Commit graph

16 commits

Author SHA1 Message Date
Zwelf fa79ffa1a1 Simplify entities destruction 2021-05-22 20:02:00 +02:00
Freddie Wang 796035a358 Remove dangling declaration 2021-05-09 15:14:16 +08:00
Freddie Wang 223f21530c Get rid of redundant tuning data in CGameWorld 2021-05-01 10:34:20 +08:00
Freddie Wang a05960412f Get rid of current tuning in predicted world 2021-05-01 09:51:29 +08:00
Freddie Wang d2faabe913 force tunezone 2021-04-23 11:01:38 +08:00
def 3be8a592e5 Run clang-format
Purely automatic change. In case of conflict with this change, apply the
other change and rerun the formatting to restore it:

$ python scripts/fix_style.py
2020-09-26 21:50:15 +02:00
def f4344dc420 Use (u)int64 from system.h instead of (u)int64_t from cstdint
src/game/client/prediction/gameworld.h:62:90: error: ‘int64_t’ has not been declared
   62 |  void CreateExplosion(vec2 Pos, int Owner, int Weapon, bool NoDamage, int ActivatedTeam, int64_t Mask);
      |                                                                                          ^~~~~~~
2020-07-09 13:55:28 +02:00
trml ea9e444283 Use a single getter for tunings, add some missed cases, fix tuning update 2019-09-16 00:07:42 +02:00
trml bb5eab0cc0 Add tunezone prediction 2019-09-09 00:53:07 +02:00
trml 8a18cabbb1 Small fix and cleanup of prediction of teams/solo 2019-06-16 16:34:57 +02:00
trml bde2de2267 Improve weapon prediction on fastcap and vanilla 2019-05-13 01:46:35 +02:00
trml 20c06dfcdf Make speedup and stopper prediction on all gametypes again 2019-05-05 12:33:13 +02:00
trml 8eb4b7fd71 Add setting cl_predict_freeze 2 for having a small amount of misprediction while frozen 2019-05-05 12:32:06 +02:00
trml 3d8bd174e7 Add extended data to CCharacter and improve prediction of super/solo/endless/superjump 2019-04-22 00:38:24 +02:00
trml 78c8f42784 Put public members in a single block 2019-04-21 16:12:21 +02:00
trml 0b3f3b03b5 Rewrite of prediction code, with additional prediction 2019-04-21 16:12:20 +02:00