help with https://github.com/ddnet/ddnet/issues/259 but i didn't figure out yet a way to fix it.

1903: Consistent spacing for getters and setters r=Learath2 a=ChillerDragon



Co-authored-by: Ryozuki <ryo@ryozuki.xyz>
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-09-15 13:41:19 +00:00
ChillerDragon f5f07860c4 Consistent spacing for getters and setters 2019-09-08 19:22:12 +02:00
Ryozuki b58037f31e
fix the telegun save 2019-08-19 10:35:37 +02:00
trml 09401a83ec Add strong/weak id to ddnetcharacter 2019-05-02 00:34:20 +02:00
Ryozuki f37f8a8268
add all character flags to ddnetnetwork character 2019-04-19 11:17:28 +02:00
Learath d6bfef2cc0 Use a NetObj instead of a system message 2019-04-17 23:47:32 +02:00
Ryozuki 7e43120b6e
make the client aware of other players solo status 2019-04-12 16:16:21 +02:00
Ryozuki 674d3f00e0 add support for blue teleport gun 2018-11-03 10:26:20 +01:00
Dennis Felsing 13aa154d47 Revert "Rewrite stopper code a bit"
This reverts commit 4ee5c5a781.
2018-08-24 09:34:54 +02:00
heinrich5991 4ee5c5a781 Rewrite stopper code a bit
Remove the whole copy-and-paste mess.

A seemingly ineffective and apparently code block has been removed.
2018-08-15 17:47:07 +02:00
Tim Schumacher bbcc9aca0c Fix stopper teleport gun bug 2018-07-15 12:02:48 +02:00
Ryozuki 50c84a60f7 add teleport gun/grenade/laser 2018-07-15 10:21:59 +02:00
BannZay a96ebde93a getting jetpack through remote 2016-10-10 15:18:06 +03:00
Speedy Consoles 39704a04a7 made 1-tick unfreeze reliable 2016-08-27 18:03:50 +02:00
def 93ce3c84c3 Add fake tuning for hammer hit 2016-04-20 11:59:14 +02:00
def 6e8ada1ac8 Fix whitespaces a bit 2015-07-09 02:12:35 +02:00
def ce465b584c Add sv_rescue_delay and rename sv_allow_rescue to sv_rescue 2015-06-30 18:46:36 +02:00
timgame 62aa011734 added /r, /rescue: teleport yourself out of freeze 2015-04-16 17:37:57 +02:00
def 05970cc2e2 Add BONUS tile, opposite of PENALTY (for Saavik's new map) 2015-03-10 22:57:40 +01:00
timgame 2ee0ca0648 added refill jumps tile and cleaned tile detection 2015-01-19 22:14:49 +01:00
def 292c18a1e0 Make prediction work with unsolo command 2014-12-25 11:37:44 +01:00
def a4519f8c11 Fix: Save nohook and nocollision properly 2014-08-09 15:44:19 +02:00
def 145f0434f5 Add /save by the glorious HMH 2014-07-26 14:46:31 +02:00
def eaeaf54250 Add freezehammer/unfreezehammer for blocker 2014-07-16 02:59:39 +02:00
HMH b9d72d5efe TuneZone enter msg also on spawn 2014-04-18 14:43:33 +02:00
def 68980e7699 Fix: Ok, proper Jetpack prediction now 2014-04-14 10:56:14 +02:00
def 38b16ee5c0 Jetpack prediction (Thanks to v) 2014-04-14 01:34:50 +02:00
def 327aa4e196 Fake tunings for NPC and NPH and tuning cleanup 2014-04-06 12:22:27 +02:00
def b8775d27c4 Revert "sv_pistol_damage"
This reverts commit a5449c9af0.
2014-04-02 19:55:42 +02:00
def a5449c9af0 sv_pistol_damage 2014-03-31 20:34:54 +02:00
HMH e25f0ba074 added TuneZoneHandler, replaced projectile-lifetime and laserreach with zone specific tunings when creating 2014-03-23 17:10:49 +01:00
def b72df908a1 Add faketunings for 0 jumps 2014-03-01 14:29:14 +01:00
def 40651924bf Make Fake Tunings a bit nicer and less resource intensive 2014-02-19 22:30:34 +01:00
def 92e0b5fe3c Add fake tunings so that freeze prediction is correct (by HMH) 2014-02-19 21:55:37 +01:00
def 42ed2807cb Add penalty tile 2014-02-09 23:31:29 +01:00
def 2af9d9f423 Switchable ninjajetpack 2014-01-11 13:59:20 +01:00
def 5d23a38f66 Allow players to see players at every distance, but not effects 2014-01-10 22:54:07 +01:00
def d9764a7638 Remove useless broadcast messages 2013-12-31 06:23:40 +01:00
def 3607218f12 Merge ddrace64 from eeeeee 2013-12-31 06:13:57 +01:00
def 3eaad43b6b Merge remote-tracking branch 'upstream-teeworlds/0.6' into DDRace
Conflicts:
	bam.lua
	data/languages/index.txt
	src/engine/server/server.cpp
	src/engine/shared/network_server.cpp
	src/game/client/components/chat.cpp
	src/game/client/components/menus_settings.cpp
	src/game/server/entities/character.cpp
	src/game/server/gamecontext.cpp
	src/game/version.h
2013-12-26 18:02:22 +01:00
def d1a584b4af Add jetpack tile 2013-11-22 15:10:55 +01:00
def 111d5c7f10 Add entities to start and stop: Player collisions, Hooking, Infinite jump 2013-08-05 17:47:04 +02:00
XXLTomate f91f3e61f9 fixed checkpoints 2013-03-18 12:58:29 +01:00
oy 7eddbe0dc9 play only one weapon no ammo sound per second. #993 2013-02-24 18:02:57 +01:00