east
|
48fc0f93bb
|
added enable/disable conf var for vanilla antispoof
|
2015-08-14 18:36:28 +02:00 |
|
east
|
051ec30832
|
vanilla handshake: ignore unknown sequence
|
2015-08-14 18:36:13 +02:00 |
|
east
|
9f1ab9a7bf
|
added simple flooding detection (temprorary)
|
2015-08-14 18:34:22 +02:00 |
|
east
|
aabd777858
|
fixed includes
|
2015-08-14 18:33:42 +02:00 |
|
east
|
d1382349f5
|
vanilla token handshake implemented
|
2015-08-14 18:30:49 +02:00 |
|
east
|
a2174bf179
|
anti spoof for token protocol added
|
2015-08-14 18:30:12 +02:00 |
|
heinrich5991
|
71548fc0d6
|
If no rcon password is set, generate one
After the generation (using the OS random number generator), the password is
displayed to the user on stdout.
|
2015-06-21 19:56:35 +02:00 |
|
def
|
5dd83b58ff
|
Fix security token conversion in a platform independent way
|
2015-04-18 23:54:19 +02:00 |
|
def
|
0ffa79671b
|
Get rid of all GCC warnings
|
2015-04-18 21:33:51 +02:00 |
|
eeeee
|
0dc332c931
|
fix timeout protection with tokens
timeout protection code now transfers the token properly
|
2015-03-05 22:33:01 -08:00 |
|
heinrich5991
|
fa0708b99d
|
Make the secure random stuff platform-independent
|
2015-03-06 01:35:08 +01:00 |
|
eeeee
|
85acfd9d77
|
added security token to protocol
to prevent packet injection from spoofed source ips
|
2015-03-05 11:07:03 -08:00 |
|
def
|
efeb2b9417
|
Minor fix
|
2014-09-11 21:38:13 +02:00 |
|
def
|
5b72302672
|
Instead of banning players for reconnecting too often, make them wait 3 seconds (fixes #27)
|
2014-09-09 23:27:28 +02:00 |
|
def
|
c9d70ed81b
|
Try to fix crash related to bad connection and reconnecting
|
2014-08-18 23:50:24 +02:00 |
|
def
|
f1e4700ae8
|
Add a timeout protection message
|
2014-08-17 05:04:37 +02:00 |
|
def
|
ce0eb1a2c2
|
try fix
|
2014-08-17 04:20:36 +02:00 |
|
def
|
2bdc6a1f4d
|
Some more tries to fix timeout stuff
|
2014-08-16 15:43:49 +02:00 |
|
def
|
07aa08703d
|
Remove (probably buggy) implicit timeout protection
|
2014-08-16 14:43:22 +02:00 |
|
def
|
e90d84b89f
|
Fix the wrong "Timeout Protection over" error
|
2014-08-11 22:22:01 +02:00 |
|
def
|
85b7475ae4
|
remove debug output
|
2014-08-09 18:13:21 +02:00 |
|
def
|
a39c46ea1d
|
Only extend timeout when code was entered
|
2014-08-09 18:08:00 +02:00 |
|
def
|
f04537dee5
|
Working great
|
2014-08-09 17:53:24 +02:00 |
|
def
|
f859f350ca
|
Kind of working with timeout code
|
2014-08-09 17:25:29 +02:00 |
|
def
|
459c25c656
|
Some renames
|
2014-08-09 16:30:12 +02:00 |
|
def
|
a8a247116d
|
Only on real timeouts
|
2014-08-09 15:37:10 +02:00 |
|
def
|
127dc1c196
|
Try timeout
|
2014-07-28 20:44:17 +02:00 |
|
def
|
f5590aecbc
|
Oops
|
2014-01-16 20:31:00 +01:00 |
|
def
|
601604c55b
|
Ban players for abusing join/leave
|
2014-01-16 15:11:42 +01:00 |
|
def
|
d158267e92
|
Better broadcasting for spectators
|
2014-01-13 17:00:49 +01:00 |
|
def
|
3d70e203c5
|
Remove connfilter because of too many false positives
|
2014-01-12 16:32:06 +01:00 |
|
def
|
3eaad43b6b
|
Merge remote-tracking branch 'upstream-teeworlds/0.6' into DDRace
Conflicts:
bam.lua
data/languages/index.txt
src/engine/server/server.cpp
src/engine/shared/network_server.cpp
src/game/client/components/chat.cpp
src/game/client/components/menus_settings.cpp
src/game/server/entities/character.cpp
src/game/server/gamecontext.cpp
src/game/version.h
|
2013-12-26 18:02:22 +01:00 |
|
def
|
2b343624d4
|
Don't drop clients in any case
|
2013-11-17 02:27:28 +01:00 |
|
def
|
5a2bd2e4df
|
Revert "No network connect limit"
This reverts commit 888b23a3e4 .
|
2013-09-09 21:53:13 +02:00 |
|
def
|
888b23a3e4
|
No network connect limit
|
2013-09-05 23:50:24 +02:00 |
|
def
|
43c963ad2f
|
Less strict connection limit
|
2013-09-03 22:07:15 +02:00 |
|
def
|
4f79d90212
|
More reasonable netfiltering hopefully
|
2013-08-10 04:10:39 +02:00 |
|
def
|
c259c2752c
|
Don't drop clients
|
2013-08-10 04:05:33 +02:00 |
|
def
|
34b7ea6193
|
Only ban if trying to connect within 0.5 seconds
|
2013-08-06 04:04:36 +02:00 |
|
def
|
60865b7dbf
|
More advanced netlimit
|
2013-08-04 17:50:12 +02:00 |
|
def
|
71ba923133
|
Move netlimit over to regular server
|
2013-08-04 04:24:03 +02:00 |
|
def
|
82f3734dd7
|
Try to implement netlimit (level too high, map downloads might fail)
|
2013-07-31 05:36:52 +02:00 |
|
def
|
e871fbbaad
|
Try to prevent network spamming issues
|
2013-07-30 22:48:31 +02:00 |
|
oy
|
678863fa7e
|
increased minimum required connect time for clients to 1 second. #1070
|
2013-03-20 22:47:48 +01:00 |
|
oy
|
ea2898e94a
|
prevent quick join/quit flood. #1070
|
2013-02-24 19:13:45 +01:00 |
|
oy
|
f1fc3337f5
|
prevent that the server uses close messages from clients. Closes #950
|
2013-02-24 17:32:48 +01:00 |
|
eeeee
|
ee2647de41
|
turns out that Drop was needed after all :S
|
2012-12-23 20:10:31 +03:00 |
|
eeeee
|
cae8c68d87
|
send ahead window for maps downloading. works with vanilla client.
|
2012-11-12 21:50:46 +02:00 |
|
Ravomavain
|
52ba9eea04
|
remove other banmaster related code
|
2012-05-02 01:18:11 +02:00 |
|
GreYFoX
|
ee670118a5
|
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
Conflicts:
src/engine/console.h
src/engine/server/server.cpp
src/engine/server/server.h
src/engine/shared/config.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/engine/shared/network_server.cpp
@heinrich5991 todo
|
2012-01-01 00:11:56 +02:00 |
|