Commit graph

9 commits

Author SHA1 Message Date
GreYFoX cdab951296 Increasing the Readability on primitive editors of DDRace Specific files (All files that does not exist in oy/teeworlds) 2011-12-25 15:51:47 +02:00
GreYFoX bfed5bad1a Added License INfo to missing files and updated the old ones 2011-12-25 15:33:05 +02:00
GreYFoXGTi 427fedb79b Starting to fix Doors
hitted is not a word :p
forgot to change from bool to int
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-16 23:33:16 +03:00
btd 7ed685ee11 Merge 2010-09-11 13:42:35 +04:00
GreYFoXGTi 72e05efc53 Added Evil Teleporter,
Added Speed Setters to speedup layer
Added Unfreeze Plasma
Supposedly Fixed Crazy Shotgun (needs Testing)

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-11 02:01:15 +02:00
btd fec294caee Fix linux compilation. Revert last changes. Add /show_other option (in menu now working) 2010-09-08 20:22:11 +04:00
GreYFoXGTi 15542a6c20 Fixed doors and lasers not affect more than 1 player, but there is something wrong, i need sleep, this sometimes compiles and runs perfectly and some times it compiles but runs buggy, need to correct CLight::HitCharacter and CDoor::HitCharacter
also did some refactoring

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 08:25:21 +02:00
GreYFoXGTi 8426442936 Separated Freezing Plasma gun from Explosive Plasma gun and added one with both
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 22:32:16 +02:00
GreYFoXGTi 434b4aad86 The Porting of DDRace-Beta to trunk by [BlackTee] den Maps with one and two layer works properly. Laser works. Fix second game layer Re-added logs Readded the rcon commands addvote and scoring system and time Fixed Weapons
Signed-off-by: btd <bardadymchik@gmail.com>
2010-07-29 08:59:32 +03:00