Commit graph

85 commits

Author SHA1 Message Date
def 8d877973ee ShowOthers for regular DDRace client 2014-01-30 17:28:30 +01:00
def caa1f15d12 Fix possible crashes 2014-01-30 16:54:58 +01:00
def d8533eea67 Proper Client Version numbers and more visible whispers 2014-01-30 16:49:15 +01:00
def 329804b3ce Fix /showothers 2014-01-24 22:27:34 +01:00
def bf652416d4 Don't send team state too often (causes lags when people kill) 2014-01-24 15:12:46 +01:00
def 6997a801bc Revert "Don't show solo players with /showothers because it's buggy"
This reverts commit 3cb26984aa.
2014-01-22 21:48:13 +01:00
def 3cb26984aa Don't show solo players with /showothers because it's buggy 2014-01-22 20:01:21 +01:00
def 44d479330e Fix giant broadcasting bug 2014-01-22 15:47:01 +01:00
def 61ca36b4b3 Fix: No buggy teamstates for 16-player clients 2014-01-22 15:29:30 +01:00
def c1a3a8713b No more sound bugs when super 2014-01-22 01:56:12 +01:00
def 25f69ecdeb Display teams in scoreboard 2014-01-22 01:39:18 +01:00
def f0d79b8388 Trying to get better team support 2014-01-22 00:08:30 +01:00
def fe7f274023 Fix: Proper super on DDRace 16 player servers 2014-01-21 18:21:01 +01:00
def 4114e00564 Cleanup TeamMask 2014-01-20 20:12:03 +01:00
def 24fcc8c8b0 Broadcasting fix 425 2014-01-17 03:00:24 +01:00
def 0d819aba4d Fix: Don't even send own team's broadcasts if player is spectating someone 2014-01-14 20:27:30 +01:00
def fbe1cbe9e8 Another broadcasting fix
Conflicts:
	src/game/server/teams.cpp
2014-01-13 11:31:55 +01:00
def 4d22032a6d Fix: Double hook sound in solo 2014-01-13 11:12:38 +01:00
def adbaae769c Fix various broadcasting issues:
- Sound in solo parts
- Sound when spectating
- Projectiles of players in other teams when spectating
2014-01-12 15:56:16 +01:00
def 6126ad50c4 Fix range of team related bugs by actually removing people from team when they spectate 2014-01-11 15:19:34 +01:00
def b768cb1e81 Fix: Solo server crash 2014-01-11 00:52:13 +01:00
def ca22600b4f Next try 2014-01-02 02:54:57 +01:00
def 3607218f12 Merge ddrace64 from eeeeee 2013-12-31 06:13:57 +01:00
def 5c6ce4585b Revert "Fix crash for overfull solo servers: One more team"
This reverts commit 2e8c3cfb66.
2013-12-28 16:09:03 +01:00
def 2e8c3cfb66 Fix crash for overfull solo servers: One more team 2013-12-22 01:52:40 +01:00
def f87449d86c Only give team ranks to teams consisting of 2 players or more 2013-12-10 18:45:28 +01:00
def bc8ad79c29 Consequently use minutes when telling player times 2013-12-09 17:24:02 +01:00
def eba45c4f0a Add /lock 2013-11-16 00:44:49 +01:00
def e69e023f16 Don't kill when joining team 0 2013-10-07 14:09:30 +02:00
def f3415c2aa5 Fix cheat to finish every map in less than a second 2013-08-14 20:12:53 +02:00
def 1cee48f6c1 Can only set sv_test_cmds at start, then it stays, and determines whether gametype is DDRace (no cheats) or TestDDRace (cheats) 2013-07-23 00:15:50 +02:00
def 42a8783f00 Add /teamrank and /teamtop5 2013-07-21 08:46:52 +02:00
XXLTomate f91f3e61f9 fixed checkpoints 2013-03-18 12:58:29 +01:00
Shereef Marzouk b000c9e4e1 Fixed team blocking by disconnect (Closes #206) 2013-02-01 13:08:23 +02:00
Ravomavain 88be9657d2 Enhance pausing system (by @heinrich5991):
* enhance /pause (@heinrich5991)
 * add /spec command to pause without leaving the game (@heinrich5991)
 * if sv_pauseable is set to 0, /pause behave as /spec (@heinrich5991)
 * should fix #124 and #127 (@ravomavain)
2011-12-31 01:44:36 +02:00
GreYFoX ff6b9609f3 sv_nameless_score default 0 Whether nameless tee has a score or not. Closes #100. 2011-12-29 11:39:01 +02:00
GreYFoX cdab951296 Increasing the Readability on primitive editors of DDRace Specific files (All files that does not exist in oy/teeworlds) 2011-12-25 15:51:47 +02:00
GreYFoX bfed5bad1a Added License INfo to missing files and updated the old ones 2011-12-25 15:33:05 +02:00
GreYFoX 4da271df56 Deleted a useless state and added onTeamStateChanged Event 2011-12-25 15:19:03 +02:00
GreYFoX 323e63453b fixed team cheat. Closes #103 2011-11-08 15:21:03 +02:00
GreYFoX df5a63948a Fixed warning: src/game/server/teams.cpp:206: suggest parentheses around && within || 2011-09-03 01:10:08 +02:00
GreYFoX 8c103b8c13 * Added a new tile to facilitate solo parts ( works with teams )
* Can now put tiles with the same indexes as in tele or switch layer i game layer but it will drawn to the correct image
* Adjusted Masking to account for Solo players
2011-09-02 20:04:18 +02:00
GreYFoX 457fee998d Refactored a variable 2011-06-07 17:05:19 +02:00
Romain Labolle c17d3cdeda Reworking teams to allow pausing in team
* Adding wrappers functions to modify character or pause data if player are in game or paused.
* Moved OnFinish() function to teams.cpp so it can also be called on paused players.
* Pause is now enabled for team players.
* Adding bool CPlayer::IsPlaying() function that return true if the player is either in game or in pause. (false if spectator/dead).
2011-06-07 16:48:48 +02:00
GreYFoX f7f6058a92 Merged Oy, Cleaned up, removed some useless features and code parts
Added Icon by landil
alot more...
2011-04-09 22:32:17 +02:00
GreYFoX cccfb09e32 Reverted Team to it's old state without leader or Strict until it's reworked 2011-03-16 15:14:25 +02:00
GreYFoX 355dd98bfa lol i missed this 2011-02-26 15:48:15 +02:00
GreYFoX 9e54b25740 Fixed 2 Teams bugs
Added comments so that remembering what CGameTeams::SetForceCharacterTeam does won't be hard
Raised the version so that bug tracking is easier
2011-02-23 14:14:56 +02:00
GreYFoX 48b29bebd4 Possibly Fixed a Teams bug 2011-02-23 08:18:38 +02:00
GreYFoX e6643607f4 Reset Team from Super to normal on death 2011-02-23 07:31:39 +02:00