Commit graph

18105 commits

Author SHA1 Message Date
Robert Müller 0025b6c1f3 Fix large FPS drop rendering server details of favorite server
The server list was being resorted every frame when the server details of a favorite server were being rendered, which was causing the FPS to drop by a factor of 5.
2023-09-30 15:48:10 +02:00
Dennis Felsing c731d5345f
Merge pull request #7087 from ChillerDragon/pr_streamer_mode
Add streamer mode to avoid leaks
2023-09-30 13:34:32 +00:00
ChillerDragon ca8d9d4f18 Add streamer mode to avoid leaks 2023-09-30 15:10:44 +02:00
Dennis Felsing 18d2f1a1ff
Merge pull request #7268 from Robyt3/Serverbrowser-Refactoring-Various
Various refactoring of the engine server browser, remove game includes from engine, minor performance improvement
2023-09-30 11:56:14 +00:00
Robert Müller cf35594fa4 Extract UpdateServerFriends function, cache friends on server
Calculate the number of friends on each server when refreshing the friend state of the server info instead of every time the server entry is rendered.
2023-09-30 13:32:36 +02:00
Robert Müller 7e8442d394 Move and rename UpdateFilteredPlayers function, mark as const 2023-09-30 13:29:28 +02:00
Robert Müller 28d4451057 Add local variable Info to reduce duplicate code 2023-09-30 13:29:28 +02:00
Robert Müller 034962ae24 Add enum ERankState to replace magic numbers 2023-09-30 13:29:28 +02:00
Robert Müller dcff6d92f0 Add name for enum EClientScoreKind 2023-09-30 13:29:28 +02:00
Robert Müller 721a55c603 Remove game menus includes in engine
Use config manager to reset `ui_page` to the default, instead of using `CMenus::PAGE_DDNET` directly (which is the default).

Check current type of serverbrowser instead of checking the current `ui_page` against `CMenus::PAGE_DDNET` and `CMenus::PAGE_KOG`.
2023-09-30 13:29:28 +02:00
Robert Müller 6753e37772 Move function definitions to remove and organize includes 2023-09-30 13:29:27 +02:00
Robert Müller e78305e1cd Remove unused m_aFilter(Gametype)String variables 2023-09-30 13:29:27 +02:00
Dennis Felsing 359d9ab00b
Merge pull request #7176 from Marmare314/export-image
add export image button
2023-09-30 11:01:26 +00:00
Dennis Felsing 1452b36dc0
Merge pull request #7172 from furo321/render-done-popup
Add a popup for when video render is done
2023-09-30 09:38:01 +00:00
Dennis Felsing 3e2893e638
Merge pull request #7182 from dobrykafe/pr-show-direction
Ability to show local keypresses only
2023-09-30 09:35:20 +00:00
Dennis Felsing aacfc9a357
Merge pull request #7241 from Robyt3/UI-LabelStreamed-HighlightedFix
Fix mangled highlighted text in server browser
2023-09-30 09:24:58 +00:00
heinrich5991 1beab04464
Merge pull request #7267 from Learath2/pr_fixfixreckon
Fix the fix to dead reckoning
2023-09-29 23:54:10 +00:00
Learath fcffac6fa8 Fix the fix to dead reckoning 2023-09-30 01:29:33 +02:00
heinrich5991 c5ab791540
Merge pull request #7264 from Steinchen99/qol-rcon-tele
Quality of life ; rcon tele small changes
2023-09-29 13:15:35 +00:00
Steinchen99 7b58b77c5e QoL ; Made it so f2 cmd 'tele' resets speed and unfreezes the tee upon teleporting 2023-09-29 14:53:24 +02:00
Dennis Felsing fb290e4d23
Merge pull request #7265 from Robyt3/Debug-Stress-Cleanup
Limit effects of `dbg_stress` to features useful for debugging, remove remains of `dbg_stress` from server
2023-09-28 22:09:01 +00:00
Dennis Felsing 84a4e573a2
Merge pull request #7263 from Robyt3/Windows-Manifest-Compatiblity
Add flags for compatibility with Windows 8 - 11
2023-09-28 22:07:10 +00:00
Robert Müller c64ec0f677 Limit effects of dbg_stress to features useful for debugging
Using `dbg_stress 1` now only does the following (in debug build):

- Randomly send inputs.
- Randomly send chat messages.
- Randomly connect/disconnect to server configured with `dbg_stress_server` (`localhost` by default).

Previously it also did the following, which is not useful for this debugging feature and only complicates the code unnecessarily:

- Cause images and sounds not to be loaded.
- Render only every tenth frame.
- Always use inactive graphics refresh rate.
2023-09-28 20:14:54 +02:00
Robert Müller 06948ddecd Remove remains of dbg_stress from server
Using `dbg_stress 1` on a server made clients always auto-join team 0 and nothing else, which is not useful on its own for stress testing.
2023-09-28 20:14:23 +02:00
Robert Müller 247ce38094 Remove unused variables m_RenderFrameTimeLow/High 2023-09-28 20:12:55 +02:00
Robert Müller 744434be83 Add flags for compatibility with Windows 8 - 11
We previously only defined compatibility with Windows Vista and 7. Now we define compatibility with Windows Vista - 11, which is what we currently support.

This means that Windows 8 - 11 will no longer try to run the client in a compatibility mode for Windows 7 applications. This should effectively not change anything, as we don't directly use any of the [components that function differently depending on the compatibility information](https://learn.microsoft.com/en-us/windows/compatibility/application-executable-manifest#manifestation).
2023-09-28 18:11:23 +02:00
Dennis Felsing 6a030e1a2b
Merge pull request #7262 from furo321/expire-server-info-afk
Expire server info when changing `m_Afk`
2023-09-27 10:44:55 +00:00
Dennis Felsing 5b3738dc17
Merge pull request #7261 from furo321/demo-show-pred
Don't show cl_showpred in demos
2023-09-27 10:31:36 +00:00
furo 4f0552a8df Expire server info when changing m_Afk 2023-09-27 12:12:12 +02:00
furo 23477584d1 Don't show cl_showpred in demos 2023-09-27 11:31:53 +02:00
Dennis Felsing 05efa6870e
Merge pull request #7260 from M0REKZ/infoplist-gamefix
Make Gamemode get enabled when playing DDNet in macOS 14
2023-09-27 06:43:23 +00:00
+KZ 03f3994870
Update Info.plist.in 2023-09-26 22:08:59 -03:00
Dennis Felsing b7faef8239
Merge pull request #7259 from Robyt3/Snapshot-Refactoring-Const
Add `CSnapshot::EmptySnapshot`, mark pointer arguments as `const`
2023-09-26 20:49:36 +00:00
Robert Müller 74192b9051 Add CSnapshot::EmptySnapshot, mark pointer arguments as const
Instead of keeping track of a permanently empty `CSnapshot` object in client and server separately, add `CSnapshot::EmptySnapshot` to access a singleton empty `CSnapshot`.

Mark pointer parameters of snapshot functions as `const` when possible.
2023-09-26 20:13:27 +02:00
Robert Müller 92463cfb50
Merge pull request #7255 from rffontenelle/patch-2
Update brazilian_portuguese.txt
2023-09-26 17:35:45 +00:00
Dennis Felsing 875c51e28f
Merge pull request #7257 from furo321/votes-command
Add votes command to rcon
2023-09-26 11:45:32 +00:00
furo eabe59b413 Change format of votes 2023-09-26 12:13:49 +02:00
furo d165f9e8a9 Add votes command to rcon 2023-09-26 02:24:00 +02:00
Jupeyy 958676ae84
Merge pull request #7251 from Robyt3/Graphics-Texture-Index-DoubleFree-Assertion
Add assertion when double-freeing texture index, ensure OpenGL texture vectors are large enough
2023-09-25 18:51:04 +00:00
heinrich5991 296d141c0e
Merge pull request #7254 from Robyt3/Windows-File-Buffering
Use `FILE *` on Windows again, only use `HANDLE` for opening
2023-09-25 17:41:47 +00:00
Rafael Fontenelle 3023d0b100
Update brazilian_portuguese.txt 2023-09-25 14:23:46 -03:00
Robert Müller 8ebe3c1b35 Use FILE * on Windows again, only use HANDLE for opening
This mostly reverts #6937 by making our `IOHANDLE` effectively `FILE *` on all systems again. We still use `CreateFileW` to open a `HANDLE` initially so we can specify the necessary flag so the file can be moved/deleted while open, which we can't do with the `FILE *` based `fopen` functions on Windows. This brings back the automatic I/O buffering on Windows, causing significantly less system calls when saving files. Closes #7226.
2023-09-25 18:24:48 +02:00
Robert Müller 6b8a376810
Merge pull request #7252 from furo321/missing-cmd-desc
Add missing descriptions of commands.
2023-09-24 21:46:31 +00:00
furo 25101d2cb0 Add missing descriptions of commands. 2023-09-24 23:21:10 +02:00
Robert Müller 96a68455ca Ensure OpenGL texture vectors are large enough
In the unlikely case that the wanted texture slot is larger than twice the size of the original texture vector.
2023-09-24 22:27:16 +02:00
Robert Müller 99cee23de4 Add assertion when double-freeing texture index
Simplify the handling of free texture indices by using `-1` only for indices which are currently in use, whereas the size of the vector is now used to indicate the last free index. Otherwise the assertions incorrectly detect the last texture index always being in use because `-1` was used for both states.
2023-09-24 22:24:51 +02:00
Dennis Felsing 60046c7e18
Merge pull request #7247 from Learath2/pr_reckon
Fix dead reckoning
2023-09-24 18:38:53 +00:00
Dennis Felsing 708b263766
Merge pull request #7249 from Robyt3/Gameclient-ConfigManager-Getter
Add `IConfigManager` getter to `CGameClient` and `CComponent`
2023-09-24 18:38:29 +00:00
Dennis Felsing bca21dc640
Merge pull request #7250 from Robyt3/Cleanup-Background-Foreground-Names
Rename variables containing `ForeGround` and `BackGround`
2023-09-24 18:38:15 +00:00
Robert Müller 2a17d1b8ac Rename variables containing ForeGround and BackGround
To `Foreground` and `Background` respectively.
2023-09-24 20:01:36 +02:00