heinrich5991
94acac91a0
Overhauled job system
...
The engine now takes `std::shared_ptr<IJob>`, this will ensure the
appropriate lifetime of the given parameters, it also allows for proper
destruction. Remove the now obsolete `IFetcher` interface and `CFetcher`
class.
Also adds some locks to `CUpdater`, previously it didn't have any locks
at all.
2017-11-23 15:47:38 +01:00
def
6e8ada1ac8
Fix whitespaces a bit
2015-07-09 02:12:35 +02:00
def
f8f8f0613e
Rename "Ambient" to "Map Sound"
2014-10-23 15:53:23 +02:00
BeaR
ef3b801999
Add volume slider for map sounds
2014-10-18 18:41:57 +02:00
BeaR
e211c7a2b2
Ingame sound pos envelope support
2014-10-18 18:41:55 +02:00
BeaR
39f93716e0
Support replaying mapsounds
2014-10-18 18:41:52 +02:00
oy
b592d7a591
cleaned up playing of global sounds
2012-01-06 19:38:40 +01:00
oy
fdf6db5fd6
fixed that music resets on password prompt. Closes #695
2011-06-27 23:26:01 +02:00
oy
06115dd49d
added "Whitespace and line Endings cleanup" by GreYFoX
2011-04-13 20:37:12 +02:00
oy
1a5d70450f
added "reimplemented menu music by teetow-the-great-teetow" by Choupom
2011-04-13 20:00:54 +02:00
oy
0bc13c91eb
made cl_threadsoundloading work again
2011-02-27 17:56:03 +01:00
Sworddragon
fc9211c777
Updated copyrights
2010-11-20 21:26:06 +01:00
Magnus Auvinen
72c06a2589
copied refactor to trunk
2010-05-29 07:25:38 +00:00