Commit graph

628 commits

Author SHA1 Message Date
Learath2 4394933d6c Merge pull request #887 from heinrich5991/pr_ddnet_async
Add asynchronous output system and use it for teehistorian and `dbg_msg()`s
2017-10-13 15:30:24 +02:00
heinrich5991 e989ffad78 Rename async_* to aio_* and add test for nondivisible buffer lengths 2017-10-13 02:48:42 +02:00
heinrich5991 8e778cd9ab Address pull request comments 2017-10-13 02:29:18 +02:00
heinrich5991 4d05a2379b Make teehistorian asynchronous 2017-10-10 04:11:14 +02:00
heinrich5991 be0b52eddc Fix teehistorian crash on startup 2017-10-10 02:39:29 +02:00
heinrich5991 be79f14e38 teehistorian: Use m_pController->m_pGameType directly 2017-09-27 19:38:54 +02:00
heinrich5991 9761e9606a Make most user input teehistoric
Exclude private stuff like chat messages and votes.
2017-09-20 02:23:28 +02:00
heinrich5991 6ef9c8dbcd First working version of teehistorian
teehistorian records all inputs from the players as well as the player
positions in each tick. It stores this info in a highly compressible
output format (I've achived 5x compression using xz or bz2).
2017-09-20 02:16:11 +02:00
def 862e26dd08 Clean up time handling a bit 2017-09-03 08:48:21 +02:00
heinrich5991 2682480f8a Rename GetUncompressedDataSize to GetDataSize
Also rename the old `GetDataSize` to `GetFileDataSize`. `GetDataSize`
now returns the actual data size, not the data size before
decompression.
2017-08-30 08:36:17 +02:00
sctt 0849fa6024 fixing map_resave and adding map_replace_image
Update datafile.h

Update datafile.cpp

Update datafile.cpp

Update map_resave.cpp

Update datafile.h

Update map_resave.cpp

Update datafile.h

Update datafile.cpp

Update config_store.cpp

Update config_retrieve.cpp

Update io.cpp

Update gamecontext.cpp

Update config_store.cpp

Update CMakeLists.txt

Create map_replace_image.cpp

Update map_replace_image.cpp

fixing bug with height and witdth
2017-08-29 16:21:16 +02:00
def 0e1cc205ef Fix formatting for server chat messages with time in already 2017-08-21 20:48:11 +02:00
heinrich5991 33315452c3 Merge branch 'master' into leak_fix 2017-07-31 20:42:32 +02:00
HMH d03e91153c removed unused Dest function for layers 2017-07-28 14:43:03 +02:00
heinrich5991 6247aa0c7f Enable -Wextra and -Wformat=2
Also annotate `dbg_msg`, `str_format` and `str_timestamp_ex` so that the
compiler can determine whether the format strings are correct.

Fix the compiler warnings generated by these extra warnings -- some of
them were security issues.
2017-07-27 20:38:17 +02:00
def f3e3d57a90 Always close files, cleaner demo recording, fix some other stuff 2017-07-08 13:39:20 +02:00
eeeee 0497cdd49d stop casting auth state to bool 2017-06-08 13:03:44 -07:00
eeeee 2797227063 also remove references to CGameContext from CServer 2017-06-05 22:31:56 -07:00
eeeee 9b6699d3b8 remove casts to CServer
improving encapsulation by going through the interface instead of including engine/server/server.h
2017-06-05 20:51:12 -07:00
def a6e144ea72 Let's not crash the client and server on dbg_assert 2017-06-02 20:12:20 +02:00
def bd75e6e1f6 Actual fix 2017-05-17 18:56:58 +02:00
def a8966c680e Revert "Prevent vote spam"
This reverts commit 526a23b191.
2017-05-17 18:55:45 +02:00
def b48005fe40 Revert "Fix last map vote"
This reverts commit 42f3b0d7a8.
2017-05-17 18:50:01 +02:00
def 42f3b0d7a8 Fix last map vote 2017-05-17 18:45:45 +02:00
Dennis Felsing 87adba55ad Allow voting again if no map could be found for random map vote 2017-05-15 11:15:04 +02:00
Dennis Felsing 278b17b460 Merge pull request #721 from Learath2/dd_pr_pause
Rework the pause system
2017-05-14 11:55:09 +02:00
Dennis Felsing 610195f21e Merge pull request #753 from Learath2/dd_pr_voting
Fix vote spam
2017-05-14 11:49:12 +02:00
Learath 526a23b191 Prevent vote spam
Apply the timeout even after a successful vote
2017-04-25 19:53:18 +02:00
Learath a1d2212696 Change behaviour for kick votes in teams 2017-04-25 19:10:22 +02:00
def 4b376d239c rename 2017-04-24 17:36:13 +02:00
Learath2 c091eb6cc9 Fix indentation 2017-04-22 19:04:16 +02:00
Learath 95690a1cf7 Reimplement sv_pause_frequency 2017-04-09 01:16:48 +02:00
Learath 5626259b27 Rework pause. Fixes force_pause 2017-04-09 00:20:41 +02:00
necropotame b8e4e5beea Fix style in several places 2017-03-22 19:45:14 +01:00
necropotame 4cfe96801b Send the race time using warmup timer 2017-02-28 07:31:24 +01:00
heinrich5991 b42a59f290 Fix a crash with semicolon handling and timeout codes
Timeout codes lead to deallocation of the player structure, the
semicolon code tried to access it, resulting in a segmentation fault.
2017-01-04 18:14:08 +01:00
heinrich5991 80ea4c8590 Disallow usage of semicolons in chat commands
This prevents player name exploits due to tab completion of nicknames
that could result in unwanted commands being executed.

Print a deprecation message that is supposed to be removed in the
future.
2017-01-03 14:01:51 +01:00
heinrich5991 c08206dd96 Don't show player HUD during /pause for vanilla clients 2016-09-20 21:40:40 +02:00
east c9a50916b3 sv_dnsbl_vote option added 2016-09-05 11:53:26 +02:00
east 678a69bf5b basic DNSBL implementation 2016-09-05 11:38:11 +02:00
def e8dac3346a Fix veto 2016-07-20 20:56:22 +02:00
def aab3beb3b0 Veto right for start and join time 2016-07-08 18:28:33 +02:00
H-M-H b648b530d5 Merge branch 'master' into sqlmasters 2016-05-20 23:40:29 +02:00
def 3c54f443b2 Make sv_join_vote_delay work for /map votes and make the number of seconds configurable 2016-05-20 20:05:47 +02:00
def aff85462aa Update messages a bit 2016-05-20 18:36:32 +02:00
H-M-H cd41220a44 wait for score-threads on shutdown 2016-05-04 15:32:24 +02:00
def 61e47422f6 Clean up debug messages a bit (lower case, no useless errors) 2016-05-02 21:35:32 +02:00
def 93ce3c84c3 Add fake tuning for hammer hit 2016-04-20 11:59:14 +02:00
def 2f170c4d1c Actually call new birthday function 2016-03-26 00:36:54 +01:00
H-M-H e39829ef7c killer of locked team will get strong hook on respawn 2016-03-04 22:55:12 +01:00